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{{image}}
{{about|the objects in [[Tetris Attack]]|other uses of the term "Panel"|[[Panel (disambiguation)]]}}
{{about|the objects in [[Tetris Attack]]|the items in [[Super Mario Bros. 3]] also known as "panels"|[[Card]]|the items first seen in the [[Mario Kart (series)|Mario Kart series]]|[[? Panel]]}}
{{item infobox
{{item-infobox  
|image=[[File:TA Green Panel.png]][[File:TA Purple Panel.png]][[File:TA Red Panel.png]]<br>[[File:TA Yellow Panel.png]][[File:TA Cyan Panel.png]][[File:TA Blue Panel.png]]
|image=[[File:TA Green Panel.png]][[File:TA Purple Panel.png]][[File:TA Red Panel.png]]<br>[[File:TA Yellow Panel.png]][[File:TA Cyan Panel.png]][[File:TA Blue Panel.png]]
|name=Panels
|first_appearance=''[[Tetris Attack#Panel de Pon|Panel de Pon]]'' ([[List of games by date#1995|1995]])<br>''[[Tetris Attack]]'' ([[List of games by date#1996|1996]], ''Super Mario'' franchise)
|first_appearance=''[[Tetris Attack#Panel de Pon|Panel de Pon]]'' ([[List of games by date#1995|1995]])<br>''[[Tetris Attack]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Nookipedia:Animal Crossing: New Leaf - Welcome amiibo|Animal Crossing: New Leaf - Welcome amiibo]]'' ([[nookipedia:Animal Crossing Puzzle League|Animal Crossing Puzzle League]]) (2016)
|latest_appearance=''[[wikipedia:Animal Crossing: New Leaf|Animal Crossing: Puzzle League]]'' ([[List of games by date#2016|2016]])}}
}}
 
'''Panels''' are multicolored square shapes that appear in the puzzle game ''[[Tetris Attack]]''. They are the main puzzle-solving element of the game. They mainly come in green with a circle, purple with a diamond, red with a heart, yellow with a star, cyan with a triangle, and blue with an upside down triangle.
'''Panels''' are multicolored square shapes that appear in the puzzle game ''[[Tetris Attack]]''. They are the main puzzle-solving element of the game. They mainly come in green with a circle, purple with a diamond, red with a heart, yellow with a star, cyan with a triangle, and blue with an upside down triangle.


==''Tetris Attack''==
[[File:TA5.PNG|thumb|left|The playfield with panels to switch and clear, possibly creating garbage blocks.]]
During gameplay, each player has their own playing field where a stack of panels rises from the bottom; if it reaches the top, that player has lost. To prevent that from happening, the player much match three alike panels either horizontally or vertically, which causes that row of panels to disappear from the stack. This is done using a rectangular cursor that can only select two horizontally adjacent panels at a time. Panels are also affected by gravity and will fall in gaps, which allows them to move vertically, but must be in place in order for the alignment to count.
During gameplay, each player has their own playing field where a stack of panels rises from the bottom; if it reaches the top, that player has lost. To prevent that from happening, the player much match three alike panels either horizontally or vertically, which causes that row of panels to disappear from the stack. This is done using a rectangular cursor that can only select and switch two horizontally adjacent panels at a time. Panels are also affected by gravity and will fall in gaps, which allows them to move vertically, but must be in place in order for the alignment to count.


It is also possible to attack opponents through the use of Shock Panels (grey with a white question mark), Chains, or Combos. Shock Panels create Shock Blocks, Combos create short Garbage Blocks, and Chains create long Garbage Blocks, which litter the opponent's playing field. Chains are caused by either aligning four or more panels together or when panels sitting on top of a cleared row fall and are themselves cleared. Combos are caused when four or more panels are cleared simultaneously. The Garbage Blocks caused by these reactions cannot be moved or eliminated, and rest at the top of the stack; however, clearing a row of panels touching the Garbage Block will make it transform into more panels, which in turn will affect other Garbage Blocks of the same color that may be touching it. If the Garbage Black has thicker width due to large reactions, this will require action on each layer separately.
It is also possible to attack opponents through the use of [[Shock Panel]]s (gray with a white exclamation mark), Chains, or Combos. Shock Panels create [[Shock Block]]s, Combos create short [[garbage block]]s, and Chains create long garbage blocks, which litter the opponent's playing field. Chains are caused by either aligning four or more panels together or when panels sitting on top of a cleared row fall and are themselves cleared. Combos are caused when four or more panels are cleared simultaneously. The garbage blocks caused by these reactions cannot be moved or eliminated, and rest at the top of the stack; however, clearing a row of panels touching the garbage block will make it transform into more panels, which in turn will affect other garbage blocks of the same color that may be touching it. If the garbage block has thicker width due to large reactions, this will require action on each layer separately.
{{br}}


==Names in other languages==
==Names in other languages==
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|Jap=パネル
|Jap=パネル
|JapR=Paneru
|JapR=Paneru
|JapM=Panel}}
|JapM=Panel
[[Category:Items]]
}}
[[Category:Objects]]
{{TA}}
[[Category:Yoshi objects]]
[[Category:Tetris Attack]]
[[Category:Tetris Attack]]

Latest revision as of 20:33, May 28, 2023

This article is about the objects in Tetris Attack. For other uses of the term "Panel", see Panel (disambiguation).
Panel
Green panelPurple panelRed panel
Yellow panelCyan panelBlue panel
First appearance Panel de Pon (1995)
Tetris Attack (1996, Super Mario franchise)
Latest appearance Animal Crossing: New Leaf - Welcome amiibo (Animal Crossing Puzzle League) (2016)

Panels are multicolored square shapes that appear in the puzzle game Tetris Attack. They are the main puzzle-solving element of the game. They mainly come in green with a circle, purple with a diamond, red with a heart, yellow with a star, cyan with a triangle, and blue with an upside down triangle.

The playfield with panels to switch and clear, possibly creating garbage blocks.

During gameplay, each player has their own playing field where a stack of panels rises from the bottom; if it reaches the top, that player has lost. To prevent that from happening, the player much match three alike panels either horizontally or vertically, which causes that row of panels to disappear from the stack. This is done using a rectangular cursor that can only select and switch two horizontally adjacent panels at a time. Panels are also affected by gravity and will fall in gaps, which allows them to move vertically, but must be in place in order for the alignment to count.

It is also possible to attack opponents through the use of Shock Panels (gray with a white exclamation mark), Chains, or Combos. Shock Panels create Shock Blocks, Combos create short garbage blocks, and Chains create long garbage blocks, which litter the opponent's playing field. Chains are caused by either aligning four or more panels together or when panels sitting on top of a cleared row fall and are themselves cleared. Combos are caused when four or more panels are cleared simultaneously. The garbage blocks caused by these reactions cannot be moved or eliminated, and rest at the top of the stack; however, clearing a row of panels touching the garbage block will make it transform into more panels, which in turn will affect other garbage blocks of the same color that may be touching it. If the garbage block has thicker width due to large reactions, this will require action on each layer separately.

Names in other languages[edit]

Language Name Meaning
Japanese パネル
Paneru
Panel