Nintendo Software Planning & Development: Difference between revisions
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==''Mario'' games made By Nintendo SPD== | ==''Mario'' games made By Nintendo SPD== | ||
===Group No.1=== | ===Group No.1=== | ||
Led by [[Yoshio Sakamoto]], Group No. 1 was responsible for developing most of the titles for the ''[[WarioWare]]'' series and all of the titles for the ''[[wikipedia:Rhythm Heaven|Rhythm Heaven]]'' series. | Led by [[Yoshio Sakamoto]], Group No. 1 was responsible for developing most of the titles for the ''[[WarioWare]]'' series and all of the titles for the ''[[wikipedia:Rhythm Heaven|Rhythm Heaven]]'' series. The division also created the [[Mii]]s and accompanying software<ref>[http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Metroid-Other-M/Keynote-from-Metroid-creator-Yoshio-Sakamoto/Page-4/Page-4-203815.html Yoshio's Sakamoto GDC '10 Keynote]</ref><ref>[http://www.computerandvideogames.com/458425/previews/tomodachi-life-can-nintendos-maddest-game-make-waves-in-the-west/ CVG: Tomodachi Life: Can Nintendo's maddest game make waves in the west?]</ref>. | ||
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Revision as of 13:47, May 8, 2014
Template:Company-infobox Nintendo Software Planning & Development, often shortened to Nintendo SPD, is a division of Nintendo that focuses on research, planning, and development. Shinya Takahashi is the deputy general manager of Nintendo SPD. The division itself is divided into four groups, labeled Group No.1, Group No.2, Group No.3, and Group No.4. Nintendo SPD was created shortly after Nintendo disolved two of its other teams, Nintendo R&D1 and Nintendo R&D2. Several former staff members from R&D1, R&D2, and Nintendo EAD made up a large amount of the division's members, though there were many newcomers to the group. Nintendo SPD performs many tasks; it either works independently on small, oftentimes unique, games, helps the development of a game alongside another team, or manages the production of first-party franchises.
Mario games made By Nintendo SPD
Group No.1
Led by Yoshio Sakamoto, Group No. 1 was responsible for developing most of the titles for the WarioWare series and all of the titles for the Rhythm Heaven series. The division also created the Miis and accompanying software[1][2].
Game | System | Release year |
---|---|---|
WarioWare: Twisted![3] | Game Boy Advance | 2004 |
WarioWare: Touched![3] | Nintendo DS | 2004 |
WarioWare: Smooth Moves[3] | Wii | 2006 |
Bird & Beans | DSiWare | 2008 |
Paper Airplane Chase | DSiWare | 2008 |
WarioWare: Snapped![3] | DSiWare | 2008 |
WarioWare: D.I.Y.[3] | Nintendo DS | 2009 |
WarioWare: D.I.Y. Showcase[3] | WiiWare | 2009 |
Game & Wario[3] | Wii U | 2013 |
Group No.2
Managed by Hitoshi Yamagami, Group No.2 worked on some of the titles in the Brain Age series as well as other standalone titles, mostly for handheld systems.
Game | System | Release year |
---|---|---|
Dance Dance Revolution: Mario Mix[4] | Nintendo GameCube | 2005 |
Dr. Mario & Puzzle League[3] | Game Boy Advance | 2005 |
Super Princess Peach[5] | Nintendo DS | 2006 |
Tetris DS | Nintendo DS | 2006 |
Group No.3
Managed by Kensuke Tanabe, Group No.3 has developed quite a few of the Mario spin-off series, including the Mario Strikers games and the Mario vs. Donkey Kong games. Its main purpose is to assist the development of coproductions with western developers.
Game | System | Release year |
---|---|---|
Mario vs. Donkey Kong[6] | Game Boy Advance | 2004 |
Super Mario Strikers[7] | Nintendo GameCube | 2005 |
Mario vs. Donkey Kong 2: March of the Minis[6] | Nintendo DS | 2006 |
Super Paper Mario[3] | Wii | 2007 |
Mario Strikers Charged[7] | Wii | 2007 |
Mario vs. Donkey Kong: Minis March Again![6] | Nintendo DS | 2009 |
Mario vs. Donkey Kong: Mini-Land Mayhem![6] | Nintendo DS | 2010 |
Donkey Kong Country Returns[8] | Wii | 2010 |
Paper Mario: Sticker Star[6] | Nintendo 3DS | 2012 |
Luigi's Mansion: Dark Moon[7] | Nintendo 3DS | 2013 |
Mario and Donkey Kong: Minis on the Move[6] | Nintendo 3DS | 2013 |
Donkey Kong Country: Tropical Freeze[8] | Wii U | 2014 |
Group No.4
Led by Hiroshi Sato, Group No.4 worked on some of the later games in certain Mario franchises, including Mario Party and Donkey Kong.
Game | System | Release year |
---|---|---|
DK King of Swing[9] | Game Boy Advance | 2005 |
DK Jungle Climber[9] | Nintendo DS | 2007 |
Mario Party 8[10] | Wii | 2007 |
Mario Party DS[10] | Nintendo DS | 2007 |
Mario Party 9[11] | Wii | 2012 |
References
- ^ Yoshio's Sakamoto GDC '10 Keynote
- ^ CVG: Tomodachi Life: Can Nintendo's maddest game make waves in the west?
- ^ a b c d e f g h i Co-produced with Intelligent Systems
- ^ Co-produced with Konami
- ^ Co-produced with TOSE Software Co.
- ^ a b c d e f Co-produced with Nintendo Software Technology Corporation
- ^ a b c Co-produced with Next Level Games
- ^ a b Co-produced with Retro Studios
- ^ a b Co-produced with Paon
- ^ a b Co-produced with Hudson Soft
- ^ Co-produced with Nd Cube