Vexing Doors: Difference between revisions
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'''Vexing Doors'''<ref>GameXplain. (January 31, 2016). [https://www.youtube.com/watch?v=QlsVMMey3U4?t=1h54m15s All 38 e-Reader Levels in Super Mario Advance 4: Super Mario Bros 3 - PLAYTHROUGH]. ''YouTube.'' Retrieved February 1, 2016.</ref> is an [[e-Reader]] level for ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. This card was released in Series 2 in Japan. Its official difficulty rating is ★★★★☆. The level contains five [[Advance Coin]]s. It was initially released only in Japan, but became available internationally when the game was released on the [[Wii U]] [[Virtual Console]] in 2016. | '''Vexing Doors'''<ref>GameXplain. (January 31, 2016). [https://www.youtube.com/watch?v=QlsVMMey3U4?t=1h54m15s All 38 e-Reader Levels in Super Mario Advance 4: Super Mario Bros 3 - PLAYTHROUGH]. ''YouTube.'' Retrieved February 1, 2016.</ref> is an [[e-Reader]] level for ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. This card was released in Series 2 in Japan. Its official difficulty rating is ★★★★☆. The level contains five [[Advance Coin]]s. It was initially released only in Japan, but became available internationally when the game was released on the [[Wii U]] [[Virtual Console]] in 2016. The key art featured [[Lemmy Koopa]]. | ||
==Layout== | ==Layout== |
Revision as of 14:40, May 25, 2017
Template:Level Vexing Doors[1] is an e-Reader level for Super Mario Advance 4: Super Mario Bros. 3. This card was released in Series 2 in Japan. Its official difficulty rating is ★★★★☆. The level contains five Advance Coins. It was initially released only in Japan, but became available internationally when the game was released on the Wii U Virtual Console in 2016. The key art featured Lemmy Koopa.
Layout
The level takes place in a Ghost House. The first room is haunted by a Boo and a Big Boo. There are three doors:
- The first door seen takes Mario to a room with spikes floor. He must ride a Snake Block to reach an Advance Coin and back.
- The third one leads to a small room with a Boo and a ? Block.
- The second one takes Mario to more doors.
Entering the second door, Mario finds himself in a room with another Advance Coin and three doors, but only one of them is visible without pressing a P Switch.
- The one in the far left leads to a room with two doors. Both take Mario to the same room (filled with invisible ? Blocks) but the upper one allows Mario to get an Advance Coin.
- The second invisible door and the visible one basically take the player to the same room, but the P Switch door takes them to an Advance Coin room first.
The next room has more doors:
- Entering the one in the left corner, Mario reaches a room before the Big Boo battle, with three doors that take Mario back to the second room. The last one leads to the battle.
- The one over Coins can be accessed by pressing a P Switch (only accessible by entering the Advance Coin door in the second room). Mario can collect the last Advance Coin and a Control Coin here.
The battle with the Big Boo is similar to the previous one: Mario must toss three Ice Blocks at him, while avoiding two regular Boos. One of regular boos is faster than usual.
Flavor Text
|
ぼくのかわりに テレサたちが たっぷり 遊(あそ)んでくれるよ! |
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | おばけやしきはなぞだらけ! Obake Yashiki wa Nazo Darake! |
The Haunted House of Mystery! |
External Links
References
- ^ GameXplain. (January 31, 2016). All 38 e-Reader Levels in Super Mario Advance 4: Super Mario Bros 3 - PLAYTHROUGH. YouTube. Retrieved February 1, 2016.