Talk:Water
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Generic?[edit]
I'm curious, would this article not be a violation of MarioWiki:Generic subjects? It's literally just water, and we already have Swimming for what the characters could do in water. User:Somethingone/sig 17:59, June 28, 2023 (EDT)
- Not all water is swimmable, like in MvsDK 2 (where it's also a placeable object in level-editing mode), Yoshi's Crafted World and the Mario Golf games for example, where they're actually hazards. It's a significant object in the series even outside of swimming so I think there's potential for an article.
Mario JC 00:01, June 29, 2023 (EDT) - This is definitely worth an article if lava and poison are (I've always thought it's weird we had those two but not water). Hewer (talk · contributions · edit count) 10:16, June 30, 2023 (EDT)
- Reminder: in Super Mario Maker 2 in the forest theme you can modify the water level, as well as how quick it will rise. Spectrogram (talk) 10:47, July 3, 2023 (EDT)
Limit this page to specifically bodies of water[edit]
| This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment. |
Current time: February 12, 2026, 06:01 (UTC)
Based on the vote so far, this proposal may be eligible to close one week early. Please use {{proposal check|early=yes}} on February 15, 2026 at 23:59 (UTC) and close the proposal if applicable.
A page detailing every single instance the concept of "water" has appeared in the Super Mario franchise would not be useful to anyone. Thankfully, most of this page is not that! It's actually surprisingly focused in covering specifically bodies of water that have an impact on gameplay. That said, it is not fully focused, there are still a few stragglers. It's the woe of pages covering a specific mechanic with a generic name: sometimes people don't read the opening paragraph and just add things that don't belong. Removing them would not impact much, but it's still something that's better decided democratically.
If this proposal passes, this page will see a rewrite of the opening paragraph to better clarify its scope, as well as the removal of:
- Most information about F.L.U.D.D. and Gushen that does not pertain to their interaction with bodies of water;
- The following Mario Party minigames:
- Bouncy Brawl (takes place high above an ocean, but the water does not impact anything and the players are never seen falling into it)
- Cash Flow (water slide)
- Dorrie Dip (just happens to take place in a water pool, it does not really impact gameplay)
- Possibly Fruit of the Doom (whether ankle-height water qualifies as "a body of water" is dubious, but the movement of the water DOES make the fruits fall of the stage. Argue about it in the comments, I guess!)
- Power Washer (pressure washer)
- Spray Anything (blobs of water; the pool of water under the stage is purely aesthetic)
- All "Miscellaneous" minigames besides Ground Pound Down and Net Worth
- Water-based attacks such as Squirt in the Paper Mario series sections
Proposer: EvieMaybe (talk)
Deadline: February 22, 2026, 23:59 (UTC)
Support (Big water only)[edit]
- EvieMaybe (talk) per proposal.
- Nintendo101 (talk) I support making articles like this tighter in focus, in a similar manner to ice.
- Water Flower Yoshi18 (talk) In most of these minigames is water indeed pure aesthetic and I agree that those instances shouldn't be listed on the page. I do think Fruit of the Doom deserves to stay since the water is actually a major interactive part of the minigame. I'm mainly against covering Dorrie Dip on the page though. The page (this one) states the water in that minigame is an obstacle while the player never even comes in contact with it.
- Waterlogged Wandering Poplin (talk) Per all, although I think this cleanup and tightened coverage should also apply to the Gallery as well. (Particularly that random TSMBM screenshot...)
- PopitTart (talk) I have made my thoughts on these kinds of articles very clear on the Discord, and at least this case is a simple trimming.
- The Drought Master (talk) Per all.
- Doc von Schmeltwick (talk) - It would be silly to have Water (item) on here, and the same principle applies. The "projectile" water used by Spray Fish, elephants, blue Big Cheep, the Poltergust, FLUDD, Gushens, and some other things should be split into its own page.
- Scrooge200 (talk) Per proposal. Free water every single day?
- Los Altendos (talk) I just hope this doesn't cause any wildfires.
- Pseudo (talk) Per proposal, as long as water projectiles remain covered somewhere.
