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HAHA is fool you
{{articleabout|the released remake of [[Super Mario 64]]|the canceled [[Nintendo 64DD]] sequel|[[Super Mario 64 2]]}}
{{FA}}
{{Infobox
|image=[[File:Sm64ds.jpg|250px]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|publisher=[[Nintendo]]
|released='''Nintendo DS:'''<br>{{releasedate|USA|November 21, 2004|Japan|December 2, 2004|Australia|February 24, 2005|Europe|March 11, 2005|China|June 21, 2007|South Korea|July 26, 2007}}'''Virtual Console (Wii U):'''<br>{{releasedate|Europe|December 24, 2015<ref name="EuropeVC">Nintendo Life (December 21, 2015). [http://www.nintendolife.com/news/2015/12/nintendo_download_24th_december_europe Nintendo Download: 24th December (Europe)]. ''Nintendo Life''. Retrieved December 22, 2015.</ref>|Australia|December 25, 2015|Japan|January 6, 2016|USA|August 25, 2016}}
|genre=Platformer
|modes=Single-player, multiplayer
|ratings=Original release:{{ratings|esrb=E|pegi=3|cero=A|acb=PG|usk=0|dejus=L}}VC release:<ref>https://www.nintendo.co.uk/Games/Nintendo-DS/Super-Mario-64-DS-273179.html</ref>{{ratings|pegi=12}}
|platforms=[[Nintendo DS]]<br>[[Virtual Console]] ([[Wii U]])
|media={{container|nds=1|wiiudl=1}}
|input={{input|nds=1|wiiu=1}}
}}
'''''Super Mario 64 DS''''' (originally known as '''''Super Mario 64 × 4''''' in development<ref>http://www.unseen64.net/2008/04/22/super-mario-64-x-4-ds-beta/</ref>) is a 2004 game from the ''[[Mario (franchise)|Super Mario]]'' series made for the handheld game system [[Nintendo DS]]. It was also the first ''Mario'' game to be released on the [[Nintendo DS]] and is also the first 3D ''Mario'' game for a handheld console. The game is an enhanced remake of the 1996 game ''[[Super Mario 64]]'' for the [[Nintendo 64]], bearing some new features on its storyline, gameplay and graphics. Unlike in ''Super Mario 64'', [[Mario]] is not the only playable character (nor is he even available at the start); [[Yoshi]], [[Luigi]], and [[Wario]] become playable characters and also join the adventure in order to rescue [[Princess Peach]] from the hands of [[Bowser]]. Other new features within the game include a wireless multi-player mode, in which up to four players can play simultaneously on each Nintendo DS connected together locally; [[minigame]]s to play with each character, and new additions to the story mode such as new missions, bosses, and levels.
 
==Story==
===General===
[[File:BigBowser64.png|thumb|left|x100px|''[[Super Mario 64]]'' (left) compared to its remake.]]
[[Princess Peach]] writes a letter to Mario, telling him to come to her castle because she baked a [[cake]] for him. This letter is assumed to be a clever forgery from [[Bowser]], who guesses that Mario and his friends would come looking and so employs his [[Koopa Troop|minions]] to capture them beforehand.
 
Mario arrives outside the castle through a [[Warp Pipe]], followed by [[Luigi]] and [[Wario]]. The three then make their way to the castle entrance. Yoshi is seen asleep the entire time on the roof, only to be awakened by one of the [[Lakitu Bros.]], who realizes that the others haven't returned yet and instructs Yoshi to locate them.
 
Yoshi tries to enter the castle, but the doors are locked. The Lakitu Bro. says that he saw a [[rabbit]] with the [[key]] in his mouth. After grabbing the rabbit, the rabbit gives up the key to Yoshi. When Yoshi finally enters inside, he hears a voice from Bowser telling him, ''"Welcome. No one's home! Now scram--and don't come back! Gwa ha ha!"'' Toad tells Yoshi that Bowser and his army have kidnapped Princess Peach and stolen the Power Stars. He also says the last time he saw the heroes is when they jumped into the Bob-omb painting. Yoshi then decides to investigate. Eventually, Yoshi starts collecting Power Stars, rescuing Mario, Luigi, and Wario in the process, and the four continue to collect the Power Stars in order to save Princess Peach from Bowser.
 
There are three alternate endings for ''Super Mario 64 DS''. The first involves the player not rescuing Wario. During the ending, Mario only lands with Yoshi and Luigi. From then on, the cutscene continues, as does the good ending without the attendance of Wario. In the second alternate cutscene, the player will have to not save Luigi, which ultimately leaves Wario to be left behind too. In this ending, Mario lands only with Yoshi and then the cutscene proceeds lacking the other two heroes. The third cutscene features Mario, Wario, and Yoshi, with a lack of Luigi, due to the mirror glitch. For each alternate ending, a different cake is awarded featuring the characters that appeared in the ending as the cake figures. If the player does not drain the moat, then it will not appear as if it was drained. Also, if the player does not finish Snowman's Lost His Head in Cool, Cool Mountain, then the Snowman's head will not be seen in the ending.
 
<gallery widths=200px>
SM64DS1.png|Peach's message to Mario. It reads, "Dear Mario:<br>Please come to the castle. I've baked a cake for you.<br>Yours truly--<br>Princess Toadstool<br>'''''Peach'''''"
SM64DS2.png|Lakitu telling Yoshi that Mario did not return from the castle yet.
SM64DS4.png|The cake in the ending.
SM64DS5.png|Princess Peach thanking Yoshi, Luigi, Wario, and Mario for saving her.
</gallery>
 
===From the instruction booklet===
<blockquote>At the invitation of Princess Peach, Mario, accompanied by party crashers Luigi and Wario, enter the Mushroom Castle.<br><br>
 
But when the three don't come out for a long time, Yoshi decides to check up on them.<br><br>
 
Upon entering the castle, Yoshi discovers that no one is there. According to Toad, Bowser has stolen the Power Stars guarding the castle and locked Princess Peach into the walls and paintings. Maybe Mario and his friends have been captured in the paintings, too!<br><br>
 
Now it's up to Yoshi to rescue Princess Peach, Mario, Luigi, and Wario from the castle's paintings and walls!</blockquote>
{{br}}
 
==Gameplay==
As in ''Super Mario 64'', the courses are accessed by the different paintings on the castle's walls, but in the DS game, the player can collect 150 power stars; 30 more than the original game.
 
===Controls===
Making use of the Nintendo DS's features, the player is offered three different ways to control the character. All three modes are always accessible by pressing the Select button.
 
*In standard mode, the chosen character is controlled with the Control Pad. The stylus can also be used in Standard Mode. Jump is {{button|ds|B}}; punching, kicking, and sticking out Yoshi's tongue is {{button|ds|A}}; and dashing is {{button|ds|Y}}. The {{button|ds|R}} button is used for crouching, while {{button|ds|L}} handles the camera together with the {{button|ds|Pad}} Control Pad. Additionally, if the player presses and holds {{button|ds|B}} and presses {{button|ds|A}}, the player will wall kick (if playing as Mario). Compared to ''Super Mario 64'', where Mario was moving as fast as the player tilted the {{button|n64|Stick}} of the Nintendo 64 controller, the characters in ''Super Mario 64 DS'' move much more slowly when the running button is not pressed.
*In touch mode, the character is controlled by having the player move their thumb or the {{button|ds|Stylus}}stylus across the touch screen. By using the thumb or stylus, the character's speed and direction can be adjusted by the player in a manner similar to what was possible with the Nintendo 64's Control Stick. Jumping, crouching, and kicking are still executed with the buttons.
*In two hand mode, the character is controlled with the stylus, and jumping, kicking, and crouching are done by utilizing either the buttons, for left-handed players, or the {{button|ds|Pad}} Control Pad, for right-handed players.  The movement radius is larger with this control option, and all camera adjustments are done with the touch screen as well. The {{button|ds|L}} and {{button|ds|R}} buttons are not used.
 
On the [[Nintendo 3DS]], however, the {{button|3ds|Stick}} makes for a more authentic feel of using the Control Stick, making for better and easier controls. However, the player will still need to press {{button|ds|Y}} to run and can still only move in eight different directions.
 
===Character Selection===
[[File:TheDoors.png|200px|thumb|The door with "M", "L", and "W" above it represents the room where the plumbers are trapped. After unlocking one, the player can pick and swap characters.]]
 
To switch between characters, there are three doors each symbolizing the character's first letter of their name. To use them, the player must go through the door, and the corresponding character will come out of the door. Switching to Yoshi will mean reentering the door that complements with the same character once more. There are four doors in total. However, only the white door is not a playable character and instead contains a secret power star which is hidden and can be unlocked if player is able to catch the 8 Glowing Rabbits. Once the power star is obtained, the player can re-enter the door, but there will be no effect (Boos will be heard), and the player will simply exit it and groan.
{{br}}
 
===Characters===
In order to complete the game, the player needs to find the three plumbers, who were trapped behind the doors by Bowser. The following table below shows how good each character attributes in a certain statistic. Each has their own special abilities, strengths and weaknesses. The instruction booklet shows each character's stats, and indicates their abilities with stars. However, it omits the rating for swimming speed and doesn't account for differences in physics that affect the stats. Luigi, for example, while having a higher top running speed than Mario, has a lower acceleration (making him worse in some timed segments). Additionally, each character has different air speeds; Mario's jump is lower than Yoshi's and Luigi's, but he moves farther forward than Yoshi, while tied with Luigi.
 
