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{{about|the dimension in ''[[Super Mario Bros. 2]]''|the Subspace in ''[[Super Smash Bros. Brawl]]''|[[Subspace (Super Smash Bros. Brawl)]]}}
{{about|the dimension in ''[[Super Mario Bros. 2]]''|the location in ''[[Super Smash Bros. Brawl]]''|[[List of The Subspace Emissary stages#Subspace|List of The Subspace Emissary stages § Subspace]]}}
[[File:Subspace.PNG|thumb|[[Princess Peach|Princess Toadstool]] in Subspace from the [[Nintendo Entertainment System|NES]] version of the game]]
[[File:Subspace SMB2.png|thumb|[[Princess Peach|Princess Toadstool]] in Subspace from the [[Nintendo Entertainment System|NES]] version of the game]]
'''Subspace''' is an alternate, but possibly parallel dimension to [[Subcon]], in ''[[Super Mario Bros. 2]]''. In Subspace, everything is turned dark and reverses direction on a single screen which the player cannot travel beyond. Subspace can only be accessed by use of the [[Magic Potion]]s (which create doors leading to the land) in ''[[Super Mario Bros. 2]]''.
'''Subspace''',<ref>''Super Mario Advance'' English instruction booklet, page 29.</ref> alternatively spelled '''Sub-space'''<ref>M. Arakawa. ''Super Mario All-Stars'' Player's Guide. Pages 87-88.</ref><ref>''Super Mario Bros. 2'' NES instruction booklet, pages 19 and 20.</ref><ref>''Nintendo Power'' Volume 1, page 10.</ref> or '''Sub-Space''',<ref>''Nintendo Power'' Volume 2, page 43.</ref><ref>M. Arakawa. ''NES Game Atlas''. Pages 13, 16, and 21.</ref> also known as the '''Hidden World''',<ref>''Super Mario Bros. 2 Inside Out'', Part I. Page 6.</ref> and misspelled as '''Sup-Space''' on one occasion,<ref>M. Arakawa. ''NES Game Atlas''. Page 18.</ref> is an alternate dimension to [[Subcon]] in ''[[Super Mario Bros. 2]]''. In Subspace, the terrain is dark and mirrored on a single screen, which the player cannot travel beyond. Subspace can only be accessed by use of the [[Magical Potion]]s (which create doors leading to the land) in ''[[Super Mario Bros. 2]]''.


When [[Mario]] or his friends enter Subspace, they only have a few seconds to get the [[Mushroom]] that may or may not appear; it depends on where in Subspace the hero has entered. In Subspace, all items found in the red [[grass]] are transformed into [[Coin|Gold Coins]] when the player plucks them, giving the heroes an chance of earning extra lives in the slot machine [[Bonus Chance]] at the level end. Depending on the area, players can also collect [[Cherries]], [[Super Star]]s, and [[POW Blocks]].
When [[Mario]] or his friends enter Subspace, they only have a few seconds to get the [[Mushroom]] that may or may not appear; it depends on where in Subspace the hero has entered. In Subspace, all items found in any available red [[grass]] are transformed into [[coin]]s when the player plucks them, giving the heroes a chance of earning extra lives in the slot machine [[Bonus Chance]] at the level's end, though they can only do this for the first two visits (any still-standing grass tufts give unripe [[vegetable]]s afterwards). Depending on the area, players can also collect [[Cherry|cherries]], [[Super Star|Starmen]], and [[POW Block|POW]]s. Cherries and POWs do not vanish upon returning to the main level, allowing one to effectively collect/use them twice.


A few [[Vase]]s allow the player to skip to another world like a [[Warp Zone]].
Within this zone, a few [[jar]]s contain a '''Subspace Warp'''<ref>Farkas, Bart G. ''Super Mario Advance'' Official Pocket Guide. Page 105.</ref> that immediately allows the player to skip to another world, like a [[Warp Zone]]. In ''[[BS Super Mario USA]]'', entering any jar in Subspace sends the player directly to [[Wart]]'s chamber.


There are no enemies, but [[Phanto]] can follow the player into Subspace if he or she was holding the [[Key]]. The player can still die by falling into a [[pit]] or drowning in quicksand. In both remakes, the background is the same, but the level actually has color and is not just simply black. Additionally, in [[Super Mario Advance|the GBA remake]], [[Yoshi Egg]]s could be found here after [[Wart]] is defeated.
There are no enemies, but [[Phanto]] can follow the player into Subspace if they were holding the [[key]]. The player can still die by falling into a [[pit]] or drowning in [[quicksand]]. However, doing so will allow another chance to gain coins.
 
In the game's [[Super Mario All-Stars|two]] [[Super Mario Advance|remakes]], the background is the same, but the level terrain is colored-in, rather than black. Additionally, in ''Super Mario Advance'', [[Yoshi's Egg|Yoshi Egg]]s are hidden here after [[Wart]] is defeated.
==Names in other languages==
{{foreign names
|Jap={{hover|裏画面|うらがめん}}<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet, pages 21 and 26.</ref>
|JapR=Uragamen
|JapM=Back Screen
|Chi=虚拟世界<ref>[https://www.bilibili.com/video/av8876332 iQue's promotional demo play videos of ''Super Mario Advance'' and ''Wario Land 4'']. Retrieved February 9, 2020.</ref>
|ChiR=Xūnǐ Shìjiè
|ChiM=Virtual World
|Dut=Onderruimte<ref>''Club Nintendo'' (Netherlands) ''Classic'', page 31.</ref>
|DutM=Subspace
|Ger=Unterwelt<ref>''Super Mario Advance'' European instruction booklet, page 31.</ref>
|GerM=Underworld
|Ita=Subspazio<ref>''[[Super Mario Bros. 2]]'' Italian manual, pag. 20</ref><ref>''[[Super Mario Advance]]'' European manual, pag. 111.</ref><br>Zona d'ombra <small>(''The Super Mario Bros. Super Show!'')</small><br>Sub-spazio<ref>''[[Super Mario All-Stars]]'' Italian manual, pag. 20</ref><br>Retro dello schermo<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 71</ref>
|ItaM=Subspace<br>Shadow zone<br>Sub-space<br>Back of the screen
|Spa=Subespacio<ref>''Super Mario Advance'' European instruction booklet, page 91.</ref>
|SpaM=Subspace
|Fre=Sous-espace<ref>''Super Mario Bros. 2'' instruction booklet, page 21.</ref><ref>''Super Mario All-Stars'' instruction booklet, page 21.</ref><br>Subspace<ref>''Super Mario Advance'' European instruction booklet, page 51.</ref>
|FreM=Sub-space<br>-
}}