Oppose (Status quo; all water is water)[edit]
Comments (Water your thoughts?)[edit]
@Yoshi18 the issue isn't about whether the water is a major part of it or not, it's about whether it counts as "a body of water". — eviemaybe
(talk) 02:14, February 8, 2026 (UTC)
- I mean, it's a waterfall (and who knows how big that waterfall is), so it technically counts (in my opinion at least).
Yoshi18 (talk/contribs) 02:15, February 8, 2026 (UTC)
- the size does not matter, what matters is if it's mechanically close enough to the big pools of water that you can swim in (or fall onto) from other games. — eviemaybe
(talk) 02:18, February 8, 2026 (UTC)
- It impacts the gameplay so I think it's worthy enough. The water in Balloonatic doesn't impact the gameplay. It just happens to take place in a massive ocean, yet it's not on the list of minigames to remove from the (Water) article. And yes, you could argue that it still takes place in a massive ocean, but so does Bouncy Brawl. And no character is even seen swimming in the water unless the team players win (in the ending cutscene the solo player is seen being carried away in their broken hot air balloon-like vehichle). If the solo player wins, the water (and the entire ocean in general) is purely aesthetic.
Yoshi18 (talk/contribs) 14:45, February 8, 2026 (UTC)
- that is actually a good point. should we be more judicious with what counts as a "mechanically significant body of water" in the Mario Party minigames? — eviemaybe
(talk) 14:48, February 8, 2026 (UTC) - Seems like a good idea to me. This would mainly the coverage of articles like Dorrie Dip (it's listed as an "obstacle" on the page while the player, or any other character except for Dorrie, never comes in contact with it).
Yoshi18 (talk/contribs) 16:17, February 8, 2026 (UTC)
- that is actually a good point. should we be more judicious with what counts as a "mechanically significant body of water" in the Mario Party minigames? — eviemaybe
- It impacts the gameplay so I think it's worthy enough. The water in Balloonatic doesn't impact the gameplay. It just happens to take place in a massive ocean, yet it's not on the list of minigames to remove from the (Water) article. And yes, you could argue that it still takes place in a massive ocean, but so does Bouncy Brawl. And no character is even seen swimming in the water unless the team players win (in the ending cutscene the solo player is seen being carried away in their broken hot air balloon-like vehichle). If the solo player wins, the water (and the entire ocean in general) is purely aesthetic.
- the size does not matter, what matters is if it's mechanically close enough to the big pools of water that you can swim in (or fall onto) from other games. — eviemaybe
We do think the idea of a page for Water-elemental attacks (namely those in Paper Mario) could justify a split, maybe something like "Water (type)"? Would that be something other people are interested in? :O (We were about to say the Water elemental stuff in Luigi's Mansion could also fit in a page like this, but those are currently compartmentalized into Element medal and Elemental Ghost, and we think those pages are... Maybe a bit weird formatting-wise, but pretty defensible organization-wise.)
~Camwoodstock ( talk ☯ contribs )
02:24, February 8, 2026 (UTC)
- that sounds like an interesting idea, but one that i think might be better off as a category rather than an article. we'll see! — eviemaybe
(talk) 02:32, February 8, 2026 (UTC)
- We do have a Fire (element) page as well as Ice (element), and Lightning (element). I can see Water (element) being a thing too.
rend (talk) (edits) 10:33, February 8, 2026 (UTC)
- We do have a Fire (element) page as well as Ice (element), and Lightning (element). I can see Water (element) being a thing too.