{| border=1 cellspacing=0 cellpadding=4 style="border-collapse:collapse"
!Name
!Description
!Unlock
!colspan=3|Stats
|-
|rowspan=4 align="center"|'''[[Yoshi]]'''
----
[[File:Yoshi SM64DS.png|100px]]
|rowspan=4 |The first and default character of the game, Yoshi must find and free Mario, Luigi, and Wario, who have been imprisoned from the clutches of Bowser and his minions. He has decent speed at both running and swimming and is really good at jumping, being able to flutter kick to reach higher places, that the others cannot reach. However, he cannot punch nor kick (unless he uses a Super Mushroom), slide-attack, consequently cannot grab large objects and enemies, and his ground pound isn't strong enough to break any Brick Blocks or defeat Boos; instead, he can eat small enemies and turn them into throwable eggs, making him the only character with a projectile attack. He is also the tallest character in height.
|rowspan=4 |Default
|'''Power''' || 0/3
|-
|'''Speed (run)''' || 2/3
|-
|'''Speed (swim)''' || 2/3
|-
|'''Jump''' || 3/3
|-
|rowspan=4 align="center"|'''[[Mario]]'''
----
[[File:Mariogood.PNG|70px]]
|rowspan=4 |Mario is captured behind a door with [[Goomboss]] and is necessary to free. Using Yoshi, from the starting point in the castle, the player should go up the stairs and to the right door. The player should go straight to the next door, go through the 8 star door and hop into the Mario painting. The player has to locate Goomboss by jumping into a hollowed tree stump at the highest point of the level into a spot marked "x" on the map, and fight him by spitting Goombas at him for the [[Mario Key|M Key]]. Then the player has to go back to room with the stained glass windows with Peach on them and unlock the M Room to free Mario. He is the shortest in height, but as the most balanced of the four playable characters, and medium of all stats, Mario plays very much the same way as he did in the original ''Super Mario 64'', with good all-round capabilities, except on speed at running. Only he can perform the wall-kick. He is a required, main character to complete the game since he is the only character that can enter the [[Bowser in the Sky|final level]].
|rowspan=4 |Defeat [[Goomboss]] in [[Goomboss Battle]] as Yoshi.
|'''Power''' || 2/3
|-
|'''Speed (run)''' || 2/3
|-
|'''Speed (swim)''' || 2/3
|-
|'''Jump''' || 2/3
|-
|rowspan=4 align="center"|'''[[Luigi]]'''
----
[[File:Luigi Artwork - Super Mario 64 DS.png|100px]]
|rowspan=4 |Mario's younger, twin brother Luigi is optional to find, but is required to obtain some Power Stars, as well as Wario is. The player has to jump into a painting on the top floor of the level [[Big Boo's Haunt]] with Mario. There, Mario must go through the door where he hears [[King Boo]]'s laugh, although some of the doors lead to nowhere. When Mario reaches the end, he has to fight King Boo himself for the [[Luigi Key|L Key]] with any attack, which is used to open the door to obtain Luigi. Luigi has the same power as Mario, except he moves a bit slower when carrying objects and enemies, but he has the best speed stats and jumping capabilities of the four. He can [[scuttle]] jump (which is similar to Yoshi's flutter kick, but slightly lower) to briefly slow down on his descents, slowly hovers down from a somersault, rather than a normal backflip, and he can even run on water briefly, due to his light body and is the fastest at swimming. Luigi's height is similar to Wario's.
|rowspan=4 |Defeat [[King Boo]] in [[Big Boo Battle]] as Mario.
|'''Power''' || 1/3
|-
|'''Speed (run)''' || 2/3
|-
|'''Speed (swim)''' || 3/3
|-
|'''Jump''' || 3/3
|-
|rowspan=4 align="center"|'''[[Wario]]'''
----
[[File:WarioGoodQual.PNG|100px]]
|rowspan=4 |Like Luigi, Wario is optional to find, but is needed to grab stars that the others cannot retrieve. Once the large door right at the head of the stairs is unlocked, Luigi has to go inside, then get past another door leading to [[Snowman's Land]]. There are two [[Power Flower (Super Mario 64 DS)|Power Flower]]s, so the player has to use Luigi to go transparent into the mirror by the Snowman's Land wall, and he has to fight [[Chief Chilly]] by pushing him into the ice water thrice for the [[Wario Key|W Key]], which is used to open the door to find Wario. He has the worst speed stats and jumping capabilities of the four, but he is by far the heaviest and strongest-being able to move faster when carrying objects and enemies, smash through black bricks, including other heavy objects. He can also send enemies flying with a single blow. In VS. Mode, Wario has the unique ability to pick up stunned opponents, spin, and throw them. Just like how the player does to Bowser. He can also ground pound objects twice the strength of others. Wario's height is tied with Luigi's.
|rowspan=4 |Defeat [[Chief Chilly]] in [[Chief Chilly Challenge]] as Luigi.
|'''Power''' || 3/3
|-
|'''Speed (run)''' || 1/3
|-
|'''Speed (swim)''' || 1/3
|-
|'''Jump''' || 1/3
|-
|}
 
===The Plumbers' Caps===
[[File:FlatHats.png|left|frame|150px|The essential headgear.]]
In the painting worlds and some secret courses, the caps of Mario, Luigi, and Wario can be found and are visible on the touch screen. When a cap is put on, the player's character turns into the corresponding character who owns the flat cap. He gets all moves of the character who owns the cap including the [[Power Flower (Super Mario 64 DS)|Power Flower]] power-ups, but will keep his original voice. The caps are usually found on the heads of [[Goomba]]s, Boos, Dorrie, on land, underwater, or on any other different enemy.
 
When hit by an enemy, the cap topples off and the character needs to retrieve it in a limited time. When the cap disappears, it reappears on a different, set, random location in the course.
If Mario, Luigi, or Wario lose their original caps, they cannot pick up any other characters' caps or use Power Flowers until they retrieve their own. They also take double damage when hurt.
 
With [[Yoshi]], a player can select the cap when selecting a star right after jumping into a painting. If a cap is selected, Yoshi will put it on after entering the course. Yoshi is the only character that can use all three caps.
 
*'''[[Mario's Cap]]''' - a Red cap that allows the player to turn into Mario.
*'''[[Luigi's Cap]]''' - a Green cap that allows the player to turn into Luigi.
*'''[[Wario's Cap]]''' - a Yellow cap that allows the player to turn into Wario.
 
===Coins===
[[File:CoinsY,R,B.png|thumb|The three different coins]]
Coins can be collected by each character. In each course there are a little over 100 coins and collecting 100 gives the player 15 extra stars for the 15 courses. The player gets an extra life if they get more than 50 coins. The most number of coins that the player can collect up to is 255. They can be found on land, in the sea, or in enemies, etc. They also refill the player's health.
 
Types:
*Yellow Coins &ndash; worth 1 and are found in most enemies.
*Red Coins &ndash; worth 2 and have to be collected in the quantity of 8 for one episode in each world and some secret courses.
*Blue Coins &ndash; worth 5 and are often temporary, found in tougher enemies, on slides or invisible until the player hits a Blue Coin Switch.
 
