Jumpman (badge): Difference between revisions

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{{PM badge infobox
{{PM badge infobox
|image=[[File:Jumpman TTYD.png]]
|image=[[File:Jumpman TTYD.png]][[File:Jumpman PMTTYDNS icon.png|50px]]
|bp=2
|bp=2
|sell_price=75 coins
|sell_price=75 coins
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]])
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]])
|ttyd=Increase jump power by 1, but lose your hammer ability.
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2004|2024]])
|ttyd=Increase jump power by 1, but lose your hammer ability. (GameCube)<br>Increase jump Attack power by 1, but lose your hammer ability. (Switch)
}}
}}
'''Jumpman''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. Its name is a reference to [[Mario]]'s alternate name from ''[[Donkey Kong (game)|Donkey Kong]]'', "Jumpman". It can be bought from [[Charlieton]] for 180 [[coin]]s, and can rarely be dropped after winning a battle against [[Poison Puff]]s and [[Wizzerd]]s. If [[Mario]] equips the badge, all attacks relating to his ability to [[jump]] become stronger by one, including all moves obtained via equipping other badges, but in exchange, he is completely unable to use any [[hammer]] attacks. This does not apply to Mario's ability to use his hammer outside of battle, and he can still use his hammer for a [[First Strike]] without the move's damage being affected. If Jumpman and [[Hammerman]], a badge that boosts Mario's hammer while blocking his ability to jump, are equipped at the same time, neither ability is able to be used in battle. If Mario has equipped more than one Jumpman, one more damage is added on for each Jumpman equipped.
 
'''Jumpman''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. Its name is a reference to [[Mario]]'s alternate name from ''[[Donkey Kong (game)|Donkey Kong]]'', "Jumpman". It can be bought from [[Charlieton]] for 180 [[coin]]s. It can very rarely be dropped after winning a battle against [[Poison Puff]]s and [[Wizzerd]]s. If [[Mario]] equips the badge, all attacks relating to his ability to [[jump]] become stronger by one, including all moves obtained via equipping other badges, but in exchange, he is completely unable to use any [[hammer]] attacks. This does not apply to Mario's ability to use his hammer outside of battle, and he can still use his hammer for a [[First Strike]] without the move's damage being affected. If Jumpman and [[Hammerman]], a badge that boosts Mario's hammer while blocking his ability to jump, are equipped at the same time, neither ability is able to be used in battle. If Mario has equipped more than one Jumpman badge, one more damage is added on for each of the matching badge.


==Drop Rates==
==Drop Rates==
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|[[Poison Puff]]
|[[Poison Puff]]
|{{hover|0/200|0%}}
|{{hover|0/200|0%}}
|{{hover|2/300|0.67%}}
|{{hover|1/150|0.67%}}
|-
|-
|[[Wizzerd]]
|[[Wizzerd]]
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|Jap=ジャンプダケーヨ
|Jap=ジャンプダケーヨ
|JapR=Janpu Dakēyo
|JapR=Janpu Dakēyo
|JapM=Stylization of「ジャンプだけよ」(''janpu dake yo'', jumps only)
|JapM=Stylization of「ジャンプだけよ」(''janpu dake yo'', "jumps only")
|Spa=Solosalto
|Chi=
|SpaM=Only Jump
|ChiR=
|ChiM=
|Dut=Sprongatleet
|DutM=Jump Athlete
|Fre=Que des sauts
|Fre=Que des sauts
|FreM=Only Jumps
|FreM=Only Jumps
|Ger=Meistersprung
|GerM=Master Jump
|Ita=Solosalto
|Ita=Solosalto
|ItaM=Solo Jump
|ItaM=Solo Jump
|Ger=Meistersprung
|Kor=
|GerM=Master Jump
|KorR=
|KorM=
|Spa=Solosalto
|SpaM=Only Jump
}}
}}



Latest revision as of 03:40, June 2, 2024

Jumpman
Sprite of the Jumpman badge in Paper Mario: The Thousand-Year Door.Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch)
BP needed 2
Sell price 75 coins
First appearance Paper Mario: The Thousand-Year Door (2004)
Latest appearance Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024)
The Thousand-Year Door description Increase jump power by 1, but lose your hammer ability. (GameCube)
Increase jump Attack power by 1, but lose your hammer ability. (Switch)

Jumpman is a badge in Paper Mario: The Thousand-Year Door. Its name is a reference to Mario's alternate name from Donkey Kong, "Jumpman". It can be bought from Charlieton for 180 coins. It can very rarely be dropped after winning a battle against Poison Puffs and Wizzerds. If Mario equips the badge, all attacks relating to his ability to jump become stronger by one, including all moves obtained via equipping other badges, but in exchange, he is completely unable to use any hammer attacks. This does not apply to Mario's ability to use his hammer outside of battle, and he can still use his hammer for a First Strike without the move's damage being affected. If Jumpman and Hammerman, a badge that boosts Mario's hammer while blocking his ability to jump, are equipped at the same time, neither ability is able to be used in battle. If Mario has equipped more than one Jumpman badge, one more damage is added on for each of the matching badge.

Drop Rates[edit]

Badge Rates in Paper Mario: The Thousand-Year Door
Sprite of the Jumpman badge in Paper Mario: The Thousand-Year Door.
Jumpman
Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
Enemy Hold Rate Drop Rate
Poison Puff 0/200 1/150
Wizzerd 0/200 1/300
Spiny #2 (Glitz Pit, Spike Storm) 0/200 2/300

Names in other languages[edit]

Language Name Meaning
Japanese ジャンプダケーヨ
Janpu Dakēyo
Stylization of「ジャンプだけよ」(janpu dake yo, "jumps only")

Dutch Sprongatleet
Jump Athlete
French Que des sauts
Only Jumps
German Meistersprung
Master Jump
Italian Solosalto
Solo Jump
Spanish Solosalto
Only Jump