Vexing Doors: Difference between revisions
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The next room has more doors: | The next room has more doors: | ||
*Entering the one in the left corner, Mario reaches a room before [[ | *Entering the one in the left corner, Mario reaches a room before the [[Big Boo (boss)|Big Boo]] battle, with three doors that take Mario back to the second room. The last one leads to the battle. | ||
*The one over [[Coin]]s can be accessed by pressing a [[P Switch]] (only accessible by entering the Advance Coin door in the second room). Mario can collect the last Advance Coin and a [[Control Coin]] here. | *The one over [[Coin]]s can be accessed by pressing a [[P Switch]] (only accessible by entering the Advance Coin door in the second room). Mario can collect the last Advance Coin and a [[Control Coin]] here. | ||
The battle with | The battle with the Big Boo is similar to the previous one: Mario must toss three [[Ice Block]]s at him, while avoiding two regular Boos. One of regular boos is faster than usual. | ||
==Flavor Text== | ==Flavor Text== |
Revision as of 16:11, November 29, 2015
Template:Anotherlanguage Template:Level Obake Yashiki wa Nazo Darake! (おばけやしきはなぞだらけ! The Ghost Mansion is full of Mysteries!, unofficially known as Template:Conjecturaltext) is an e-Reader level for Super Mario Advance 4: Super Mario Bros. 3. The level contains five Advance Coins.
Layout
The level takes place in a Ghost House. The first room is haunted by a Boo and a Big Boo. There are three doors:
- The first door seen takes Mario to a room with spikes floor. He must ride a Snake Block to reach an Advance Coin and back.
- The third one leads to a small room with a Boo and a ? Block.
- The second one takes Mario to more doors.
Entering the second door, Mario finds himself in a room with another Advance Coin and three doors, but only one of them is visible without pressing a P Switch.
- The one in the far left leads to a room with two doors. Both take Mario to the same room (filled with invisible ? Blocks) but the upper one allows Mario to get an Advance Coin.
- The second invisible door and the visible one basically take the player to the same room, but the P Switch door takes them to an Advance Coin room first.
The next room has more doors:
- Entering the one in the left corner, Mario reaches a room before the Big Boo battle, with three doors that take Mario back to the second room. The last one leads to the battle.
- The one over Coins can be accessed by pressing a P Switch (only accessible by entering the Advance Coin door in the second room). Mario can collect the last Advance Coin and a Control Coin here.
The battle with the Big Boo is similar to the previous one: Mario must toss three Ice Blocks at him, while avoiding two regular Boos. One of regular boos is faster than usual.
Flavor Text
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ぼくのかわりに テレサたちが たっぷり 遊(あそ)んでくれるよ! |