==Trivia==
==Trivia==
*The music playing here is the overworld theme from ''[[Super Mario Bros.]]''
*With the exception of the original ''[[Yume Kōjō: Doki Doki Panic]]'', the music playing here is an arrangement of the [[Ground Theme (Super Mario Bros.)|overworld theme]] from ''[[Super Mario Bros.]]''
 
==References==
<references/>


{{SMB2}}
{{SMB2}}
[[Category:Dimensions]]
[[Category:Dimensions]]
[[Category:Super Mario Bros. 2]]
[[Category:Super Mario Bros. 2]]
[[it:Subspazio]]

Latest revision as of 11:53, January 8, 2024

This article is about the dimension in Super Mario Bros. 2. For the location in Super Smash Bros. Brawl, see List of The Subspace Emissary stages § Subspace.
Subspace with Princess Toadstool standing on one spot
Princess Toadstool in Subspace from the NES version of the game

Subspace,[1] alternatively spelled Sub-space[2][3][4] or Sub-Space,[5][6] also known as the Hidden World,[7] and misspelled as Sup-Space on one occasion,[8] is an alternate dimension to Subcon in Super Mario Bros. 2. In Subspace, the terrain is dark and mirrored on a single screen, which the player cannot travel beyond. Subspace can only be accessed by use of the Magical Potions (which create doors leading to the land) in Super Mario Bros. 2.

When Mario or his friends enter Subspace, they only have a few seconds to get the Mushroom that may or may not appear; it depends on where in Subspace the hero has entered. In Subspace, all items found in any available red grass are transformed into coins when the player plucks them, giving the heroes a chance of earning extra lives in the slot machine Bonus Chance at the level's end, though they can only do this for the first two visits (any still-standing grass tufts give unripe vegetables afterwards). Depending on the area, players can also collect cherries, Starmen, and POWs. Cherries and POWs do not vanish upon returning to the main level, allowing one to effectively collect/use them twice.

Within this zone, a few jars contain a Subspace Warp[9] that immediately allows the player to skip to another world, like a Warp Zone. In BS Super Mario USA, entering any jar in Subspace sends the player directly to Wart's chamber.

There are no enemies, but Phanto can follow the player into Subspace if they were holding the key. The player can still die by falling into a pit or drowning in quicksand. However, doing so will allow another chance to gain coins.

In the game's two remakes, the background is the same, but the level terrain is colored-in, rather than black. Additionally, in Super Mario Advance, Yoshi Eggs are hidden here after Wart is defeated.

Names in other languages[edit]

Language Name Meaning
Japanese 裏画面[10]
Uragamen
Back Screen

Chinese 虚拟世界[11]
Xūnǐ Shìjiè
Virtual World

Dutch Onderruimte[12]
Subspace
French Sous-espace[19][20]
Subspace[21]
Sub-space
-
German Unterwelt[13]
Underworld
Italian Subspazio[14][15]
Zona d'ombra (The Super Mario Bros. Super Show!)
Sub-spazio[16]
Retro dello schermo[17]
Subspace
Shadow zone
Sub-space
Back of the screen
Spanish Subespacio[18]
Subspace

Trivia[edit]

References[edit]

  1. ^ Super Mario Advance English instruction booklet, page 29.
  2. ^ M. Arakawa. Super Mario All-Stars Player's Guide. Pages 87-88.
  3. ^ Super Mario Bros. 2 NES instruction booklet, pages 19 and 20.
  4. ^ Nintendo Power Volume 1, page 10.
  5. ^ Nintendo Power Volume 2, page 43.
  6. ^ M. Arakawa. NES Game Atlas. Pages 13, 16, and 21.
  7. ^ Super Mario Bros. 2 Inside Out, Part I. Page 6.
  8. ^ M. Arakawa. NES Game Atlas. Page 18.
  9. ^ Farkas, Bart G. Super Mario Advance Official Pocket Guide. Page 105.
  10. ^ Yume Kōjō: Doki Doki Panic instruction booklet, pages 21 and 26.
  11. ^ iQue's promotional demo play videos of Super Mario Advance and Wario Land 4. Retrieved February 9, 2020.
  12. ^ Club Nintendo (Netherlands) Classic, page 31.
  13. ^ Super Mario Advance European instruction booklet, page 31.
  14. ^ Super Mario Bros. 2 Italian manual, pag. 20
  15. ^ Super Mario Advance European manual, pag. 111.
  16. ^ Super Mario All-Stars Italian manual, pag. 20
  17. ^ Super Mario Bros. Enciclopedia, pag. 71
  18. ^ Super Mario Advance European instruction booklet, page 91.
  19. ^ Super Mario Bros. 2 instruction booklet, page 21.
  20. ^ Super Mario All-Stars instruction booklet, page 21.
  21. ^ Super Mario Advance European instruction booklet, page 51.