Fishin' Lakitu

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File:Fishin' lakitu.PNG
A Fishin' Lakitu with a 1-up Mushroom.

Fishin' Lakitu are second variant of Lakitu that Mario encounters in both Super Mario World and its sequel. Instead of raining Spinies down upon Mario, the enemy hovers slowly, dangling a 1-Up Mushroom at the end of a fishing pole. Should Mario grab this bait, the Fishin' Lakitu speeds up and throws Spiny Eggs. In Super Mario World 2: Yoshi's Island, he attempts to steal Baby Mario from Yoshi's back with a baitless fishing pole ending in a hook; if he succeeds, the Star Power meter will initiate countdown, making it somewhat likely for the player to lose the game. These Fishin' Lakitus also attempted at speeding through the skies away from Yoshi with their catch; this made them even worse.

The Fishin' Boo is this enemy's undead version; rather than an extra life, it dangles a deadly flame from its fishing rod. Fishin' Lakitu's pole is now one of Lakitu's major characteristics in various Mario spin-off games. In the Mario Kart series, for example, Lakitu carries a stoplight, various signs, and rescued racers on the pole. A Fishin' Lakitu-based business (Lakitu Travel) even managed to strike up an appearance in Mario & Luigi: Partners in Time.

A Fishin' Lakitu cameos in the background of the Yoshi's Island stage of Super Smash Bros. Melee and its version as a Past Stage in Super Smash Bros. Brawl.

See Also


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