MUSIC BREAKDOWN:

List of Paper Mario enemy formations List of Paper Mario: The Thousand-Year Door enemy formations


In Paper Mario: Sticker Star, Mario will encounter enemies on the field. When he engages battle with them, there are often other enemies that accompany the one that Mario encountered on the field. The lists show the following: the location; the area or room the enemy/boss can be found; the enemy/boss encountered on the field; and the enemies accompanying it, listed in order from the first enemy in the front to the last enemy in the back.

Names of areas/rooms of a location listed on these charts are conjectural. Enemies on field per area/room are listed by the "order" they are encountered.

Names of battle themes are conjectural, except for "Boo Night Fever."

Decalburg

Decalburg
Enemy on Field Enemy 1 Enemy 2 Enemy 3 Enemy 4 Battle theme
Town square
 
Goomba
 
Goomba
 
Goomba
 
Goomba
Normal Battle

Warm Fuzzy Plains

Warm Fuzzy Plains
Enemy on Field Enemy 1 Enemy 2 Enemy 3 Enemy 4 Battle theme
First area
 
Goomba
 
Goomba
 
Goomba
Normal Battle
 
Goomba
 
Goomba
Normal Battle
 
Goomba
 
Goomba
 
Goomba
Normal Battle
Second area
 
Bowser Jr.
 
Bowser Jr.
Bowser Jr. Battle
Third area
 
Goomba
 
Goomba
 
Goomba
Normal Battle
 
Goomba
 
Goomba
 
Goomba
Normal Battle
 
Goomba
 
Goomba
Normal Battle
Fourth area
   
Three Goombas
 
Paper-Cone Goomba
 
Paper-Cone Goomba
 
Paper-Cone Goomba
Normal Battle

(more enemies in the third scene)



ORIGAMI KING

I probably need to listen to more tracks in full to see if they're arrangements but again, this is just a starting point


BESTIARY WEAKNESSES AND RESISTANCES:

  • Goomba, Paragoomba, Bone Goomba, Galoomba, Shy Guy, Black Shy Guy, Fly Guy, Snifit, Paratroopa: no special weaknesses/resistances
  • Shoe Goomba: nullifies damage to Jump
  • Koopa Troopa: Jumps insta-kill and launch when in the shell
  • Buzzy Beetle and Spike Top: default and flipped over: nullifies damage from Fire, 3/4th damage from Fire Vellumental. In shell: Jump insta-kills, still nullifies Fire. Ice, Earth Vellumental, and Water Vellumental do default damage. Hammer, Hurlhammer, POW, Earth, Water, Fire Vellumental, Ice Vellumental, and everything else all do half damage.

Has Pages

  • Red Streamer Battle
    • Red Streamer Battle - Thinking
    • Vellumental Area Battle
    • Vellumental Area Battle - Thinking
    • Autumn Mountain Battle
    • Autumn Mountain Battle - Thinking
    • Blue Streamer Battle
    • Blue Streamer Battle - Thinking
    • Yellow Streamer Battle
    • Yellow Streamer Battle - Thinking
    • Purple Streamer Battle
    • Purple Streamer Battle - Thinking
    • Unsettling Area Battle
    • Unsettling Area Battle - Thinking
    • Green Streamer Battle
    • Green Streamer Battle - Thinking
  • Peach's Castle
  • Peach's Castle - Underground
  • Toad's BBQ Foodeatery
  • Graffiti Underground
  • Offering Box
  • Happy & Sappy
  • Jungle King Mask
  • Tranquil Pipes Teahouse
  • Shogun Studios
  • Paper Macho Soccer
  • Boot Car - Superboost
  • My Heart's a-Burnin'
  • Shroom City
  • Snif City
  • Snif City Royal Hotel
  • Hotel Mural
  • Snif City Royal Hotel - Pool
  • Heartbeat Skipper
  • Deep, Deep Vibes
  • M-A-X Power!
  • Thrills at Night
  • Club Island - Feelin' Fungi
  • Spade Island
  • Boss Fight
  • Boss Fight - Thinking
  • Super Star
  • The Princess Peach - Restoration Party
  • Meet Kamek
  • Enter Bowser Jr.
  • Folded Soldier Banquet

