E. Gadd's Garage: Difference between revisions

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{{Board-infobox
{{Board-infobox
|image=[[File:GGday.JPG|262px]][[Image:GGnight.JPG|262px]]
|image=[[File:GGday.JPG|262px]][[File:GGnight.JPG|262px]]
|appeared=''[[Mario Party 6]]''
|appeared=''[[Mario Party 6]]''
|theme=Machinery
|theme=Machinery

Revision as of 02:38, May 21, 2016

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E. Gadd's Garage is a board from Mario Party 6. As the name implies, this board is owned by Professor Elvin Gadd. All of the machines here were created by the professor, for they all have his company's symbol on it (like the one on the back of F.L.U.D.D. and the nozzle boxes from Super Mario Sunshine). He also seems to have a Nintendo GameCube, which can be seen on the bottom-left corner of the board. Also there are some machines in the background. There is also a duck that floats around near the starting area of the board.

Landing on a Green Space on a conveyor belt causes it to move, sending all players on the conveyor to the space in front of the first junction. The players can obtain coins from this. There are three teleportation units, with a green space next to each one. Landing on one of the three makes E. Gadd appear to ask the player if they want to use the teleportation unit. Accepting will let the player go in and be teleported to one of the other two teleporters on the board. The Green Space in front of the giant fan makes E. Gadd appear to ask if the player wants to use the Wealth Suckage Apparatus. Accepting lets the player use it to suck coins away from the other players. The other players have to tap A quickly in order to save as many coins as possible.

The Green Space next to rocket ship summons E. Gadd to ask the player if they want to use his Calamity Launcher to put Character Spaces on the board for them. If they want to, they have to pay a certain number of coins to determine how many Character Spaces would be placed. The last two Green Spaces are located next to the Shuffle-o-tron, a huge structure shaped like Professor E. Gadd. Again, landing on one of these calls the professor down to ask the player if they want to use this machine. During the day, if accepted, the players put all their orbs in the machine, and they are transformed into different Orbs. By night, the orbs are transformed into coins equal to the same price sold at Orb Shops put together. Note that the player has to choose all or none to use the machine - the player cannot choose only one orb. Another thing happens on the board concerning the shifts of day and night. The platform with the two paths in the middle of the board turns around clockwise every time the time of day shifts.

Names in other languages

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