World 4-2 (Super Mario Bros. 3): Difference between revisions
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== Layout == | == Layout == | ||
The platforms in this level are continuously moving up and down, and a [[Cheep Cheep]] will fly out of the water below. The player will also encounter several other enemies like [[Big Piranha Plant|Piranhacus Giganticus]]es and [[Big Koopa Troopa]]s. To collect the power-up in the | The platforms in this level are continuously moving up and down, and a [[Cheep Cheep]] will fly out of the water below. The player will also encounter several other enemies like [[Big Piranha Plant|Piranhacus Giganticus]]es and [[Big Koopa Troopa]]s. To collect the power-up in the [[Giant ? Block]], the player must kick an [[Ice Block]] into it. After two giant pipes and a bridge, if the player is [[Super Mario|powered-up]], they can break the [[Brick Block]] underneath the [[? Block]] to get a [[Super Star]], otherwise they will have to use a [[P Switch]] nearby. In the same area, several Cheep Cheeps will begin jumping out of the water to attack the player. Entering the [[Warp Pipe]] at the end will take the player to the [[Goal (Super Mario Bros. 3)|goal]]. | ||
If the player manages to collect 24 [[Coin]]s in the level, a [[White Mushroom House]] will appear on the map. | If the player manages to collect 24 [[Coin]]s in the level, a [[White Mushroom House]] will appear on the map. |
Revision as of 16:26, July 16, 2017
Template:Levelbox World 4-2 is the second level of Giant Land in Super Mario Bros. 3. The level becomes accessible once the player clears World 4-1 and its own completion unlocks World 4-3.
Layout
The platforms in this level are continuously moving up and down, and a Cheep Cheep will fly out of the water below. The player will also encounter several other enemies like Piranhacus Giganticuses and Big Koopa Troopas. To collect the power-up in the Giant ? Block, the player must kick an Ice Block into it. After two giant pipes and a bridge, if the player is powered-up, they can break the Brick Block underneath the ? Block to get a Super Star, otherwise they will have to use a P Switch nearby. In the same area, several Cheep Cheeps will begin jumping out of the water to attack the player. Entering the Warp Pipe at the end will take the player to the goal.
If the player manages to collect 24 Coins in the level, a White Mushroom House will appear on the map.
Enemies
Level statistics
- Power-ups: 2 (A Super Mushroom or a Super Leaf, and a Super Star)
- 1-Up Mushrooms: 0
- Secret areas: 0