Group up tracks that are arrangements and identify leitmotifs


  • Olivia's First Appearance
    • Sad Olivia
  • Olivia Having Fun
    • Olivia's Plea
    • Olivia's Last Bench (it has a bit of one of Olivia's themes, I think this one?)
  • Folded Soldier's First Appearance
  • Whispering Woods
  • Whispering Woods - Whispers
  • Ol' Grandsappy's Cry for Help
  • Sweet Sap Loggins Theme
  • Olivia's Bench
  • Earth Vellumental Temple
  • A Giant Shell Falls
  • Dance It Out
  • Overlook Tower under Fire
  • Overlook Tower
  • Toad Town in Trouble
  • The Ruins of Peach's Castle
  • Paper Macho Soldier on Patrol
  • Toad Town Ghost Town
    • Toad Town - Red Streamer Removal
    • Toad Town - Blue Streamer Removal
    • Toad Town - Yellow Streamer Removal
    • Toad Town - Purple Streamer Removal
    • Toad Town - Green Streamer Removal
    • Toad Town Port
    • Musée Champignon
  • Battle Lab
  • Picnic Road
    • Picnic Road Shop
  • Overlook Mountain
    • Overlook Mountain Occupied
  • Panic at Overlook Tower
  • Missile Launch
  • Monty Mole's Shop
  • Fossilized Dry Bones
  • Vellumental Battle
    • Vellumental Battle - Thinking
    • The Mystery of the Magic Circle
    • Same jingle plays when you collect a Bibliofold
  • Event Battle
  • Event Battle - Thinking
  • The Missile Maestro
  • The Missile Maestro - Thinking
  • Bob-omb Enters
    • Sleeping Bob-omb
    • Bob-omb's Encouragement
    • Same jingle plays when Bob-omb picks up the box on the Princess Peach
  • Chestnut Valley
    • SMB3 jumpscare
  • Water Vellumental Shrine
  • Eddy River
    • The End of Eddy River
  • House of Tricky Ninjas
    • House of Tricky Ninjas Cleared
  • Autumn Mountain
  • Exploring Shogun Studios
  • Shogun Studios Entrance
  • Exploring Autumn Mountain
  • Go with the Flow
  • Shogun Studios Deserted
  • Shuriken Dojo
  • Goomba Mask
  • Space Warrior Mask
  • Shogun Studios Parade
  • Big Sho' Theater
  • Western Showdown - Enemy Enters
  • Western Showdown - Mario Enters
  • The Western Begins
  • The Western Ends
  • Enter Birdo
  • Stage Play - Mario Enters
  • Stage Play - Koopa Troopa Theme
  • Stage Play - Koopa Troopa Boss
  • Swan Lake - Punk Remix
  • Big Sho' Theater - Cast Introductions
  • The Elastic Entertainer Enters
  • Tragedy of the Elastic Entertainer
  • The Elastic Entertainer
  • The Elastic Entertainer - Thinking
  • Breezy Tunnel
  • Fire Vellumental Cave
  • Bucket Panic!
  • Sweetpaper Valley
    • Bob-omb's Determination
  • Bob-omb's Memories (think this is original but it uses a little bit from "Sad Olivia" near the loop point)
  • Scorching Sandpaper Desert
  • Mega Paper Macho Pokey
  • Temple of Shrooms
  • Dread in the Temple of Shrooms 1
  • Dread in the Temple of Shrooms 2
  • Exploring the Temple of Shrooms
  • Paper Macho Mummy Goomba
  • Temple of Shrooms Disco
  • Disco Devil
  • Disco Devil - Thinking
  • The Great Sea
  • Exploring the Great Sea
  • Bonehead Island
  • Giant Fan of Bonehead Island
  • Crescent Moon Island
  • Hammer Island
  • Club Island
  • Heart Island
  • ? Island - Stone Spike on the Hill
  • Scuffle Island
  • Origami Workshop
  • The Fold of Life
  • Diamond Island
  • Diamond Island - Hall of Trials
  • Trial of Wisdom
  • Trial of Wisdom - Final Question
  • Trial of Power
  • The Princess Peach
  • The Princess Peach - Nobody's Home
  • The Princess Peach - Drenched in Ink
  • The Princess Peach - Stolen Box!
  • Paper Macho Gooper Blooper
  • Ice Vellumental Mountain
  • Ice Vellumental Mountain - Rolling Snowball
  • Ice Slider
  • Sea Tower - 1st Floor
    • Sea Tower - 2nd Floor
  • Sea Tower - Earth Vellumental Area
  • Sea Tower - Water Vellumental Area
  • Sea Tower - Fire Vellumental Area
  • Sea Tower - Ice Vellumental Area
    • (think these incorporate bits of the dungeon themes)
  • The Shifty Sticker
  • The Shifty Sticker - Thinking
  • Entering Shangri-Spa
  • Shangri-Spa
  • Kamek's Memories
  • Kamek Rebuked
  • Sumo Bro Enters
  • Welcome to Shangri-Spa!
  • Hurry to the Spring of Purification!
  • Exploring Shangri-Spa
  • Minions Assemble!
  • Spring of Rainbows Path
    • Crossing the Cliff (I think?)
  • Shy Guys Finish Last
  • Tell 'Em How It Works
  • Today's Contestant
  • Try the Sudden Death Round
  • Ring Scramble
  • Race 'n' Place
  • Ninji Skills
  • Bath Math
  • Sudden Death
  • Spring of Jungle Mist
  • Paper Macho Chain Chomp
  • Princess Unleashed
  • Bowser's Castle
  • Beware the Handaconda
  • Paper Mistake Buzzy Beetle
  • Bowser's Encouragement (has Bowser's leitmotif but not a full arrangement)
  • Nervous Olivia
  • Bowser's Airship Appears
  • Bowser's Airship - Locked and Loaded
    • Bowser's Airship - Launch
  • Dog-Eared Fight
  • Dog-Eared Fight - Boss Battle
  • Incoming!
    • some of these might be related?
  • Battle at Bowser's Castle
  • The Dual-Bladed Duelist
  • The Dual-Bladed Duelist - Thinking
  • Hotfoot Crater
  • Origami Castle
  • King Olly's Throne Room
  • Olivia Transforms - Final Battle
  • King Olly, Origami Overlord
  • The Fanged Fastener
  • The Fanged Fastener - Thinking
  • Battle with King Olly
  • Battle with King Olly - Thinking
  • King Olly and Mega Bowser
  • Mega Bowser on the Brink
  • King Olly on the Brink (uses the Bowser leitmotif)
  • Mega King Olly Transformation
  • Mega Bowser Transformation (uses the Bowser leitmotif)
  • Olivia's Plea
  • King Olly's Final Form
  • Olivia's Final Magic Circle (has a bit of the main theme?)
  • The Final Battle
  • 1,000-Fold Arms
  • King Olly Enters
  • Luigi Enters
  • Vellumental Enters
  • The Legion of Stationery Enters
  • Olivia Transforms
  • Streamer Removal
  • Peach's Castle Grand Opening
  • MAX Confetti Increased!
  • All Streamers Cleared
  • Sensor Lab
  • Toad Radar
  • Café
  • Heading to Peach's Castle with Luigi
  • Game Over
  • Ending
  • Staff Credits
  • Paper Mario: The Origami King

