Level 2-2+: Difference between revisions

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==Overview==
==Overview==
The player has seven seconds to reach the [[Mini Mario (toy)|Mini Mario]] below before a [[RamRam]] reaches and destroys it. To prevent the Mini Mario from getting destroyed, the player needs to drop [[fruit]] above them onto the RamRams below. With the RamRams defeated, the player can fall through a sand platform on the left to reach the Mini Mario. After collecting the Mini Mario, the player needs to use a [[Springboard]] to get back up onto the starting platform, and they can reach the locked door from there.
The player has seven seconds to reach the [[Mini Mario (toy)|Mini-Mario]] below before a [[RamRam]] reaches and destroys it. To prevent the Mini-Mario from getting destroyed, the player needs to drop [[fruit]] above them onto the RamRams below. With the RamRams defeated, the player can fall through a sand platform on the left to reach the Mini-Mario. After collecting the Mini-Mario, the player needs to use a [[Springboard]] to get back up onto the starting platform, and they can reach the locked door from there.


==Enemies==
==Enemies==

Revision as of 22:40, May 15, 2019

Template:Levelbox Level 2-2+ is the second level of Donkey Kong Jungle Plus in Mario vs. Donkey Kong. The high score for this level is 23500.

Overview

The player has seven seconds to reach the Mini-Mario below before a RamRam reaches and destroys it. To prevent the Mini-Mario from getting destroyed, the player needs to drop fruit above them onto the RamRams below. With the RamRams defeated, the player can fall through a sand platform on the left to reach the Mini-Mario. After collecting the Mini-Mario, the player needs to use a Springboard to get back up onto the starting platform, and they can reach the locked door from there.

Enemies

Present locations

  • Red: Over the sand platform.
  • Yellow: To the left of the area with the RamRams.
  • Blue: To the left of the ropes.

Template:MVDK Levels