List of Paper Mario: Sticker Star glitches: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 31: Line 31:


==={{conjecturaltext|Secret Door Glitch}}===
==={{conjecturaltext|Secret Door Glitch}}===
In World 2-2 [[Yoshi Sphinx]], if the player, without having paperized the [[Sticker (Paper Mario: Sticker Star)#Secret Door|Secret Door]], goes to the top of the Yoshi Sphinx's front right claw and paperizes, the player can see sticker panel for the door without being anywhere near it. Note that the door can actually be paperized and stuck on in this state.  
In World 2-2 [[Yoshi Sphinx]], if the player, without having paperized the [[Sticker (Paper Mario: Sticker Star)#Secret Door|Secret Door]], goes to the top of the Yoshi Sphinx's front right claw and paperizes, the player can see sticker panel for the door without being anywhere near it. Note that the door can actually be paperized and stuck on in this state.  
 
==={{conjecturaltext|No Paperization Music}}===
In World 2-4 (Damp Oasis) if Mario Paperizes anywhere in the oasis area (except inside of the house) the usual Paperization music will not play. Also, the music that plays when Mario is near the red Toad in the water plays for a split second right when Mario begins and stops Paperization.


{{BoxTop}}
{{BoxTop}}

Revision as of 02:55, January 20, 2013

This page is a list of glitches seen in the game Paper Mario: Sticker Star.

Template:Conjecturaltext

In the middle house situated in the area near the Sticker Fest in Decalburg, the player should peel off a Jump Sticker on the bed and then stand on the chair. They will notice that the stem on the flower pictures will vanish, but will reappear after Mario leaves the chair. Jumping from the floor to the bed will have the same effect on the flower, but will quickly change back to normal.

Template:Conjecturaltext

In Bowser's Snow Fort, if the player jump a certain way towards the exit of the "busy" line (near the two Shy Guys who are harassing the Travelling Toad), they can potentially go past the edge of the stage and fall. Mario will get a game over.

Template:Conjecturaltext

In Rugged Road, on the part where Mario must jump on platforms to avoid falling in the lava, if the player jumps exactly when the platforms sink into the lava, Mario falls into a hidden area under the level. The player can then go through the walls and explore, but if he goes too far, Mario will fall for about 30 seconds and get a Game Over. This also works in Damp Oasis, where Mario jumps into a bush, he falls out of bonus.

Template:Conjecturaltext

In Strike Lake, there are several trees with fruit in them. The player can knock the fruit out and it will fall to the ground, opening and releasing a coin. When the player battles a Ninji at the exact moment a fruit falls out of the tree, the fruit will stay on the ground unopened when the Ninji is defeated.

Template:Conjecturaltext

At any time during the Gooper Blooper battle, if the player uses a bowling ball, the game will freeze. After about five seconds, the player is returned to the 3DS menu. This also occurs when the Billiard Ball is used.

Template:Conjecturaltext

In W5-4 Chomp Ruins, in the room before the Big Chain Chomp battle, there are spinning blades. If the player jumps on top of the blades near the edge, the blades will spin and Mario will float away from the blades. After they have stopped spinning, Mario will fall to the ground.

Template:Conjecturaltext

In Strike Lake, right after the player finds one of Wiggler's body parts in the bush situated in the first area of the level, if the player goes to the next area and then comes back, the bush will be still laying on the floor but Mario will collide with it as if it were not.

Template:Conjecturaltext

In World 4-1, the last area involves Mario trying to dodge snowballs that also have Shiny Goombas riding them. If Mario manages to get a Shiny Goomba at the bottom, and then get rolled up into the next snowball, he will crash, fall off, and have to fight one of them. After defeating it, he immediately has to fight the other one. After fighting it, Mario cannot gain coins, stickers, or use the Recovery or Save blocks until he exits the area and comes back, because he passes through them.

Template:Conjecturaltext

In World 3-3 Wiggler's Tree House, occasionally the player can turn on the music after the original owner returns and the song will stay on after being turned off. It will play regardless of where the player is. Saving and exiting the game will stop the music.

Template:Conjecturaltext

In World 2-2 Yoshi Sphinx, if the player, without having paperized the Secret Door, goes to the top of the Yoshi Sphinx's front right claw and paperizes, the player can see sticker panel for the door without being anywhere near it. Note that the door can actually be paperized and stuck on in this state.

Template:Conjecturaltext

In World 2-4 (Damp Oasis) if Mario Paperizes anywhere in the oasis area (except inside of the house) the usual Paperization music will not play. Also, the music that plays when Mario is near the red Toad in the water plays for a split second right when Mario begins and stops Paperization.

Template:BoxTop