This proposal makes sense to me, but I'm concerned about the fate of the Super Mario Sunshine section's information about FLUDD's water (full disclosure, I wrote that section, and would like to see its information preserved somewhere). Would you recommend moving it to FLUDD's article, the water-element article recommended by Camwoodstock, or something else? Thanks. -- Pseudo (talk, contributions)
06:24, February 8, 2026 (UTC)
- indeed, yes! FLUDD's water spewing is part of FLUDD, not part of the ocean, and as such it should be described in FLUDD's article. I don't know about covering that in the "water element" page, since there are no other "attack elements" in Sunshine to contrast it against. guess we'll see on that front. — eviemaybe
(talk) 14:19, February 8, 2026 (UTC)
- Many things use streams of water as a projectile (for instance, Gushen Mario in Odyssey which is a deliberate callback to FLUDD's mechanics without actually being FLUDD), I think that should all be its own page akin to Mario's fireballs and ice balls. Doc von Schmeltwick (talk) 14:35, February 8, 2026 (UTC)
- Thanks, sounds sensible, though I think I’m partial to Doc's recommendation in the above comment as well. -- Pseudo (talk, contributions)
04:41, February 10, 2026 (UTC)
@Wandering Poplin: I don't think it's unreasonable to cover The Super Mario Bros. Movie here, since its usage of bodies of water is very likely inspired by that of the Super Mario games. Hewer (talk · contributions · edit count) 18:04, February 8, 2026 (UTC)
- Well, what about the other Mario adaptations, then? There are currently no scans from the various comics/manga, any images from the cartoons, nor even a screenshot from "the other, other Super Mario Bros. movie". (I don't think the 1993 one had water, but I could be wrong...) Wandering Poplin (talk) 14:18, February 9, 2026 (UTC)
- The '93 one technically featured the sea around Manhattan in a few scattered shots and a bit of water streaming out of vandalized pipes, but that is it. Doc von Schmeltwick (talk) 14:24, February 9, 2026 (UTC)
- If they feature water in a role obviously inspired by an appearance that is covered on this page, then sure, I think they should be covered. Hewer (talk · contributions · edit count) 15:24, February 9, 2026 (UTC)
- i think that's a rabbit hole we shouldn't try to dive into. this article exists because water is a game mechanic, and movies don't have game mechanics. i'd rather have only games be covered in this page, at least until it's finished enough that we can take the stub template off of it. — eviemaybe
(talk) 15:00, February 9, 2026 (UTC)
- Movies don't have game mechanics, but movies that are adaptations of video games can adapt game features. Like, if we had a page for "power-ups" I would expect it to cover the movie. Hewer (talk · contributions · edit count) 15:24, February 9, 2026 (UTC)
- the difference is that powerups are a very specific Mario thing, while water is.... water. — eviemaybe
(talk) 16:02, February 9, 2026 (UTC)
- That doesn't make it any less based on the Mario game feature that we are already giving an article. Hewer (talk · contributions · edit count) 18:11, February 9, 2026 (UTC)
- the difference is that powerups are a very specific Mario thing, while water is.... water. — eviemaybe
- Movies don't have game mechanics, but movies that are adaptations of video games can adapt game features. Like, if we had a page for "power-ups" I would expect it to cover the movie. Hewer (talk · contributions · edit count) 15:24, February 9, 2026 (UTC)
Games that feature water that are not included in this page yet[edit]
This is meant to serve as a "to-do list" for future editors willing to contribute to this page.
- Game & Watch games, including their appearance in the Game & Watch Gallery series (might not be needed, verify);
- Golf, the Mario Golf series, and Mario Sports Superstars's water hazards (worth considering if this should be its own article);
- Mario Kart series, including both out-of-bounds water (Super to Wii) and drivable water (7 onwards);
- Yoshi's Safari
- Wario Land series and related games;
- Super Mario RPG: Legend of the Seven Stars;
- Diddy Kong Racing (features water driving as a major mechanic);
- Super Smash Bros. (features swimmable water in Delfino Plaza and Jungle Japes);
- Donkey Kong 64;
- Mario Artist series (yes, really! Mario Artist: Polygon Studio features a vehicle-building exploration side mode that includes floating on water as a mechanic. Mario Artist: Paint Studio also seems to have some sort of exploration-based mode that might involve swimmable water?)
- WarioWare series (an approach similar to what Mario Party does might be warranted);
- Mario vs. Donkey Kong (I am not familiar with this series, but it seems at the very least, Mario vs. Donkey Kong 2: March of the Minis has water as a hazard);
- Mario Power Tennis's Gooper Blooper Court (I could not find any other examples of bodies of water being a game mechanic in the whole series);
- Yoshi Topsy-Turvy;
- Donkey Kong Jungle Beat;
- DK series;
- Super Princess Peach;
- Mario Hoops 3-on-3 (Bloocheep Sea) and Mario Sports Mix (Koopa Troopa Beach and DK Dock);
- Donkey Kong: Barrel Blast (underwater racing ft. Enguarde);
- Mario & Sonic series (just a broad description of which sports involve water will do, i think);
- Luigi's Mansion 3 (Boilerworks, Johnny Deepend);
- Princess Peach: Showtime! (Ninja Peach, Mermaid Peach).
