Editing Rambi
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 24: | Line 24: | ||
Rambi reappears in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', acting mostly the same as in ''Donkey Kong Country'', though his normal speed is slower. However, Rambi received the ability to perform a [[super move|supercharge]], which allows him to perform a fast charge to break open some walls (leading into [[bonus room]]s), or plow through enemies easily. Due to the introduction of [[Animal Barrel]]s, there are a few levels where [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] transform into Rambi, but there are still levels where they ride on him. His gray coloration from ''Donkey Kong Country'' is now tinted brown. | Rambi reappears in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', acting mostly the same as in ''Donkey Kong Country'', though his normal speed is slower. However, Rambi received the ability to perform a [[super move|supercharge]], which allows him to perform a fast charge to break open some walls (leading into [[bonus room]]s), or plow through enemies easily. Due to the introduction of [[Animal Barrel]]s, there are a few levels where [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] transform into Rambi, but there are still levels where they ride on him. His gray coloration from ''Donkey Kong Country'' is now tinted brown. | ||
Rambi appears in a few levels. Similarly to ''Donkey Kong Country'', the first time that Rambi is in the first level, [[Pirate Panic (Donkey Kong Country 2: Diddy's Kong Quest)|Pirate Panic]], right after the [[Star Barrel]]. From there, the Kongs can optionally ride him until they cross the [[No Animal Sign]]. In this level, it is possible for two Rambis to be on-screen at the same time.{{ref needed}} Rambi appears a second time in [[Red-Hot Ride]], as well as a third time in [[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]], though his crate and sign are near the start and Star Barrel, respectively. [[Rambi Rumble (Donkey Kong Country 2: Diddy's Kong Quest)|Rambi Rumble]] is Rambi's signature level and notably the first level where he can be transformed into from an [[Animal Barrel]], a requirement during the second half of the level. Rambi is chased by [[King Zing]] during a portion of the level, during which the "Run, Rambi! Run!" theme plays, although not in the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]] | Rambi appears in a few levels. Similarly to ''Donkey Kong Country'', the first time that Rambi is in the first level, [[Pirate Panic (Donkey Kong Country 2: Diddy's Kong Quest)|Pirate Panic]], right after the [[Star Barrel]]. From there, the Kongs can optionally ride him until they cross the [[No Animal Sign]]. In this level, it is possible for two Rambis to be on-screen at the same time.{{ref needed}} Rambi appears a second time in [[Red-Hot Ride]], as well as a third time in [[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]], though his crate and sign are near the start and Star Barrel, respectively. [[Rambi Rumble (Donkey Kong Country 2: Diddy's Kong Quest)|Rambi Rumble]] is Rambi's signature level and notably the first level where he can be transformed into from an [[Animal Barrel]], a requirement during the second half of the level. Rambi is chased by [[King Zing]] during a portion of the level, during which the "Run, Rambi! Run!" theme plays, although not in the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]]. Rambi can be transformed into in two later levels: in [[Castle Crush]], during the first half, and in [[Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]], as the first Animal Friend used. | ||
At [[Swanky's Bonus Bonanza]] in [[Krem Quay]], one of the questions that [[Swanky Kong]] asks is Rambi's name, with the incorrect answers being "Bambam" and "Rambus". | At [[Swanky's Bonus Bonanza]] in [[Krem Quay]], one of the questions that [[Swanky Kong]] asks is Rambi's name, with the incorrect answers being "Bambam" and "Rambus". | ||
Line 53: | Line 53: | ||
===''Donkey Kong 64''=== | ===''Donkey Kong 64''=== | ||