  • Peach's Castle
  • Peach's Castle - Underground
  • Graffiti Underground
  • Olivia's First Appearance
    • Sad Olivia
  • Folded Soldier's First Appearance
  • Whispering Woods
  • Whispering Woods - Whispers (arrangement of Whispering Woods?)
  • Ol' Grandsappy's Cry for Help (arrangement of Whispering Woods?)
  • Happy & Sappy
  • Sweet Sap Loggins Theme
  • Toad's BBQ Foodeatery
  • Paper Mario: The Origami King (theme)
    • Olivia's Bench
  • Earth Vellumental Temple
  • Offering Box
  • A Giant Shell Falls
  • Dance It Out
  • Overlook Tower under Fire
  • Overlook Tower

Bowser tracks have a leitmotif, there's also a few fanfares and jingles that use the Main Theme


MAIN THEME LEITMOTIF ORIGAMI KING

"Paper Mario: The Origami King" is the name of the main theme of the game.

Full arrangements:

  • "Heading to Peach's Castle with Luigi"
  • "Olivia's Bench"
  • "Toad Town Ghost Town"
    • all later arrangements of Toad Town
  • "MAX Confetti Increased!"
    • "All Streamers Cleared"
  • "Musee Champignon"
  • "Cafe"
  • "Olivia Transforms"
  • "Game Over"
  • The Fold of Life has the same descending motion as Bowser's Castle I think? The Final Battle too

WORLDWIDE #CHEERSMACK

The cheering mechanic is so baffling and underdocumented. I want to find out whatever I can.