===[[Power Flower (Super Mario 64 DS)|Power Flower]] Powers===
[[File:Power Flower.PNG|frame|A Power Flower.]]
Each of the four characters has a special power from the Power Flower found inside a [[? Block]], replacing the three caps from ''Super Mario 64''. Only Mario can get something other than a Power Flower from the ? Block, which is the [[Cape Feather|feather]] to transform him into [[Wing Mario]]. Once he has taken the flower, a hero uses his new powers for a short time (about 20 seconds). Notwithstanding, Mario's wing form can last a bit longer, about one minute. If the player hits the box without their cap on, a Bob-omb comes out instead. Additionally, Luigi's and Wario's powers last shorter compared to Mario's equivalent forms in ''[[Super Mario 64]]''. Except the fire and floating abilities, Mario, now shares his moves with the other three characters.
{{br}}
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
|-
!Image
!Name
!Description
|-
|[[File:SM64DS_BreathFire.png|120px]]
|align="center" |[[Fire Power (Yoshi)|Fire Power]]
|Yoshi's fiery breath has the ability to melt ice and roast enemies with fire blasts. Players use {{button|ds|A}} to make Yoshi breathe the fire, which temporarily replaced his lick attack. Yoshi is given a time limit which restricts the time given to breathe fire. This ability can also be reached with a bonfire, found in the two snowy courses: [[Cool, Cool Mountain]] and [[Snowman's Land]]. However, this will only give Yoshi one fire breath before the ability is canceled itself by a short amount of time.
|-
|[[File:SM64DS_FloatingPower.png|120px]]
|align="center" |[[Balloon Mario|Balloon Power]]
|Balloon Mario has the ability to float in a puffed out formation of the stomach to reach high point places, like a [[Power Balloon|P-Balloon]]. The player must press {{button|ds|B}} to rise, while moving in a different direction with the D-Pad. Mario will begin to descend when no buttons are pressed. The ability will cancel if the player presses {{button|ds|R}} during flight. The effect will wear off by itself after a short amount of time.
|-
|[[File:The Invisible Plumber.png|120px]]
|align="center" |[[Vanish Mario|Vanish Power]]
|In this form, Luigi has the ability to become invisible and is able to pass through almost any solid matter, except ice. The player can control Luigi as normal. Vanish Luigi is not immune to lava, quick sand and drowning. The ability will wear off within a short amount of time. He cannot get hurt by enemies, like Metal Wario.
|-
|[[File:SM64DS-Metal Wario.PNG|120px]]
|align="center" |[[Metal Mario (form)|Metal Power]]
|This form gives Wario the ability to become heavy metal, which gives him more power and invincibility. Merely touching an enemy or walking to it will defeat it and can't get hurt. He also sinks and endures when submerged in underwater, which allows him to walk on seabeds. However, Metal Wario will sink fairly quicker than normal in quicksand and lava. Normal controls are used in this form. The ability will wear off after a short amount of time.
|}
 
===Rabbits===
{{main|Rabbit}}
In addition, each character has a certain amount of rabbits to catch (they are color coded), plus the eight glowing rabbits. The rabbits will give up keys to unlock minigames drawers in the Rec Room. Each character catches 7 rabbits. Wario catches orange, Luigi catches green, Mario catches pink, and Yoshi catches yellow, for a total of 28 rabbits. Since Yoshi has one key to open up the castle, there are eight yellow rabbits, instead of the regular seven. To make the rabbits appear, the player must talk to Toad in the Rec Room.
 
===Rabbit Locations===
The following table displays information pertaining to the whereabouts of each rabbit, which minigame its related key unlocks, and the amount of Power Stars that are required to make the rabbits appear. For more information regarding the minigames unlocked, view the section about the [[#Rec Room|Rec Room]].
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
!colspan=3|Yoshi's rabbits, color coded yellow
|-
!Location
!Minigame unlocked
!Power Stars required to unlock
|-
|Outside the [[Peach's Castle|castle]], at the end of the bridge to the left.
|Puzzle Panel
|1 Star
|-
|Outside the castle, at the end of the bridge in the middle.
|Hide and Boo Seek
|1 Star
|-
|Outside the castle, at the end of the bridge to the right.
|Boom Box
|1 Star
|-
|Outside the castle, in a patch of flowers to the right.
|Tox Box Shuffle
|1 Star
|-
|Outside the castle, at the bottom of the drained moat.
|Puzzle Panic
|8 Stars
|-
|Outside the castle, in the garden, near the small hedge maze.
|Which Wiggler?
|1 Star
|-
|In the basement, in front of the entrance to Lethal Lava Land.
|Mix a Mug
|12 Stars
|-
!colspan=3|Mario's rabbits, color coded pink
|-
!Location
!Minigame unlocked
!Power Stars required to unlock
|-
|Outside the castle, left of the bridge, near the waterfall.
|Sort or 'Splode
|8 Stars
|-
|Outside the castle, at the bottom of the moat (but only after it's been drained).
|Shell Smash
|8 Stars
|-
|Inside the room with the entrance to Jolly Roger Bay.
|Trampoline Time
|8 Stars
|-
|In the basement, in front of the entrance to Lethal Lava Land left.
|Connect the Characters
|12 Stars
|-
|In the basement, in front of the entrance to Lethal Lava Land right.
|Bounce and Trounce
|12 Stars
|-
|On the second floor of the castle, at the very top of the stairs.
|Trampoline Terror
|31 Stars
|-
|On the second floor of the castle, in the Snowman's Land room and with the large mirror wall.
|Shuffle Shell
|31 Stars
|-
!colspan=3|Luigi's rabbits, color coded green
|-
!Location
!Minigame unlocked
!Power Stars required to unlock
|-
|Outside the castle, on the left of the small hedge.
|Pair a Gone and On
|15 Stars
|-
|On the second floor, right side of the doorway, with the entrance to Wet-Dry World.
|Memory Master
|31 Stars
|-
|Behind the castle, in the courtyard with the Boos. Found by back-flipping right outside of the doorway.
|Picture Poker
|15 Stars
|-
|In the basement, in the room where the water can be drained from the moat, after doing it.
|Mushroom Roulette
|15 Stars
|-
|In the room with the entrance to the Bob-omb Battlefield.
|Lucky Stars
|15 Stars
|-
|In the room with the entrance to the Goomboss Battle, behind the Rec Room/Sunshine Isles.
|Mario Slot
|15 Stars
|-
|Outside the castle, on top of the roof.
|Super Mario Slot
|150 Stars
|-
!colspan=3|Wario's rabbits, color coded orange-peach gold
|-
!Location
!Minigame unlocked
!Power Stars required to unlock
|-
|Outside the castle, over the bridge, to the far right.
|Bingo Ball
|31 Stars
|-
|In the room with the entrance to Whomp's Fortress.
|Coincentration
|31 Stars
|-
|In the courtyard with the Boos, behind the star statue, near the two signs.
|Slots Shot
|31 Stars
|-
|In the basement, in the dead end, near Toad.
|Phsyche Out
|31 Stars
|-
|On the second floor of the castle, in the halls with the entrance to Tiny-Huge Island.
|Lakitu Launch
|31 Stars
|-
|Near the entrances to Tick Tock Clock, Rainbow Ride, and Bowser In The Sky.
|Intense Coincentration
|50 Stars
|-
|Near the entrance to Over the Rainbows.
|Giant Snowball Slalom
|50 Stars
|}
However, in the castle, there will be eight/nine Glowing Rabbits that will be randomly placed where a regular rabbit that has been caught used to be.
 
===Keys===
Three keys are used to unlock [[Mario]], [[Luigi]], or [[Wario]]. They are obtained after boss battles. Mario's key is obtained once [[Goomboss]] is defeated, Luigi's key is obtained once [[King Boo]] is defeated, and Wario's key is obtained after [[Chief Chilly]] is defeated.
{{multiple image
|align = center
|direction = horizontal
|footer = The keys to unlock the doors in the room with M, L, and W.
|width = 100
 
| image1 = Mario Key.png|110px
| alt1 = Mario Key
 
| image2 = Luigi Key.png|110px
| alt2 = Luigi Key
 
| image3 = Wario Key.png|110px
| alt3 = Wario Key
}}
 
Upon catching all of the eight Glowing Rabbits, the player receives a key that opens the white room in the character switch room. The first time to open it and enter, a character finds a Power Star. However, if the character comes back after taking it, Boo laughs can be heard, and the hero comes out from the door, startled.
 
At the beginning of the game, after catching a rabbit, near the small hedge on the left of the castle, Yoshi gets the key to unlock the castle's front door.
 
After defeating the first two Bowser levels, the player receives keys to access the basement and second floor, respectively.
 
