Shinku Hadoken: Difference between revisions

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[[File:SSBWiiU Shinku Hadoken.jpg|thumb|200px|The '''Shinku Hadoken''' in ''[[Super Smash Bros. for Wii U]]''.]]
[[File:SSBWiiU Shinku Hadoken.jpg|thumb|250px|The '''Shinku Hadoken''' in ''[[Super Smash Bros. for Wii U]]'']]
[[File:SSB3DS ShinkuHadoken.jpg|thumb|left|'''Shinku Hadoken''' in ''[[Super Smash Bros. for Nintendo 3DS]]''.]]
[[File:SSB3DS ShinkuHadoken.jpg|thumb|left|'''Shinku Hadoken''' in ''[[Super Smash Bros. for Nintendo 3DS]]'']]
'''Shinku Hadoken''' is one of the variants for [[Ryu]]'s [[Final Smash]] in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', originally debuting as a Super Combo in [[wikipedia:Super Street Fighter II Turbo|''Super Street Fighter II Turbo'']]. This version of the Final Smash appears if used when there are no opponents directly in front of Ryu. Ryu fires off a larger [[Hadoken]] that has a vacuum effect on opponents, dealing multiple hits before knocking them away once it dissipates. The Shinku Hadoken is also capable of traveling through the stage. If the Final Smash is activated when Ryu is next to an opponent, the Final Smash becomes the [[Shin Shoryuken]] instead.
'''Shinku Hadoken''' is one of the variants for [[Ryu]]'s [[Final Smash]] in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', originally debuting as a Super Combo in [[wikipedia:Super Street Fighter II Turbo|''Super Street Fighter II Turbo'']]. This version of the Final Smash appears if used when there are no opponents directly in front of Ryu. Ryu fires off a larger [[Hadoken]] that has a vacuum effect on opponents, dealing multiple hits before knocking them away once it dissipates. The Shinku Hadoken is also capable of traveling through the stage. If the Final Smash is activated when Ryu is next to an opponent, the Final Smash becomes the [[Shin Shoryuken]] instead.
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{{NIWA|SmashWiki-p=Shin Shoryuken / Shinku Hadoken#Shinku Hadoken}}
{{NIWA|SmashWiki-p=Shin Shoryuken / Shinku Hadoken#Shinku Hadoken}}
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{{SSB4 Moves}}
[[Category:Final Smashes]]
[[Category:Final Smashes]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Special Moves]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Special Moves]]

Revision as of 20:06, December 28, 2017

Shinku Hadoken in Super Smash Bros. for Wii U
The Shinku Hadoken in Super Smash Bros. for Wii U

Shinku Hadoken is one of the variants for Ryu's Final Smash in Super Smash Bros. for Nintendo 3DS / Wii U, originally debuting as a Super Combo in Super Street Fighter II Turbo. This version of the Final Smash appears if used when there are no opponents directly in front of Ryu. Ryu fires off a larger Hadoken that has a vacuum effect on opponents, dealing multiple hits before knocking them away once it dissipates. The Shinku Hadoken is also capable of traveling through the stage. If the Final Smash is activated when Ryu is next to an opponent, the Final Smash becomes the Shin Shoryuken instead.

Trophy information

Name Image Appears in Description
Shin Shoryuken / Shinku Hadoken Shin Shoryuken / Shinku Hadoken trophy from Super Smash Bros. for Wii U N/A NA: Use this attack when Ryu is far away from an enemy to unleash a Shinku Hadoken that penetrates trhough the stage. But if you use it when Ryu is close to an enemy, he'll unleash a Shin Shoryuken uppercut attack. When it hits, Ryu will follow up with his other fist and launch the opponent up, up, and away!

PAL: Ryu's Final Smash takes on two different forms depending on how close Ryu is to the enemy. If he's farther away, he'll use Shinku Hadoken, a move that pulls in any enemies nearby. If closer, he'll instead use Shin Shoryuken. He'll hit the enemy once with a powerful uppercut, then follow it up with the other fist to finish the job!

Template:SSB4 Moves