[[File:Rambi DK64 photo.png|thumb|upright=1.1|Rambi moving around Jungle Japes in ''Donkey Kong 64'']] | [[File:Rambi DK64 photo.png|thumb|upright=1.1|Rambi moving around Jungle Japes in ''Donkey Kong 64'']] | ||
In ''[[Donkey Kong 64]]'', there is an animal crate of Rambi in [[Jungle Japes]], and it can only be entered by Donkey Kong. By entering it, Donkey Kong transforms into Rambi, which is required for him to obtain a [[Golden Banana]]. Rambi can move around quickly and easily defeat | In ''[[Donkey Kong 64]]'', there is an animal crate of Rambi in [[Jungle Japes]], and it can only be entered by Donkey Kong. By entering it, Donkey Kong transforms into Rambi, which is required for him to obtain a [[Golden Banana]]. Rambi can move around quickly and easily defeat enemies just by moving into them. Rambi can destroy the nearby wooden huts and a stone barrier with his face on it. If Rambi goes out of bounds, he transforms back into Donkey Kong. Rambi is also controlled in one of Donkey Kong's [[Hideout Helm]] challenges, where the goal is to defeat 18 [[Kritter]]s while avoiding the electrical pylons. Rambi is featured in his own unlockable mode named [[Rambi Arena]], which, like the [[Enguarde Arena]], can be unlocked after the Kongs have taken photographs of six [[Banana Fairy|Banana Fairies]]. | ||
Rambi is mentioned and criticized by [[Cranky Kong]] in the instruction manual: "I just hope they've included poor old [[Winky the Frog|Winky]] and [[Expresso the Ostrich|Expresso]] this time instead of that bone-brained rhino that always seems to get in the games." | Rambi is mentioned and criticized by [[Cranky Kong]] in the instruction manual: "I just hope they've included poor old [[Winky the Frog|Winky]] and [[Expresso the Ostrich|Expresso]] this time instead of that bone-brained rhino that always seems to get in the games." | ||
Line 88: | Line 88: | ||
====''Donkey Kong Racing''==== | ====''Donkey Kong Racing''==== | ||
[[File:DK on Rambi Donkey Kong Racing.jpg|thumb|Donkey Kong riding a Rambi in the canceled ''Donkey Kong Racing'']] | [[File:DK on Rambi Donkey Kong Racing.jpg|thumb|Donkey Kong riding a Rambi in the canceled ''Donkey Kong Racing'']] | ||
Rambi was planned to be a rideable Animal Friend in the canceled [[Nintendo GameCube]] title, ''[[Donkey Kong Racing]]''. Early screenshots and the E3 2001 trailer showed [[Donkey Kong]] riding | Rambi was planned to be a rideable Animal Friend in the canceled [[Nintendo GameCube]] title, ''[[Donkey Kong Racing]]''. Early screenshots and the E3 2001 trailer showed [[Donkey Kong]] riding Rambi, [[Diddy Kong]] riding a gigantic Rambi, and [[Taj]] riding a small, red Rambi. | ||
{{br}} | {{br}} | ||
Line 104: | Line 104: | ||
===''Donkey Kong Country Returns''=== | ===''Donkey Kong Country Returns''=== | ||
*'''[[Prima Games]] guide''' (page 23): ''In some of the levels, you will see wooden crates with a Rambi symbol on them, jump onto these crates and pound them to release Rambi. You can ride Rambi around a level. Rambi is great for busting through blocks, clearing out spikes, and bulldozing through enemies. You can climb off and then back onto a Rambi if you need to dismount for a while. Since you can’t blow while on Rambi, dismount if you need to deal with some flowers or other such objects. While Rambi is tough, stay away from flames and flaming enemies. Hitting these will cause Rambi to throw you off. Rambi will start to walk away, so get back on or you will lose the rhino.'' | *'''[[Prima Games]] guide''' (page 23): ''In some of the levels, you will see wooden crates with a Rambi symbol on them, jump onto these crates and pound them to release Rambi. You can ride Rambi around a level. Rambi is great for busting through blocks, clearing out spikes, and bulldozing through enemies. You can climb off and then back onto a Rambi if you need to dismount for a while. Since you can’t blow while on Rambi, dismount if you need to deal with some flowers or other such objects. While Rambi is tough, stay away from flames and flaming enemies. Hitting these will cause Rambi to throw you off. Rambi will start to walk away, so get back on or you will lose the rhino.'' | ||