==Courses and Missions==
The following table displays information regarding each course, the Power Stars found within each course, how to get the stars, and what character is required to obtain the Power Stars. As stated above, when the player's coin meter reaches 100 for the first time in a particular course, a bonus [[Power Star]] appears, making a total of 8 Power Stars available in each course. If the player receives a star and re-does the mission again, the Power Star will appear as blue, but will not count.
{| border="1" cellspacing=0 cellpadding=2 align="center" bgcolor=#fdfffd style="color:black" width=98%
!colspan=4 bgcolor=#f0fff0| <big>Courses</big>
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon1.PNG|link=Bob-omb Battlefield]]
|- style=background:#fafffa
!width=2% | #
!width=22%| Star name
!width=52%| How to get the Stars
!width=22%| Character(s) required
|-
|1
|[[Big Bob-omb]] on the Summit
|[[Yoshi]] has to go to the top of the mountain and fight [[King Bob-omb]] to obtain the Power Star. To do this, Yoshi must slurp [[Bob-omb]]s and spit them at him, while the plumbers must pick them up and throw them back at him.
|Anyone
|-
|2
|Footrace with [[Koopa the Quick]]
|The player has to race up the mountain against [[Koopa the Quick]]. If the player uses the cannons, that is considered cheating and will not receive the Power Star. However, using the warps won't be considered cheating.
|Mario
|-
|3
|5 Silver Stars!
|The player must collect the 5 [[Silver Star]]s scattered around the battlefield. In this mission, a Chain Chomp is running loose with one of the stars at the end of its chain.
|Anyone
|-
|4
|Big Bob-omb's Revenge
|The player has to fight King Bob-omb one last time, but this time the player must pick up and throw him, but Yoshi can't fight him this time, unless he uses caps. If the player throws King Bob-omb out of the ring, he will not allow it.
|Anyone (Yoshi with caps)
|-
|5
|Mario Wings to the Sky
|The player has to fly straight through the middle of the Coin circles in the sky, collecting all 5 middle coins. With anyone but Mario, the player can use the cannon to get the coins. 
|Anyone
|-
|6
|Find the 8 Red Coins
|The player has to collect all 8 Red Coins scattered around the battlefield.
|Anyone
|-
|7
|Behind [[Chain Chomp]]'s Gate
|The player has to unleash the Chain Chomp by Ground Pounding the stake it is chained to. If played as Luigi, he can simply run through the cage with his Power Flower power to get the star without having to do anything to the Chain Chomp, and the peg can be ground pounded only once as Wario or if any character uses a Super Mushroom which is inside a Brick Block.
|Anyone
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon2.PNG|link=Whomp's Fortress]]
|- bgcolor=#fafffa
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Chip Off [[Whomp King|Whomp]]'s Block
|The player has to defeat the [[Whomp King]] at the top of the fortress by Ground Pounding his back three times.
|Anyone
|-
|2
|To the Top of the Fortress
|The player has to reach the top of the fortress where the Whomp King had once stood and climb up the big tower.
|Anyone
|-
|3
|Shoot into the Wild Blue
|The player has to shoot out of a cannon onto a narrow ledge under a long pole. If the player is Luigi they can triple jump and then dive or backflip up. If the player is Mario, he can also triple jump or wall kick up.
|Anyone
|-
|4
|Red Coins on the Floating Isle
|The player has to get onto the floating islands to collect 2 of the 8 Red Coins and get back down on land to collect the rest. It is also possible to use Hoot.
|Anyone
|-
|5
|Fall onto the Caged Island
|The player has to use [[Hoot]] the owl to drop onto the island with the caged Power Star. It is also possible to reach it using the cannon.
|Anyone
|-
|6
|Blast Away the Wall
|The player has to shoot out of a cannon into the top right corner of the brick wall.
|Anyone
|-
|7
|Switch Star of the Fortress
|The player has to activate the switch, which is under a Brick Block, and get the Power Star before the timer runs out.
|Anyone (Yoshi with caps)
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon3.PNG|link=Jolly Roger Bay]]
|- bgcolor=#fafffa
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Plunder in the Sunken Ship
|The player has to swim down to the sunken ship and lure [[Unagi the Eel]] out of the ship's window, and climb inside. While inside, the player has to open a [[Treasure Chest]] to fully drain the water and make the player climb over ledges and steep grounds to able to hit the yellow block.
|Anyone
|-
|2
|Can the Eel Come Out to Play?
|The player has to carefully swim down to Unagi the Eel and grab the Power Star attached to the end of its tail.
|Anyone
|-
|3
|Treasure in the Ocean Cave
|The player has to unlock the four Treasure Chests in the bay's cave in the correct order to reveal get the star.
|Anyone
|-
|4
|Blast to the Stone Pillar
|The player has to blast from the cannon to the pillar above the ship. Mario can simply use his Power Flower ability to float to the star.
|Anyone
|-
|5
|Red Coins on the Ship Afloat
|The player has to collect all the 8 Red Coins from the ship's deck, as well as on land and in the depths of the water.
|Anyone
|-
|6
|Switch Star of the Bay
|The player has to race to get the temporary Power Star in a limited time as transparent Luigi.
|Luigi
|-
|7
|Through the Jet Stream
|The player has to get the Power Star that is in the middle of the bay's jet stream using Wario's metal ability.
|Wario
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon4.PNG|link=Cool, Cool Mountain]]
|- bgcolor=#fafffa
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Slip Slidin' Away
|The player has to jump into the cottage's chimney and slide down to the end and then go outside to get the star.
|Anyone
|-
|2
|Li'l Penguin Lost
|The player has to carry [[Tuxie]] the baby [[Penguin]] back to her mother. Tuxie is located at the start of the course, where the slide entrance is. The other penguin is near the chimney and mother penguin, but she is not her baby. If Yoshi eats the penguins, he will immediately spit them out.
|Anyone (Yoshi with caps)
|-
|3
|Big Penguin Race
|The player has to race down the cottage slide once more, but no shortcuts: The penguin's race allows no cheating. Luigi's backflip is also considered cheating.
|Anyone
|-
|4
|Frosty Slide for 8 Red Coins
|The player has to collect all 8 Red Coins scattered around the snowy land. Two of them are in ice blocks and require Yoshi's fire breath to melt them.
|Yoshi
|-
|5
|Snowman's Lost His Head
|The player has to lead the [[Headless Snowman]]'s body to back to his disconnected head.
|Anyone
|-
|6
|Mario's Super Wall Kick
|Although a bit tough, this requires that the player must activate the cannon near the mother penguin, then use it to blast to a far-away ledge to the tree or jump on a Spindrift to get to the area. Then, Mario must wall kick twice to a star. Alternatively, Luigi can simply spin-back flip to reach it, Yoshi can flutter jump, and Wario can triple jump and dive to reach the platform which Mario is supposed to reach by the second wall kick.
|Anyone
|-
|7
|Switch Star of Cool, Cool Mountain
|The player has to race to get the Power Star in a limited time after breaking the ice water block, near the mother penguin, covering the Power Star. Only Wario can ground pound the ice.
|Wario
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon5.PNG|link=Big Boo's Haunt]]
|- style=background:#fafffa align=center
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Go on a Ghost Hunt
|The player has to defeat all the [[Boo]]s in the [[Ghost House]] to fight with the [[Big Boo]] in the main hall. After each hit, the Boo gets smaller. After defeating him, the staircase will rise.
|Anyone but Yoshi
|-
|2
|Ride Big Boo's Merry-Go-Round
|The player has to defeat every Boo on the Merry-Go-Round and fight the Big Boo once more. It is in the basement this time.
|Anyone but Yoshi
|-
|3
|Secret of the Haunted Books
|The player has to hit the books in the library in the correct order to gain access to the secret door area containing the Power Star. The order of the books is top, right, and then left.
|Anyone but Yoshi
|-
|4
|Seek the 8 Red Coins
|The player has to go room-to room for the 8 hidden Red Coins. The last one of the coins is on the ceiling of the main room, Mario can use the Power Flower, Luigi can backflip or scuttle, and Wario can triple jump and dive to get the coin.
|Anyone but Yoshi
|-
|5
|Big Boo's Balcony
|The player has to defeat the Big Boo on the third floor of the balcony one last time and reach the Power Star by triple jumping/somersaulting onto the roof, long-jumping, or using Mario's Power Flower ability.
|Mario or Luigi
|-
|6
|Eye to Eye in the Secret Room
|The player has to turn into Vanish Luigi to defeat [[Big Mr. I]] in the painting near the balcony.
|Luigi
|-
|7
|Switch Star of the Basement
|The player has to race to get the Power Star in a limited time as fast as possible. The player can change caps to change to a different and much faster character.
|Wario
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon6.PNG|link=Hazy Maze Cave]]
|- bgcolor=#fafffa
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Swimming Beast in the Cavern
|The player has to use [[Dorrie]] to get up to the ledge and break the boulder using Wario's strength.
|Wario
|-
|2
|Elevate for 8 Red Coins
|The player has to use the many elevators and lifts in the largest cave to collect all the 8 Red Coins.
|Anyone (Yoshi with caps)
|-
|3
|Metal-Head Wario Can Move!
|As Wario, the player has to smack the ? Block in the lower level and snag the Power Flower. Then the player has to go to the [[! Switch]] below the water, press it, go into the door it opens, and then Wario has to do two Long Jumps to obtain the Power Star. The player can also somersault to the ledge as Luigi, wall-kick as Mario, or Flutter Jump as Yoshi, which makes the long jumps easier.
|Wario
|-
|4
|Navigating the Toxic Maze
|The player has to go through the toxic maze, go to the second door and get the Power Star above the lift. Luigi can go through the cage with his Power Flower ability.
|Anyone
|-
|5
|A-Maze-ing Emergency Exit
|The player has to go through the toxic maze once more to get to the door that leads to the room above the falling boulders, then the player has to monkey-bar to the Power Star. Luigi could go through without taking damage with his Power Flower, as can Wario. Or Luigi can use his special backflip up from the black brick in the room with the boulders.
|Anyone
|-
|6
|Watch for Falling Rocks
|The player has to get the Power Star from falling boulders by punching 3 or 4 of them or using the Super Mushroom inside the Black Brick.
|Wario
|-
|7
|Underground Switch Star
|The player will have to race to get the Power Star in a limited time as fast as possible.
|Wario
|-
!colspan=4 bgcolor=#f6fff6 | [[File:SM64DS-Course Icon7.PNG|link=Lethal Lava Land]]
|- bgcolor=#fafffa
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Boil the [[Big Bully]]
|The player has to tackle and defeat the [[Big Bully]].
|Anyone
|-
|2
|Bully the [[Bully|Bullies]]
|The player has to defeat all three regular Bullies and then the Big Bully, once again.
|Anyone
|-
|3
|8-Coin Puzzle with 15 Pieces
|The player has to collect all 8 Red Coins around on a revolving Bowser puzzle.
|Anyone
|-
|4
|Red-Hot Log Rolling
|The player has to ride a floating cage to a structure and roll on the log to the Power Star. Mario can fly to the other side with his Wing Cap ability and Luigi can go through the cage with his Power Flower ability and backflip at the starting point. The player can also use a green shell.
|Anyone
|-
|5
|Hot-Foot-It into the Volcano
|Once in the volcano in the center of the area, the player will have to climb to the top using the footholds or riding the lifts.
|Anyone
|-
|6
|Inside the Volcano
|The player has to go inside the volcano again and get the Power Star from a small floating island using the lifts.
|Anyone
|-
|7
|Flaming Silver Stars
|The player has to use a Green Shell to glide around the lava to collect all the five Silver Stars.
|Anyone
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon8.PNG|link=Shifting Sand Land]]
|- style=background:#fafffa align=center
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|In the Talons of the Big Bird
|The player has to jump under the [[Klepto]] to get the Power Star held in its talons.
|Anyone
|-
|2
|Shining Atop the Pyramid
|The player has to climb to the top of the pyramid, avoiding enemies to get to the Power Star. The player can use a green shell, but Mario could simply fly up with his wing cap ability and Luigi can backflip to the top.
