List of Super Mario World 2: Yoshi's Island pre-release and unused content

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It has been requested that this article be rewritten because some or all parts are badly written, badly sourced and/or contain misinformation. The article should also be expanded to include more information.

This is a list of pre-release and unused content for the game Super Mario World 2: Yoshi's Island.

Early iteration[edit]

Nintendo marketing department initially pressured Shigeru Miyamoto to have the game use prerendered 3D sprites similar to Donkey Kong Country.[1] The 3D models of Baby Mario and Yoshi used in the introduction might be leftovers of this period of development.

Early concepts[edit]

  • The developers experimented with several concepts before settling with the final idea of "a game where even though you hit enemies, you don’t die.". One of them was to have Yoshi move independently from Baby Mario and guide him around the levels[2].
  • The Superstar Mario form was initially supposed to an adult, mustachioed Mario but it was pointed out this concept would seem strange. Shigeru Miyamoto joked he still prefers this early idea to the final version[2].

Unused graphics[edit]


  1. ^ The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World, p. 518.
  2. ^ a b Haou Magazine, September 1995 issue interview with Shigeru Miyamoto. (English translation by Blackoak, retrieved March 08, 2016)