  • CHEER_MOVE_RING_KINOPIO1: 12
  • CHEER_MOVE_RING_COIN1: 100
  • CHEER_MOVE_RING_KINOPIO2: 120
  • CHEER_MOVE_RING_COIN2: 500
  • CHEER_MOVE_RING_KINOPIO3: 200
  • CHEER_MOVE_RING_COIN3: 999
  • CHEER_ON_RING_KINOPIO1: 12
  • CHEER_ON_RING_KINOPIO2: 24
  • CHEER_ON_RING_KINOPIO3: 36

There are 10 levels of puzzle-solving. The first starts at 1 coin, the second start at 100 coins, the third starts at 200 coins, and so on until the ninth starts at 800 coins and the tenth is at 999 coins.

There is a Cheer Fever mechanic that the game never explains! The max Cheer Fever level is 200, the minimum is -100, and the normal level is 0.

  • +3 for solving a puzzle correctly
  • +2 for winning a battle
  • +1 for landing an Excellent action command
  • -1 for missing an action command
  • -5 for not solving a puzzle
  • -20 for fleeing from a battle

There are actually two "level" things that max out at 200: CHEER_MOVE_RING_KINOPIO3 and CHEER_HEAL_L_KINOPIO.

Guesses:

  • -PUZZLE levels probably control how smart the Toads' puzzle solving is and which moves they will make. There are also three CHEER_MOVE_RING_COIN variables: they will not move the ring when given less than 100 coins, will only move it once when given less than 500 coins.
  • -SUGORUKO is for boss fights and is probably similar. I think 0x1c affects the path highlighting and 0x34 is them making moves for you.
  • -The HEAL values seem to affect the chances/circumstances that they will throw a heart with 30 health, 50 health, or 100 health respectively.
  • -ITEM is the items they can throw, I imagine the values have something to do with how well you're doing and the situation they will throw the item.

I also noticed that there's a Cheer Counter that starts at 0 and has increments as its value increases, maxing out to 19 when its value is 340... there are around 416 hidden Toads in the game with some being multiple rescues at once, so maybe it has to do with that?

There's also a Cheer Sleep value that seems to increase as you add time or waste time on puzzles, so that could affect it too

CHEER_COUNTER_BASE_W1 and so on have 20 base, so maybe you only start getting (better?) items when the internal cheer fever thing goes up to 20?

Battles in certain streamer areas and boss battles have different item sets you can get, but I'm not sure what determines which item you get, or if you get one at all (it doesn't always happen). PUZZLE6 seems to be where they start throwing items. Some items are also listed as strings but have no corresponding powers-of-2 data, it seems? Here's the breakdown:

Streamer area Items
Red
  • Mushroom
  • Fire Flower
  • Ice Flower
  • POW Block
Blue
  • Mushroom
  • Shiny Mushroom
  • Fire Flower
  • Ice Flower
  • POW Block
Yellow
  • Mushroom
  • Shiny Mushroom
  • Fire Flower
  • Shiny Fire Flower
  • Ice Flower
  • POW Block
Purple
  • Mushroom
  • Shiny Mushroom
  • Flashy Mushroom
  • Fire Flower
  • Shiny Fire Flower
  • Ice Flower
  • Shiny Ice Flower
  • POW Block
Green
  • Shiny Mushroom
  • Flashy Mushroom
  • Shiny Fire Flower
  • Shiny Ice Flower
  • POW Block
Boss fight Items
Earth Vellumental
Colored Pencils
Water Vellumental
  • Shiny Boots
  • Shiny Hammer
  • Mushroom
Fire Vellumental
  • Shiny Boots
  • Shiny Hammer
  • Mushroom
  • Shiny Mushroom
  • Iron Boots
  • Hurlhammer
Ice Vellumental
  • Flashy Boots
  • Shiny Mushroom
  • Flashy Iron Boots
  • Hurlhammer
Rubber Band
  • Mushroom
  • Shiny Mushroom
Hole Punch
  • Shiny Hammer
  • Flashy Hammer
  • Mushroom
  • Shiny Mushroom
Tape
  • Shiny Hammer
  • Flashy Hammer
  • Mushroom
  • Shiny Mushroom
  • Hurlhammer
Scissors
Stapler
King Olly
  • Flashy Boots
  • Flashy Hammer
  • Flashy Mushroom