|Anyone
|-
|3
|Inside the Ancient Pyramid
|The player has to get the Power Star that sits at the top of the inside scope of the pyramid at the end. Luigi can backflip up throughout the mission.
|Anyone
|-
|4
|Stand Tall on the Four Pillars
|The player will have to stand on all four of the pillars to open the gateway to [[Eyerok]], The player will have to punch the two eyes in its hands, three times each, to defeat them, or two times each, if played as Wario. If played as Yoshi, the player must spit flames at Eyerok.
|Anyone
|-
|5
|Tox Box Switch Star
|The player will have to make it through the [[Tox Box]]es and activate the switch to get Power Star in the desert's oasis via the Warp Zone at one end of the Tox Box maze, then teleport in a limited time.
|Wario
|-
|6
|Pyramid Puzzle
|The player has to collect all the 5 Silver Stars on the various sand ledges in the pyramid.
|Anyone
|-
|7
|Free Flying for 8 Red Coins
|The player has to fly and roam for all 8 Red Coins throughout the desert. Though harder, the player can also use Luigi's somersault, the cannons, and the tornadoes to get the red coins.
|Anyone
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon9.PNG|link=Dire, Dire Docks]]
|- bgcolor=#fafffa
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Board Bowser's Sub
|The player will have to climb the Brick Blocks after pressing a switch to go to the top of the sub to get the Power Star. Mario can float up to the Star with his Power Flower. Luigi can stand on top of the Power Flower box and backflip.
|Anyone
|-
|2
|Chests in the Current
|The player will have to open the 3 Treasure Chests in order to gain the Power Star.
|Anyone
|-
|3
|Pole-Jumping for Red Coins
|The player has to collect all the 8 Red Coins by hopping from one pole to another over the submarine dock.
|Anyone
|-
|4
|Through the Jet Stream
|The player will have to swim through the 5 air rings and get the star in the speeding current.
|Wario
|-
|5
|Koopa Surfin' Switch Star
|The player has to punch the middle black Brick Block, then use a Koopa shell to the timed Star on the other side.
|Wario
|-
|6
|Inside the Cage
|The player has to get the star huddled in the red cage below the Dock, leading to the pond outside of the castle.
|Luigi
|-
|7
|The Manta Ray's Reward
|The player will have to swim through the [[Manta]]'s air circles 5 times in a row to get a Power Star.
|Anyone
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon10.PNG|link=Snowman's Land]]
|- bgcolor=#fafffa
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Snowman's Big Head
|The player has to get to the peak of the Giant Snowman by either walking behind the large Penguin or walk near him or using the cannon to get there directly and not get blown. If the player is Luigi at the point where the penguin is, he can simply backflip over the ice. Yoshi can Flutter Jump, Mario can triple jump and then dive safely, and Wario can grab a Power Flower to go in the cannon and walk through the blowing wind.
|
Anyone
|-
|2
|Chill with the Bully
|The player will have to defeat the [[Bully (Snowman's Land)|Chill Bully]] by pushing him into the ice water only once. Wario can use his metal ability and simply walk into the bully, while Yoshi can spit fire at the bully.
|Anyone
|-
|3
|Yoshi's Ice Sculpture
|The player has to melt the ice cube blocks to release the Power Star.
|Yoshi
|-
|4
|Whirl from the Freezing Pond
|The player has to jump onto a [[Spindrift]] to spin across to the other shore, as the Star is inside one of the Yellow Boxes. Luigi could back flip to the other shore without using a Spindrift. He and Mario can also triple jump there, or use Yoshi's flutter jump. The player can also use a Koopa shell to get up the ledge.
|Anyone
|-
|5
|Snowman's Silver Star
|The player has to use a Koopa shell to collect all the 5 Silver Stars.
|Anyone
|-
|6
|Into the Igloo
|The player has to become transparent and fall into the sealed under-opening to the Power Star inside the igloo, which can be reached using the green Koopa shell.
|Luigi
|-
|7
|Red Coins in the House
|The player has to collect all the 8 red coins in the Igloo.
|Anyone
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon11.PNG|link=Wet-Dry World]]
|- bgcolor=#fafffa
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Shocking Arrow Lifts!
|The player has to use the lifts to get to the yellow box with a yellow prize. It can also be reached using a backflip from below, or floating there as Mario.
|Anyone
|-
|2
|Top o' the Town
|The player will need to get to the top ledge of Wet-Dry World to get the Power Star. Mario can float up there.
|Anyone
|-
|3
|5 Secrets in the Shallows and Sky
|The player has to find all the 5 secrets to reveal a Power Star.
|Anyone
|-
|4
|Express Elevator -- Hurry Up!
|The player will have to drain the water completely and activate the elevator, and then jump on it before it gets too high. However, Luigi can use a Power Flower to go through the grating, with no elevator.
|Anyone
|-
|5
|Go to Town for Red Coins
|The player will have to go to the World's abandoned town square and collect the 8 Red Coins. To do this, one must completely flood the world, then swim down the chain-guarded tunnel area.
|Anyone (Yoshi with caps)
|-
|6
|Quick Race Through Downtown!
|The player has to race to the Star quickly with transparent Luigi in the town square. Some walls can be walked through.
|Luigi
|-
|7
|Soaked Silver Stars
|The player will have to get the 5 Silver Stars scattered around the water world, with the last one being inside a brick block. If the player is Yoshi, they will have to use a [[Super Mushroom]] to get the last one which is inside a Brick Block.
|Anyone (Yoshi with caps)
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon12.PNG|link=Tall, Tall Mountain]]
|- bgcolor=#fafffa
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Scale the Mountain
|The player has to climb to the top of the mountain to get a Power Star.
|Anyone
|-
|2
|Mystery of the Monkey Cage
|The player will have to get to the top of the mountain and find the [[Ukiki]]. The player will have to grab it/eat it, let it go, and it will break the cage and reveal a Power Star.
|Anyone
|-
|3
|Scary 'Shrooms, Red Coins
|The player will have to collect all the 8 Red Coins on the Mushrooms and ledges by the Monty Moles, then the player will have to reach the Power Star on a distant Mushroom by jumping on it.
|Anyone
|-
|4
|Mysterious Mountainside
|The player has to find and go down the Mountain's secret slide without falling. Near a [[Fwoosh]], the player will have to leap into the wall where the coins indicate to enter the slide. Once they finish sliding and falling into a hole, they re-appear outside in a cage, with the Power Star. Alternatively, Luigi can use his invisibility power, then somersault, without using the slide. If the player falls off, they will respond back at the slide.
|Anyone
|-
|5
|Blast to the Lonely Mushroom
|The player has to blast or use Hoot the owl to fly to the Mushroom with the Power Star on it. They can Back flip there with Luigi, fly as Mario, or spin jump off the [[Fly Guy]] near an [[Ukiki]] to reach the star too.
|Anyone
|-
|6
|5 Secrets of the Mountain
|The player has to fly or somersault around the peak and get the center coin in the center of each ring of coins or tediously try over and over to get the coins using Hoot.
|Anyone
|-
|7
|Breathtaking View from the Bridge
|The player will have to jump behind the long waterfall and break the black bricks to reveal the Power Star.
|Wario
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon13.PNG|link=Tiny-Huge Island]]
|- bgcolor=#fafffa
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Pluck the Piranha Flower
|The player will have to start on the tiny island, go left from the starting point, leap in the pipe on the last island. The player will have to attack and kill every giant [[Fire Piranha Plant|Piranha Plant]] that appears. If the player is Yoshi, they must use the Super Mushroom found in one of the logs or spit the fire shot by the Piranha Plants to them.
|Anyone
|-
|2
|The Tip Top of the Huge Island
|The player will have to get to the top of the big island once more and hit the box up there, revealing a Power Star.
|Anyone
|-
|3
|Rematch with [[Koopa the Quick]]
|The player has to race with Koopa the Quick in one more race. This time, the race is shorter than the previous one.
|Mario
|-
|4
|[[Klepto]] the Condor
|The Klepto has the Power Star once again in its talons and the player needs to touch him to get it.
|Anyone
|-
|5
|[[Wiggler]]'s Red Coins
|The player has to collect all the 8 Red Coins in the crypt under Wiggler's small nest.
|Anyone
|-
|6
|Make Wiggler Squirm
|The player will have to unclog the pond above the Island. To do this, on the tiny island, the player will have to Ground Pound the ground on it. The player will then have to go onto the big island, fall through the exposed opening and face Wiggler. The player will have to jump onto the Wiggler's head thrice to get its Power Star.
|Anyone
|-
|7
|Switch Star on the Island
|The player will have to get the timed star in a limited time under Wiggler's small nest.
|Anyone
|-
!colspan=4 style="background:#f6fff6" align=center | [[File:SM64DS-Cource Icon14.PNG|link=Tick Tock Clock]]
|- style=background:#fafffa align=center
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Luigi in the Cage
|The player will have to become transparent and fall through the various floors to the Power Star in the cage.
|Luigi
|-
|2
|The Pendulum Switch Star
|The player needs to run to get the timed star under a limited time.
|Anyone
|-
|3
|Get a Hand
|The player has to jump onto the clock hand until it arrives at an opening in the wall, where the Star is. Luigi can avoid this, by backflipping.
|Anyone
|-
|4
|Stomp on the Thwomp
|The player will have to get to the top of the clock, hop on the Thwomp, and get the Power Star at the top ledge. Mario doesn't have to stand on the Thwomp. He could float up with his Power Flower ability.
|Anyone
|-
|5
|Timed Jumps on Moving Bars
|The player has to hop up two moving bars, break black bricks, and get the Power Star. Luigi can use the [[Power Flower (Super Mario 64 DS)|Power Flower]] ability to backflip to the  Power Star on a moving bar without breaking the black bricks.
|Luigi or Wario
|-
|6
|Stop Time for Red Coins
|The player has to leap into the clock with the minute hand at 12 to stop time and objects moving, then collect all the 8 Red Coins in the frozen clockwork.
|Anyone
|-
|7
|Tick Tock Silver Stars
|At the starting point, the player could just hold still, moving about once in a while. The Silver Stars will automatically fall towards the player.
|Anyone
|-
!colspan=4 bgcolor=#f6fff6| [[File:SM64DS-Course Icon15.PNG|link=Rainbow Ride]]
|- bgcolor=#fafffa
!#
!Star name
!How to get the Stars
!Character(s) required
|-
|1
|Cruiser Crossing the Rainbow
|The player will need to get up to the flying boat where high winds roam and nab the Power Star on the forward bow while using Wario's Power Flower power. But Luigi can spin/backflip to reach it on a carpet. Mario can use a power flower to reach it. Very strangely, Yoshi can use his tongue to scoot up to get to the star. 
|Anyone
|-
|2
|The Big House in the Sky
|The player has to use the magic carpets to float among the rainbow strands to get to the roof of the house. Mario can float up to the power Star without using the Carpet inside the Manor.
|Anyone
|-
|3
|Coins Amassed in a Maze
|The player needs to wall-kick, back flip, or [[Flutter Jump]] various ledges to get all 8 Red Coins in the walled maze. Though difficult, the coins can be gotten as Wario by utilizing a quick series of triple jumps.
|Anyone
|-
|4
|Swingin' in the Breeze
|The player has to go onto the many moving ledges and metal swings to reach to the tip of the obstacle area.
|Anyone
|-
|5
|Tricky Triangles
|The player will have to take the same way from the previous star, then head for a structure with triangle platforms four creeks above see-saws. After pressing the switch, the player has to make it to the top before the triangles reset and become impossible to climb. Luigi can somersault from the top, without using the triangles.
|Anyone
|-
|6
|Somewhere over the Rainbow
|The player will have to blast to the highest island where a [[Chuckya]] is located. The player will have to grab the star under a yellow box as fast as possible.
|Anyone
|-
|7
|Switch Star of the Manor
|The player will have to get the Star as fast as possible by going to the roof by grabbing a Power Flower, where the star is temporarily placed.
|Mario
|-
|}
 
