The 'Shroom:Issue LXVI/Retro Feature: Difference between revisions
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by {{user|Tucayo}}</div> | by {{user|Tucayo}}</div> | ||
HI, readers! I’m your marching Statistics Manager, Tucayo, and welcome to another installment of Retro Feature! The 'Shroom has been around for over 5 years; in all that time we've had 166 writers. Some writers merely adopted The 'Shroom, but others were born with it (ok, I had to insert that Batman reference). | HI, readers! I’m your marching Statistics Manager, Tucayo, and welcome to another installment of Retro Feature! The 'Shroom has been around for over 5 years; in all that time we've had 166 writers. Some writers merely adopted The 'Shroom, but others were born with it (ok, I had to insert that Batman reference). |
Latest revision as of 23:55, June 18, 2023
HI, readers! I’m your marching Statistics Manager, Tucayo, and welcome to another installment of Retro Feature! The 'Shroom has been around for over 5 years; in all that time we've had 166 writers. Some writers merely adopted The 'Shroom, but others were born with it (ok, I had to insert that Batman reference).
So, before I introduce this month’s Retro Feature subject, let's go all the way back to January 6th, 2007 and take a look at Issue I. The first proper issue of The 'Shroom debuted with 9 sections. 4 of those sections have been moved to Sub-Teams, 2 have disappeared, one is a Sub-Team and another is the Editor’s Notes. That leaves us with one section, From The Mushroom Vaults. Aside from the Director’s Notes, this section is the only Main section to have debuted in Issue I and still appear under the Main Team in the Sign-Up page. Once a quintessential section of The 'Shroom, appearing in 25 of our first 26 issues, FTMV has only appeared 3 times in the last 42 issues.
The user who first wrote FTMV was 3Dejong (talk). One of the most prominent image uploaders back in 2006, 3D joined The 'Shroom before it released its first official issue, and wrote FTMV for the first 9 issues. He also directed 2 Fake News issues (IX and XII) and wrote the Fake Interview, Obituaries, Headline News, Poll and Updated Info.
Anyway, back to FTMV. 3D usually gave readers tips/cheats/walkthroughs on two different games and included a Monthly Challenge where he would propose a certain challenge for readers to complete. Sadly, this feature wasn't very successful. Without further ado, here's 3D's FTMV from Issue V, where he told readers how to clear the Star Road as well as random Super Princess Peach info. As a bonus, if you can beat the Monthly Challenge in this section, you'll be mentioned in the next Retro Feature. And I’ll give you a trophy.
From the Mushroom Vaults: Our Heads are in the CloudsWell, once again you click that enticing link at the top of the ‘Shroom Main Page. Sucker. But, of course, you know that this page brings you to some of the most in-depth game info you’ve ever seen outside a walkthrough. Or you just might be some n00b clicking around. This month, the first feature will walk you through how to access all points of the Star Road, and access the *secret area* as well! The second feature covers some random Super Princess Peach info, including how to nab the annoying Starfy (or Starfish) for your Glossary. Without further ado, let’s begin! ‘’Veni, vidi, vici.’’ ~ Myself, after conquering Bowser in SPP Starstruck!Ah, the Star Road. Well known, but near-impossible to find by yourself, let alone discover the secret which it holds. Never fear. Read on to unlock its mystical secret! Star World One is very, very easy if you know what to expect. Just use a Spin Jump (press “R”) to crush the blocks. Plenty of rewards, but what you really wanna do is get the key. Just keep right by the right wall to break into the key’s cubbyhole. Star World Two is a very easy water level. A star will fall from the screen as the level begins, and a Blue Yoshi hatches. Either use the star or have Yoshi eat it and mature immediately, then swim to the end. There’s a space under the rock with the pipe at the end; go under it for the key. Star World Three is the smallest Mario game level. Ever. For all time. It’s only ONE SCREEN LONG. But the key is hard to find. There’s gotta be a catch. Don’t use Yoshi if you want the key; instead, bop Lakitu with a blue block and go up, up, up to the key at the top of the level, above Mario’s eyesight. Yellow Yoshi is introduced here, too! And now, the very confusing Star World Four. Grab Mr. Red Yoshi, fill him up, then gulp a Blue Shell. Fly across the level, but when you start seeing platforms with tubes and Koopas, begin flying under them. Sooner or later, you’ll come across a huge bridge of “!” Blocks. Race over them, grab the key, and bingo! Another Star World down. Thought Star World Four was complicated? Hold onto your Nintendo socks, because this one is at least two times harder. (If you haven’t guessed by now, it’s good wisdom to have all the switch palaces stomped.) Come into the level with a cape or a Blue Yoshi, then fly along the level ceiling until you see the rows of “!” Blocks. Continue along them for the key. So, now what? You’ve gone through both exits of the levels, what’s the prize? Why, the middle tower of the Road with open, exposing the entrance to the Top Secret Area! Shhh! Confidential Matters!Don’t tell no one, but our spies, after delving through 3D’s computer, have discovered the mission of the next FTMV: to help you through the Top Secret area! Come back next month to reveal the secret of the Top Secret Area! Peachy KeenAnd now, our second feature. First thing, how to cook that Starfish’s goose: A Fish! A Fish! My Kingdom for a Fish!The Starfish appears in three levels: 2-5, 5-4, and 6-4. Each time, it appears in a different pose, and a different plan must be used. To destroy it, each must damage it once in each level it appears in. And now, a quick look at the boss’s precise weaknesses and tattles to help you to reap the Bonus Levels, Toads, and money gained from them extra-quick: Brawlingly Big Boss BattlesI Feel
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Puzzle Pieces:
- Puzzles A/B/C/D’s pieces 1-5 are available here.
Minigames:
- The minigame levels for Toad Jump/Tote/Shot are available to buy, along with a few levels to get you going. After the game is completed once, the bonus levels contain extra levels for Peach to play.
Monthly Challenge
This time around, just beat “Welcome to Yoshi Tower!” from YIDS and get all 100 points. That’s hard enough. Not even I was able to do that.
So long. And remember to come back every month for new cheats and hints! Or else... I know where you live... Wait. You do live at 1337 Mario-Freak Drive, Wallawalla, Washington, right?
64/\/\3 0\/3|-!
That was it for this month's Retro Feature. Remember, if you can beat the Monthly Challenge above, just send me a PM and you'll be mentioned in the next Retro Feature. 8`/3!