1 UP Heart: Difference between revisions
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1-Up Hearts appeared in minigames in both ''Super Mario Land'' titles, and similar items appeared in ''[[Game & Watch Gallery 4]]'' minigames. These Hearts would replenish a life that was lost, and only appeared when a player reached 200, 500, and 700 points in most games; if a player did not have any Misses when they passed these points, a Heart did not appear. In this game, they were pink and had a two-toned color scheme similar to the one suggested by the white and gray pattern of the ''Super Mario Land'' 1-Up Hearts. | 1-Up Hearts appeared in minigames in both ''Super Mario Land'' titles, and similar items appeared in ''[[Game & Watch Gallery 4]]'' minigames. These Hearts would replenish a life that was lost, and only appeared when a player reached 200, 500, and 700 points in most games; if a player did not have any Misses when they passed these points, a Heart did not appear. In this game, they were pink and had a two-toned color scheme similar to the one suggested by the white and gray pattern of the ''Super Mario Land'' 1-Up Hearts. | ||
== Game Appearances == | |||
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial" | |||
|- | |||
! width=50% | Title | |||
! width=20% | Description | |||
! width=20% | Release Date | |||
! width=20% | System/Format | |||
|- | |||
| ''[[Donkey Kong (Game Boy)]]'' | |||
| Item | |||
| 1994 | |||
| [[Game Boy]] | |||
|- | |||
| ''[[Super Mario Land]]'' | |||
| Item | |||
| 1989 | |||
| [[Game Boy]] | |||
|- | |||
| ''[[Super Mario Land 2: 6 Golden Coins]]'' | |||
| Item | |||
| 1992 | |||
| [[Game Boy]] | |||
|} | |||
<center><gallery> | <center><gallery> | ||
File:1upHeart.JPG|<center>''Super Mario Land | File:1upHeart.JPG|<center>''Super Mario Land |
Revision as of 12:37, November 13, 2010
1-Up Hearts basically perform the same function as 1-Up Mushrooms, awarding one Extra Life to the player in Super Mario Land, Super Mario Land 2: Six Golden Coins and Donkey Kong on the Game Boy. Most likely, the reason 1-Up Hearts were used in these games rather than 1-Up Mushrooms was that the black-and-white palette of the original Game Boy would make it impossible to distinguish between 1-Up Mushrooms and Super Mushrooms.
Unlike most Mushrooms, in Super Mario Land, a 1-Up Heart will remain in one place until Mario grabs it. However, in Super Mario Land 2: Six Golden Coins, the 1-Up Heart moves like the 1-Up Mushroom and would slide away from Mario unless he could quickly catch it. Also in Super Mario Land 2, the 1-Up Hearts could be caught by Pumpkin Zone's witch boss, who would then run away from Mario with them.
In Donkey Kong on the Game Boy, 1-Up Hearts would float in mid-air at spots that are hard for Mario to reach without special moves. They would reappear if the player lost a life and had to repeat the level.
1-Up Hearts appeared in minigames in both Super Mario Land titles, and similar items appeared in Game & Watch Gallery 4 minigames. These Hearts would replenish a life that was lost, and only appeared when a player reached 200, 500, and 700 points in most games; if a player did not have any Misses when they passed these points, a Heart did not appear. In this game, they were pink and had a two-toned color scheme similar to the one suggested by the white and gray pattern of the Super Mario Land 1-Up Hearts.
Game Appearances
Title | Description | Release Date | System/Format |
---|---|---|---|
Donkey Kong (Game Boy) | Item | 1994 | Game Boy |
Super Mario Land | Item | 1989 | Game Boy |
Super Mario Land 2: 6 Golden Coins | Item | 1992 | Game Boy |
- 1upHeart.JPG
Super Mario Land