==Castle Secret Stars==
Secret Stars are scattered throughout the castle. All the secret stars are necessary for a perfect completion. Some of them are hidden so well, that Bowser does not even know about them.
{| border="1" cellspacing=0 cellpadding=2 align="center" bgcolor=#fdfffd style="color:black" width=98%
!colspan=4 bgcolor=#f0fff0| <big>Secret Stars</big>
|-
|1-2
|[[The Princess's Secret Slide]]
|In the Character Selection room, the player can jump into the Princess Peach stained glass mural on the right, as it will lead to a secret slide. The first star is inside a yellow box. Getting to the end, will reveal a star, and completing it within 21 seconds or under will reveal yet another star.
|Anyone
|-
|3
|[[The Secret Aquarium]]
|In the room leading to the Jolly Roger Bay portrait, the player has to jump or backwards-somersault into the alcove in the right side of the room. The player will have to swim about and grab all the 8 Red Coins.
|Anyone
|-
|4
|[[Battle Fort]]
|In the Boo's Courtyard, the player can find three bricks placed together. The player will have to Ground-Pound, kick, or punch the bricks to expose a secret entrance to the Battle Fort. In this area, the player has to grab all the 5 Silver Stars while avoiding [[Heave-Ho]]s, Goombas, Bob-ombs, and a Chuckya. Some stars may be in bricks or Goombas.
|Anyone but Yoshi
|-
|5
|[[Tower of the Wing Cap|? Switch]]
|With 14 stars and playing as Mario, the player has to go to the starting point in the castle. The player will have to press and hold the X Button to enter First Person mode, then look up into the beam of light. Here, Mario can do both by stomping a ? Switch to activate the Power Flowers and then grab the 8 Red Coins to earn a Power Star.
|Mario
|-
|6-7
|[[Cavern of the Metal Cap|Behind the Waterfall]]
|The player will need to use use Metal Wario to collect the 8 Red Coins in the speeding river behind the castle grounds' main waterfall in Hazy Maze Cave. To enter, get down to the bottom section of the cave. The player has to ride on Dorrie to gain access to a door nestled in a nook by the lake. Then the player will have to jump into the pool to enter the area and get all of the eight red coins to reveal the Power Star. Another star can be found using Mario. At the small island at the end of the area, the player will have to jump into the block and grab a Power Flower. Then the player has to float up, following coins, to grab another star. If the player gets sucked by the strong water current, they will end up in the moat outside the castle.
|Wario/Mario
|-
|8-9
|[[Vanish Cap Under the Moat|The Secret Under the Moat]]
|The player has to collect all 8 Red Coins over the obstacles with all three plumbers. Enter this area by draining the moat, go out through the new front door, then use Wario to smash the black bricks over the entrance there. Wario must use a Luigi hat to turn invisible and get the Red Coin star in a cage, but a Mario Hat can grab a Switch Star. The player will have to grab the hat, then race back to the end of the slope. Then the player has to jump into the block and gain the Power Flower, then float over to a small outcropping to the left. The player then has to stomp onto the Switch for the Star. The player then has to either use two Power Flowers or wall jump to make Wario's way up to the star.
|Wario in Mario and Luigi's hats
|-
|10-11
|[[Wing Mario Over the Rainbow|Over the Rainbows]]
|The player will have to fly and collect the 8 Red Coins from the many clouds. Enter this area by leaping into the alcove to the right in the room with the entrances to Rainbow Ride/Tick-Tock Clock/Bowser in the Sky. Also, on the island with a cannon, the player has to grab the Wario hat. The player will have to talk to the Bob-Omb Buddy, leap in the cannon, and carefully fire Mario/Wario to the island with a Black Block. The player can also get the star by long jumping from the start to the black brick. The player must then break it and grab the Power Star reward. If the player falls off, they will end up in the lake outside the castle, but they do not lose a life.
|Mario or Wario
|-
|12-13
|[[Bowser in the Dark World]]
|The player has to race up the four outcroppings above the see-saws to claim the Temporary Star after hitting the switch near the pipe. Luigi can backflip over them. In addition, after collecting all 8 Red Coins, another star will appear near the tube pipe.
|Anyone
|-
|14-15
|[[Bowser in the Fire Sea]]
|The player will have to carefully race up the four outcroppings above the see-saws, avoiding the lava to claim the timed Star by wall-kicking/spinning/triple jumping up the various ledges near the Bowser warp pipe. Collect all 8 Red Coins to earn another Power star.
|Mario or Luigi
|-
|16-17
|[[Bowser in the Sky]]
|The player will have to race up the spinning purple spear with an [[Amp]] rotating around it to claim the timed Switch Star after hitting the switch below the Whomp. The player can also collect all 8 Red Coins to grab another Power Star. The star is located near the pipe, around the realms, where the last coin is also located.
|Mario
|-
|18
|[[Red Coins in the Courtyard]]
|In the Courtyard, the player will have to ground-pound, kick, or punch every Boo to earn all the 8 Red Coins to get a Power Star, which will appear in front of the star statue.
|Anyone but Yoshi
|-
|19
|[[Sunshine Isles]]
|In the Rec Room, the player will have to leap into the small painting of a sunny island. Here, the player has to grab all the 5 Silver Stars, while avoiding Goombas, Lakitu, Klepto, and a Piranha Plant to earn a Power Star.
|Anyone
|-
|20-21
|[[Goomboss Battle]] Red Coin/Switch Stars
|In Goomboss Battle, Mario can cross rickety platforms to stomp a switch and Wall-Jump up between the fences to grab a Switch Star. To grab all the 8 Red Coins, the player must use every character's cap to float, smash the regular and black Brick Blocks, triple-jump, turn transparent, and back flip his way up to the Red Coin Star.
|Any character Mario/Luigi/Wario caps required
|-
|22-23
|[[Big Boo Battle]] Red Coins/Secret Stars
|In Big Boo Battle, the player can use Wario to snag every Red Coin, smash the Black Brick containing the Last coin and unearth a star. Luigi must make his way to the end, then grab a Power Flower and race quickly through the Boo painting near the collapsible bridge to get another star.
|Luigi/Wario
|-
|24-25
|[[Chief Chilly Challenge]] Red Coin/Secret Stars
|In Chief Chilly Challenge, Luigi must get a Wario cap and turn metal and slowly make his way up a narrow, windy path to smash a black brick and earn a Power Star, and then grab another Power Flower to get back and not get blown away. Luigi is the best choice for collecting the Red Coins. All are easy to grab, but Luigi must turn transparent to grab the seventh in a cage, using a Mario cap to float up to the last coin in order to unearth the star and use another Power Flower to come back.
|Luigi with caps
|-
|26
|Through the Looking Glass
|In the mirror-filled room leading to Snowman's Land and Chief Chilly Challenge, the player can use Luigi to snag a Power Flower and run through the mirror. The door on the other side leads to a Power Star in a white room.
|Luigi
|-
|27
|Eight [[Glowing Rabbit]]s
|After 8 Power Stars are secured, Glowing Rabbits will randomly appear around the castle in place of ordinary ones. Eight must be grabbed to earn a Star, but they are so scarce, it's rare to find one. When playing as Yoshi, he can find six rabbits out in the front of the castle, three in front of the bridge, one in the moat, one in the flowerbed, and one in the hedge. The seventh one can be found in the basement, next to the [[Lethal Lava Land]] painting. They do not appear in the place of a rabbit unless the rabbit in question has been caught before. When the last one is caught, a key is given that unlocks the last room in the Character Selection area. Inside this room is the Power Star. If Mario, Yoshi, Luigi and Wario go in the room after the Power Star is collected, a [[Boo]] is heard laughing and Mario, Yoshi, Luigi or Wario will simply exit the room and groan.
|Anyone
|-
|28-30
|Toads' Secured Stars
|The helpful Toads have snagged three stars, as the only way to get them is to talk to them. Toads with stars are: Near the entrance to the Hazy Maze Cave course; On the castle's second floor, near the painting that leads to the Tall, Tall Mountain course; On the castle's third floor, just right of the big clock that leads to the Tick Tock Clock entrance. However, they will not give any Stars until the player has collected 20, 40, and 60 Stars, respectively.
|Anyone
|}
 