When something is properly covered, move it to the bottom list below and credit yourself.
- Captain Toad: Treasure Tracker, covered by B700465189a9
- Donkey Kong Country series, covered by Koopa con Carne
- Super Mario Bros. (Game & Watch)'s fourth level, World No. 4 Channel, covered by myself
- Super Mario Bros. Special, covered by Camwoodstock
Thank you for reading. — eviemaybe
(talk) 03:54, February 8, 2026 (UTC)
- So, out of curiosity. Super Mario Bros. Special's water works mostly the same as it does in Super Mario Bros. and Lost Levels, just a bit clunkier courtesy of the game's own physics. The aesthetic pits of water are also unswimmable like those in Lost Levels. However, there is the Wing, an item which allows Mario to fly... By way of giving him his swimming controls for a temporary period of time. Would this be worth denoting on the page in a bespoke section for the game? Or should we just have a unified Super Mario Bros. / Super Mario Bros.: The Lost Levels / Super Mario Bros. Special section and list the Special levels with water in there? :O
~Camwoodstock ( talk ☯ contribs )
00:41, February 9, 2026 (UTC)
- i'm not familiar with how we treat Special in other History sections, but cramming it into the SMB/SMB:TLL section might make it too big. i think a separate section for it might be a better idea. as for the Wing, it could warrant a mention in the article, but we'd have to be careful to not go too in-depth to avoid eating Swim's lunch money. — eviemaybe
(talk) 01:48, February 9, 2026 (UTC)
- i'm not familiar with how we treat Special in other History sections, but cramming it into the SMB/SMB:TLL section might make it too big. i think a separate section for it might be a better idea. as for the Wing, it could warrant a mention in the article, but we'd have to be careful to not go too in-depth to avoid eating Swim's lunch money. — eviemaybe
Even if water hazard gets its own page, there is an entire level in Mario Golf World Tour that takes place underwater: Cheep Cheep Lagoon (golf course). I believe this course simulates the effects of rain, making putting more difficult and it *might* affect the gravity of the ball but it's a while since I've last played the game. Also technically the water in Mario Power Tennis isn't something you can actually fall in. It's more of a glass panel indicating out and if the ball goes over the water zone, there is a large X and I don't recall the tennis ball ever sinking in it.
It's me, Mario! (Talk / Stalk) 02:42, February 10, 2026 (UTC)
- So Power Tennis shouldn't be covered in this page, then? — eviemaybe
(talk) 02:56, February 10, 2026 (UTC)
- Unfortunately, I can't say a straight answer. Water isn't directly interactable. It's under glass. Instruction booklet isn't explicit about what this zone is, but it refers Gooper Blooper Court as a court of "sliding floor panels over the glistening waters of Ricco Harbor". The "water" underneath it aren't part of these panels (though you can't walk over the exposed glass either). You can look at the screenshot File:MPT Ricco Gimmick Match.png, the gimmick court where there is a glass sheen over it. File:MPT Ricco Standard Match.png is a standard court with no gimmicks, it's glass over water. That being said, some people might want to see what role water plays in Mario Tennis and the gimmick does go out of its way to pick exposed glass showing water to indicate out without needing to program water physics or something.
It's me, Mario! (Talk / Stalk) 03:16, February 10, 2026 (UTC)
- Unfortunately, I can't say a straight answer. Water isn't directly interactable. It's under glass. Instruction booklet isn't explicit about what this zone is, but it refers Gooper Blooper Court as a court of "sliding floor panels over the glistening waters of Ricco Harbor". The "water" underneath it aren't part of these panels (though you can't walk over the exposed glass either). You can look at the screenshot File:MPT Ricco Gimmick Match.png, the gimmick court where there is a glass sheen over it. File:MPT Ricco Standard Match.png is a standard court with no gimmicks, it's glass over water. That being said, some people might want to see what role water plays in Mario Tennis and the gimmick does go out of its way to pick exposed glass showing water to indicate out without needing to program water physics or something.