Zeostar: Difference between revisions
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Revision as of 15:10, December 23, 2016
Super Mario RPG enemy | |||||||||||||||||||
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Zeostar | |||||||||||||||||||
Role | Common | ||||||||||||||||||
Location(s) | Sea, Sunken Ship, The Trial Course | ||||||||||||||||||
HP | 90 | ||||||||||||||||||
Attack | 75 | ||||||||||||||||||
Magic attack | 28 | ||||||||||||||||||
Defense | 60 | ||||||||||||||||||
Magic defense | 20 | ||||||||||||||||||
Speed | 10 | ||||||||||||||||||
Spells | Recover (CP) | ||||||||||||||||||
Sp. attacks | Viro Plasm | ||||||||||||||||||
Items | Mushroom (25%) | ||||||||||||||||||
Exp. points | 10 | ||||||||||||||||||
Coins | 3 | ||||||||||||||||||
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Psychopath | |||||||||||||||||||
"Oh, I can't stand him!" |
Zeostars are starfish-like enemies from Super Mario RPG: Legend of the Seven Stars. They are a stronger variant of Starslaps, although Zeostars are not as aggressive as Starslaps; they spend most of their time sleeping. In battle, Zeostars mainly use recovery moves to cure themselves and their allies. Zeostars are encountered in the Sea and Bowser's Keep.
Names in other languages
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