Microgame: Difference between revisions

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[[File:WARIOGame.png|200px|thumb|The microgame ''Wario Land'', from ''[[WarioWare: D.I.Y. Showcase]].]]
[[File:WARIOGame.png|200px|thumb|The microgame [[Wario Land (WarioWare: D.I.Y. Showcase)|Wario Land]], from ''[[WarioWare: D.I.Y. Showcase]].]]
[[File:GameGrid9Volt.png|200px|thumb|left|[[9-Volt]]'s microgame grid in ''[[WarioWare: Minigame Mania]]''.]]
[[File:GameGrid9Volt.png|200px|thumb|left|[[9-Volt]]'s microgame grid in ''[[WarioWare: Minigame Mania]]''.]]
'''Microgames''' are short [[minigame]]s first appearing in ''[[Mario Artist: Polygon Studio]]'' and later in the [[WarioWare|''WarioWare'' series]]. In the ''WarioWare'' series, each WarioWare, Inc. developer typically has a different style or control type of microgame. In ''[[WarioWare, Inc.: Minigame Mania]]'' and in ''[[WarioWare: Twisted!]]'', the average microgames would be 8 beats (4 seconds) long, but Orbulon's ones and a few ones of Wario-Man in ''WarioWare: Twisted!'', which require of thinking, would be 16 beats (8 seconds) long. In ''[[WarioWare: Touched!]]'', Orbulon doesn't offer a set of microgames; all the other developers have microgames that last twice the time and partly require of thinking, making Orbulon's special role in previous installments obsolete. The same goes for ''[[WarioWare: Smooth Moves]]'', although in this game, Wario, Dribble and Spitz and Penny don't have microgames that last twice the time to complete.
'''Microgames''' are short [[minigame]]s first appearing in ''[[Mario Artist: Polygon Studio]]'' and later in the [[WarioWare|''WarioWare'' series]]. In the ''WarioWare'' series, each WarioWare, Inc. developer typically has a different style or control type of microgame. In ''[[WarioWare, Inc.: Minigame Mania]]'' and in ''[[WarioWare: Twisted!]]'', the average microgames would be 8 beats (4 seconds) long, but Orbulon's ones and a few ones of Wario-Man in ''WarioWare: Twisted!'', which require of thinking, would be 16 beats (8 seconds) long. In ''[[WarioWare: Touched!]]'', Orbulon doesn't offer a set of microgames; all the other developers have microgames that last twice the time and partly require of thinking, making Orbulon's special role in previous installments obsolete. The same goes for ''[[WarioWare: Smooth Moves]]'', although in this game, Wario, Dribble and Spitz and Penny don't have microgames that last twice the time to complete.

Revision as of 15:19, May 5, 2012

9-Volt's microgame grid in WarioWare: Minigame Mania.

Microgames are short minigames first appearing in Mario Artist: Polygon Studio and later in the WarioWare series. In the WarioWare series, each WarioWare, Inc. developer typically has a different style or control type of microgame. In WarioWare, Inc.: Minigame Mania and in WarioWare: Twisted!, the average microgames would be 8 beats (4 seconds) long, but Orbulon's ones and a few ones of Wario-Man in WarioWare: Twisted!, which require of thinking, would be 16 beats (8 seconds) long. In WarioWare: Touched!, Orbulon doesn't offer a set of microgames; all the other developers have microgames that last twice the time and partly require of thinking, making Orbulon's special role in previous installments obsolete. The same goes for WarioWare: Smooth Moves, although in this game, Wario, Dribble and Spitz and Penny don't have microgames that last twice the time to complete.

The term "microgame" is, according to Mario Party Advance's manual, also applied to any small challenge given in that game's quests. As such, the microgames of Mario Party Advance can be very varying in style, purpose, and simplicity; completing a microgame typically rewards the player with a Gaddget.

In Super Smash Bros. Brawl, the WarioWare stage is made up of a series of microgames. If the players win the microgame, they are rewarded with some item, including Super Mushrooms and Stars.

Lists of microgames are available for the following WarioWare games:

Names in Other Languages

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