==Bowser Boss Battles==
[[File:SM64DS Dark World Star 2.png|thumb|Mario fighting Bowser in [[Bowser in the Dark World]].]]
Bowser has kidnapped Peach, and holds the keys to the next floors as in the original. Mario is required to open the Star Doors so that he and the other three playable characters can battle him, unless it is the final stage. However, a glitch can be used to fight Bowser with another character, with Yoshi using hats to fight Bowser. He can be beaten by swinging him into the spike balls once (three times for Bowser's final battle) to get a key and, in the last battle, the [[Giant Star|final star]].
 
The following is a list of Bowser's subversive worlds and the number of stars required to unlock them:
*[[Bowser in the Dark World]] (12 Power Stars)
*[[Bowser in the Fire Sea]] (The first Power Star from Dire, Dire Docks)
*[[Bowser in the Sky]] (80 Power Stars)
 
==Bosses==
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
|-style="background:yellow;"
!Image
!Name
!Description
!Appears in
|-
| align="center" |[[File:BigBob-Omb.PNG]]
![[King Bob-omb]]
|A giant Bob-omb that attacks by throwing smaller Bob-ombs when faced by Yoshi. He can be defeated by spitting the Bob-ombs back at him three times. If he is faced by Mario, Luigi, or Wario, he attacks by tossing the player around the stage, but can be defeated if the player picks him up and tosses him three times.
| align="center" |[[Bob-omb Battlefield]]
|-
| align="center" |[[File:SM64DS_WhompKing.png|150px]]
![[Whomp King]]
|A giant Whomp that tries to crush the player by falling on top of them. They must avoid the attack and ground pound on the king's backside as he is are about to get up. Doing so three times defeats him.
| align="center" |[[Whomp's Fortress]]
|-
| align="center" |[[File:SM64DS_Goomboss.png]]
![[Goomboss]]
|A giant Goomba that holds the key to Mario's door and walks around the stage with some Goombas. Yoshi can defeat him by spitting a Goomba at him three times, however Goomboss spawns more Goombas and gets faster after each hit. If fought by Yoshi, the Goombas spawn behind Goomboss. If fought by anyone else, the Goombas spawn in front of him.
| align="center" |[[Goomboss Battle]]
|-
| align="center" |[[File:SM64DS_BigBoo.png]]
![[Big Boo]]
|A giant Boo that is fought three times in the game in the same course. The Big Boo attacks by ramming the plumbers if they are not looking at the Big Boo. The player can defeat him by hitting him three times with any attack except jumping when he is not invisible.
| align="center" |[[Big Boo's Haunt]]
|-
| align="center" |[[File:SM64DS_BigMr.I.png]]
![[Big Mr. I]]
|A giant Mr. I that hides in a secret room at the top of the mansion along with a [[Boo]]. He attacks by shooting blue flames at the player and can be defeated if the they run around him enough times, making him dizzy.
| align="center" |[[Big Boo's Haunt]]
|-
| align="center" |[[File:KingBooSM64DS.png]]
![[King Boo]] (known as "Big Boo")
|A similar foe to Big Boo that guards the key to Luigi's door. He can warp between realities and attack by ramming into the player or spitting blue flames at him. King Boo can be defeated by hitting him three times with any attack other than jumping.
| align="center" |[[Big Boo Battle]]
|-
| align="center" |[[File:SM64DS_BigBully.png]]
![[Big Bully]]
|A large bully that is fought two times in the [[Lethal Lava Land]] course. Attacks the player by ramming into them, trying to push them into the lava. To defeat the Big Bully, the player must do the same by repeatedly hitting him towards the lava.
| align="center" |[[Lethal Lava Land]]
|-
| align="center" |[[File:Eyerok64.png|250px]]
![[Eyerok]]
|Two, disembodied, stone hands that attacks by punching the player and slamming down its fists at him while leaving an eye exposed. They must punch each eye three times (or twice if playing as Wario) to defeat Eyerok.
| align="center" |[[Shifting Sand Land]]
|-
| align="center" |[[File:ChillbullyDS.png]]
![[Bully (Snowman's Land)|Chill Bully]]
|A large Bully encased in ice that has the same fighting style as Big Bully. However, the platform that it is fought on is made of ice as well, making it very slippery. Pushing him into the [[freezing water]] once defeats him.
| align="center" |[[Snowman's Land]]
|-
| align="center" |[[File:ChiefChillySM64DS.png]]
![[Chief Chilly]]
|A large Bully encased in ice that guards the key to Wario's door. Luigi must push him into the ice-cold water three times to defeat him, however Chief Chilly makes the platform he is fought on smaller after each hit.
| align="center" |[[Chief Chilly Challenge]]
|-
| align="center" |[[File:WigglerSM64DS.png|120px]]
![[Wiggler]]
|A Wiggler that is angry at the player for flooding its house. Attacks by charging at the player. When its head is jumped on two times, it turns angry and attacks at a much faster speed. When jumped on once more, it is defeated.
| align="center" |[[Tiny-Huge Island]]
|-
| align="center" |[[File:BowserSM64DS.png]]
![[Bowser]]
|Mario's archenemy and the main villain of the game. Bowser's tactics differ depending on when he is fought, but usually attacks by breathing fire and ramming into the player. He can be defeated by tossing him into a bomb once the first two times he is fought. For the final encounter, the player must throw him into bombs three times to defeat him.
| align="center" |[[Bowser in the Dark World]], [[Bowser in the Fire Sea]], [[Bowser in the Sky]]
|}
 
==VS Mode==
''Super Mario 64 DS'' includes a multiplayer VS. mode, which can be played with up to four players by using the wireless communication. The host player must press the orange icon labeled "VS", while the other players must press DS Download Play on the main menu. To change settings, the players can press the start and select buttons. When the DS systems are connected, the host player will select a stage. There are 4 stages in total. Once the stage has been selected and the settings are changed, each player will fight and compete to get the most Power Stars and Coins within the time limit. After the round is finished, the results will shown the ranks of the players with the most stars and coins. All players in this mode play as a [[Yoshi (species)|Yoshi]]; the first player (the host) plays as the default [[Green Yoshi|green]] Yoshi, the second player plays as [[Red Yoshi]], the third player plays as [[Blue Yoshi]], and the fourth player plays as [[Yellow Yoshi]]. Despite the color differences, each Yoshi has identical abilities, and all are able to pick up the caps of Mario, Luigi, and Wario to use the abilities of those characters. All of the characters are able to fly.
 