CHEER_ITEM_W1_FROM_W1G2 CHEER_ITEM_W2_FROM_W1G2 CHEER_ITEM_W3_FROM_W1G2 CHEER_ITEM_W4_FROM_W1G2 CHEER_ITEM_W5_FROM_W1G2 CHEER_WEAPON_W1_FROM_W1G3 CHEER_WEAPON_W2_FROM_W1G3 CHEER_WEAPON_W3_FROM_W1G3 CHEER_WEAPON_W4_FROM_W1G3 CHEER_WEAPON_W5_FROM_W1G3 "KINOKO" "KINOKO" "KINOKO" "KINOKO" "SILVER_BOOTS" "SILVER_BOOTS" "SILVER_BOOTS" "SILVER_BOOTS" "SUPER_KINOKO" "SUPER_KINOKO" "SUPER_KINOKO" "SUPER_KINOKO" "SUPER_BOOTS" "SUPER_BOOTS" "GREAT_KINOKO" "GREAT_KINOKO" "IRON_BOOTS" "IRON_BOOTS" "FIRE_FLOWER" "FIRE_FLOWER" "FIRE_FLOWER" "FIRE_FLOWER" "STEEL_BOOTS" "STEEL_BOOTS" "STEEL_BOOTS" "STEEL_BOOTS" "SUPER_FIRE_FLOWER" "SUPER_FIRE_FLOWER" "SUPER_FIRE_FLOWER" "SUPER_IRON_BOOTS" "SUPER_IRON_BOOTS" "ICE_FLOWER" "ICE_FLOWER" "ICE_FLOWER" "ICE_FLOWER" "SILVER_HAMMER" "SILVER_HAMMER" "SILVER_HAMMER" "SILVER_HAMMER" "SUPER_ICE_FLOWER" "SUPER_ICE_FLOWER" "SUPER_ICE_FLOWER" "SUPER_HAMMER" "SUPER_HAMMER" "POW_BLOCK" "POW_BLOCK" "POW_BLOCK" "POW_BLOCK" "POW_BLOCK" "THROW_HAMMER" "THROW_HAMMER" "THROW_HAMMER" "THROW_HAMMER" CHEER_ITEM_ETH CHEER_ITEM_W2_FROM_W1G2 CHEER_ITEM_FIR CHEER_ITEM_ICE CHEER_ITEM_PEN CHEER_ITEM_GOM CHEER_ITEM_HPC CHEER_ITEM_TAP CHEER_ITEM_SCS CHEER_ITEM_STP CHEER_ITEM_KNG "SILVER_BOOTS" "SILVER_BOOTS" "SILVER_BOOTS" "SUPER_BOOTS" "SILVER_BOOTS" "KINOKO" "SILVER_HAMMER" "SILVER_HAMMER" "SUPER_BOOTS" "SUPER_BOOTS" "SUPER_BOOTS" "SILVER_HAMMER" "SILVER_HAMMER" "SILVER_HAMMER" "SUPER_KINOKO" "SILVER_HAMMER" "SUPER_KINOKO" "SUPER_HAMMER" "SUPER_HAMMER" "SUPER_HAMMER" "SUPER_HAMMER" "SUPER_HAMMER" "KINOKO" "KINOKO" "KINOKO" "SUPER_IRON_BOOTS" "KINOKO" "KINOKO" "KINOKO" "GREAT_KINOKO" "GREAT_KINOKO" "GREAT_KINOKO" "SUPER_KINOKO" "THROW_HAMMER" "SUPER_KINOKO" "SUPER_KINOKO" "IRON_BOOTS" "THROW_HAMMER" "THROW_HAMMER"

When I cheered in the Ice Vellumental Mountain I got thrown Flashy Boots, Flashy Hammer, and Hurlhammer. Hurlhammer shows up after blue streamer and in the Fire Vell, Ice Vell, and Tape fights. Maybe this isn't dependent on where you are but game progress? Flashy Hammer isn't available for Ice Vell battle so it can't be dependent on Vellumental areas, those have to be related to the individual bosses.


OTHER

Here are links to spreadsheets of game text to help for getting foreign names: