Super Mario 64 2: Difference between revisions

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(Super Mario 64 2 for NES | MARIO WIKI, THE MARIO FOREVER ENCYCLOPEDIA)
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{{articleabout|the NES sequel to [[Super Mario 64]]|the Nintendo DS remake|[[Super Mario 64 DS|here]]}}
{{articleabout|the cancelled sequel to [[Super Mario 64]]|the released remake|[[Super Mario 64 DS|here]]}}
{{infobox
{{infobox
|image=<!--don't add anything here. if and when find promo art, we can put it here-->
|image=<!--don't add anything here. if and when find promo art, we can put it here-->
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''NES/Famicom'''<br>{{releasedate|Japan|September 13, 1999|USA|October 18, 1999|Europe|May 15, 2001|Australia|July 1, 2001 <ref>
|released=Cancelled
|genre=[[Genre#Platform|Platform]]
|genre=[[Genre#Platform|Platform]]
|modes=Single Player, Multiplayer  
|modes=Multiplayer  
|ratings=
|ratings=
|platforms=[[Famicom]]/[[NES]]
|platforms=[[Nintendo 64DD]]
|media={{container|64dd=1}}
|media={{container|64dd=1}}
|input={{input|n64=1}}
|input={{input|n64=1}}
}}
}}
'''''Super Mario 64 2''''' is a ''[[Mario (series)|Mario]]'' game that was going to be the direct sequel to ''[[Super Mario 64]]'' in late 1999. It was going to be for the [[NES]]. It is possible that some concepts of this game were included in ''[[Super Mario 64 DS]]''. It is also possible that ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', or ''[[Super Mario Galaxy 2]]'' could have elements from ''Super Mario 64 2'', as [[Nintendo]] said in a past E3. If Nintendo would have had more progress on the game, they may have released it on a disk. Had it been released then this would have be the first time a 3D Mario platformer would have received a direct sequel, predating  ''Super Mario Galaxy 2''.
'''''Super Mario 64 2''''' is a cancelled ''[[Mario (series)|Mario]]'' game that was going to be the direct sequel to ''[[Super Mario 64]]'' in late 1999. It was going to be for the unpopular [[Nintendo 64DD]], but was cancelled early in production due to lack of progress and failure of the 64DD. Only one demo level was ever made, but was not shown to the public. It is possible that some concepts of this game were included in ''[[Super Mario 64 DS]]''. It is also possible that ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', or ''[[Super Mario Galaxy 2]]'' could have elements from ''Super Mario 64 2'', as [[Nintendo]] said in a past E3. If Nintendo would have had more progress on the game, they may have released it on a disk. Had it been released then this would have be the first time a 3D Mario platformer would have received a direct sequel, predating  ''Super Mario Galaxy 2''.


[[Luigi]] was also set to appear in this game <ref>[http://ign64.ign.com/objects/001/001960.html Info on Luigi's appearance]</ref>, it can be assumed that he would have been playable, as [[Shigeru Miyamoto]] had planned to make ''Super Mario 64 2'' multiplayer<ref>[http://everything2.com/index.pl?node_id=1326369 Multiplayer information]</ref> &ndash; in fact, the first playable demo level was multiplayer. Miyamoto also had stated (while still in the process of making the game) that he was thinking of releasing the game on an entirely new gaming system.<ref>[http://www.sm128c.com/previews.php?sys=gcn&game=sm128&num=01 Release on a new game system]</ref> It is also unknown what [[List of Power-Ups|Power-Ups]], if any, were going to appear in the game.
[[Luigi]] was also set to appear in this game <ref>[http://ign64.ign.com/objects/001/001960.html Info on Luigi's appearance]</ref>, it can be assumed that he would have been playable, as [[Shigeru Miyamoto]] had planned to make ''Super Mario 64 2'' multiplayer<ref>[http://everything2.com/index.pl?node_id=1326369 Multiplayer information]</ref> &ndash; in fact, the first playable demo level was multiplayer. Miyamoto also had stated (while still in the process of making the game) that he was thinking of releasing the game on an entirely new gaming system.<ref>[http://www.sm128c.com/previews.php?sys=gcn&game=sm128&num=01 Release on a new game system]</ref> It is also unknown what [[List of Power-Ups|Power-Ups]], if any, were going to appear in the game.

Revision as of 13:57, December 4, 2014

Template:Articleabout Template:Infobox Super Mario 64 2 is a cancelled Mario game that was going to be the direct sequel to Super Mario 64 in late 1999. It was going to be for the unpopular Nintendo 64DD, but was cancelled early in production due to lack of progress and failure of the 64DD. Only one demo level was ever made, but was not shown to the public. It is possible that some concepts of this game were included in Super Mario 64 DS. It is also possible that Super Mario Sunshine, Super Mario Galaxy, or Super Mario Galaxy 2 could have elements from Super Mario 64 2, as Nintendo said in a past E3. If Nintendo would have had more progress on the game, they may have released it on a disk. Had it been released then this would have be the first time a 3D Mario platformer would have received a direct sequel, predating Super Mario Galaxy 2.

Luigi was also set to appear in this game [1], it can be assumed that he would have been playable, as Shigeru Miyamoto had planned to make Super Mario 64 2 multiplayer[2] – in fact, the first playable demo level was multiplayer. Miyamoto also had stated (while still in the process of making the game) that he was thinking of releasing the game on an entirely new gaming system.[3] It is also unknown what Power-Ups, if any, were going to appear in the game. While it is cancelled, some people believe that it is the prototype disk "Super Mario 64 Disk Version."[4]

References

Template:BoxTop Template:CancelledGames Gameplay of Super Mario 64 Disk Version