==Rec Room==
[[File:RecRoom.png|frame|The [[Rec Room (Super Mario 64 DS)|Rec Room]], entrance with [[Toad]] standing in front of the open shelves.]]
Once keys are gained, they can open shelves to unlock [[minigame]]s. Mario's and (to a lesser extent) Wario's minigames are action-packed, Luigi's are casino (or luck-based) games, and Yoshi's are puzzle-based.
 
The following is a complete listing of all minigames, which includes also the unlockables, throughout the game. They are followed by the in-game instructions. All these minigames are reused in ''[[New Super Mario Bros.]]'', and they also have multiplayer, along with some new ones. For information regarding how to unlock the minigames, view the section about [[#Rabbit_Locations|Rabbit locations]]. There are 36 minigames in total. Each character has nine: two are for the characters themselves, while the other seven are from catching rabbits.
===Yoshi===
*'''[[Wanted!]]''' &ndash; It's easy to get lost in a crowd! Find the one who disappeared and touch him. There he is!
*'''[[Loves Me...?]]''' &ndash; Play this minigame for advice on your love life! Pluck the petals to find out how your crush feels about you.
*'''[[Hide and Boo Seek]]''' &ndash; Rub the Touch Screen where the Boos are hiding! For the first 15 levels, you get three seconds to find them. After that, you only get two seconds.
*'''[[Puzzle Panel]]''' &ndash; Match the Touch Screen picture to the top screen. Touch a panel to turn over the surrounding panels. Harder levels will take more turns to solve.
*'''[[Boom Box (minigame)|Boom Box]]''' &ndash; Each time you open a treasure chest, you'll hear a sound. Open 2 chests with the same sound. Win by matching all the pairs.
*'''[[Tox Box Shuffle]]''' &ndash; Oh, no! Yoshi's trapped in a Tox Box! Find which one he's in to save him!
*'''[[Which Wiggler?]]''' &ndash; Touch the Wiggler on the Touch Screen that matches the one on the top of the screen. Choose carefully, though; he has a terrible temper.
*'''[[Mix-a-Mug]]''' &ndash; Line up the slots on the Touch Screen to form a face. Win more coins by matching the center face in the slots to the one on the top screen.
*'''[[Puzzle Panic]]''' &ndash; This minigame takes the Puzzle Panel to a whole new level. Put on your thinking cap. You're going to need it.
 
===Mario===
*'''[[Mario's Slides]]''' &ndash; Guide Mario down the slides to the Star. Draw lines on the Touch Screen to create new routes for him. Collect 5 Stars to move up a stage.
*'''[[Bounce and Pounce]]''' &ndash; Mario's in free fall, but he can bounce back if you touch him. Stomp the Fly Guys, but make sure he doesn't fall off the Touch Screen.
*'''[[Sort or 'Splode]]''' &ndash; Guide Bob-ombs to the black carpet and Bob-omb Buddies to the pink carpet. If you bring in a wrong-colored Bob-omb, it will blow up!
*'''[[Trampoline Time]]''' &ndash; Draw a line on the Touch Screen to turn it into a trampoline. You can draw up to 3 lines at a time. Help Mario bounce to safety!
*'''[[Shuffle Shell]]''' &ndash; Use the paddle to push the Koopa shells to the target. The closer the shells land to the center of the target, the more points you will earn.
*'''[[Bounce and Trounce]]''' &ndash; Mario's surrounded by Fly Guys to trounce. Touch him on his left, right, or center to make him bounce in that direction.
*'''[[Connect the Characters]]''' &ndash; Draw lines to match the characters' head to their bodies. Press "GO!" when you're finished to see how you fared!
*'''[[Shell Smash (Super Mario 64 DS)|Shell Smash]]''' &ndash; Hit Koopa shells together to score points. Hit many in a row for even more points. Score even higher points by smashing green shells together.
*'''[[Trampoline Terror]]''' &ndash; Only players with superb stylus skills will be able to make Mario bounce through rings.
 
===Luigi===
*'''[[Memory Match (Super Mario 64 DS)|Memory Match]]''' &ndash; Pick two matching cards to make them disappear. Clear all the cards to win.
*'''[[Pair-a-Gone]]''' &ndash; Touch 2 identical cards that are connected vertically, horizontally, or diagonally to make them disappear. Clear them all to win!
*'''[[Picture Poker]]''' &ndash; Get a better hand than Luigi to win! If you're confident your hand is best, increase the number of coins you bet!
*'''[[Mushroom Roulette]]''' &ndash; Guess where the ball will land on the roulette wheel. Guess correctly to win coins!
*'''[[Mario Slot]]''' &ndash; Touch the spinning slots to stop them. Get 3 items in a row to earn coins! The Superstar is wild.
*'''[[Lucky Stars]]''' &ndash; From a pair of cards, pick the one with more Stars to win coins. Beat Luigi at his own game!
*'''[[Pair-a-Gone and On]]''' &ndash; This game of Pair-a-Gone goes on forever! Test your skill and see how many cards you can clear. Go for the record!
*'''[[Memory Master]]''' &ndash; If Memory Match was a piece of cake for you, try out this harder version. You now have more cards to play with.
*'''[[Super Mario Slot]]''' &ndash; Touch the spinning slots to stop them. Get 3 items in a row to earn coins! The Superstar is wild. Are you feeling super lucky?
 
===Wario===
*'''[[Bob-omb Squad (minigame)|Bob-omb Squad]]''' &ndash; The parachuting Bob-ombs are destroying your flowers! Use your slingshot to knock them out of the air. Hit Lakitu to blow them all up.
*'''[[Snowball Slalom]]''' &ndash; Rub the Touch Screen to roll the snowman's head to the goal before time runs out! Rocks will slow you down, as will touching his head!
*'''[[Bingo Ball]]''' &ndash; Launch a ball into a numbered slot on the Touch Screen. That number will light up the top screen. Get 3 numbers in a row to score!
*'''[[Coincentration]]''' &ndash; Pay attention to where the falling coins land. Touch the blocks to retrieve the coins. But, if you choose the wrong block, your game will end.
*'''[[Psyche Out!]]''' &ndash; Are you psychic? Can you guess what's on the card's other side? Maybe if you stare at it long enough, a vision will come to you.
*'''[[Slots Shot]]''' &ndash; The bars swing open when a ball goes in a Piranha Plant. Sink the ball into the pipe to trigger the slots Switch. Get 3 items in a row for a bonus!
*'''[[Lakitu Launch]]''' &ndash; Shoots as many balls as you can into the tubs within the allotted time.
*'''[[Intense Coincentration]]''' &ndash; There aren't as many falling coins this time around, but that won't stop Wario. Watch the coins carefully!
*'''[[Giant Snowball Slalom]]''' &ndash; Roll the snowball over a longer course! As before, avoid rocks because they'll slow the player down.
 
==List of changes from the original==
Though ''Super Mario 64 DS'' is a clear remake of the [[Nintendo 64]] game ''[[Super Mario 64]]'', there are some elements that were components added in the game that the original game did not have, as well as elements only seen in the first rendition which were taken out in its remake.
 
*[[Luigi]], [[Yoshi]] and [[Wario]] are now playable. Only Mario was playable in the original, while Yoshi makes an unplayable cameo appearance on the [[Princess Peach's Castle#Castle_grounds|Castle Roof]] after the original game is finished and Luigi and Wario did not make any appearances or cameos in the original. There were, however, rumors that Luigi could be unlocked in the original, but those have since been debunked, and he was planned to appear in the original game, but was dropped.
*Utilizing the stylus and touch screen, the player can now draw and stretch the characters which appear on the title screen.
*[[Princess Peach]] wears her hair up in her appearances instead of wearing her hair down. This is based on how she  appeared in ''[[Super Mario Sunshine]]'' which was the debut appearance of her ponytail hairstyle.
*In the remake, [[coin]]s are octagonal, but in the original, they are circular. Additionally, they are 3D objects in the remake, while they were 2D animated sprites in the original game.
*In the original, Boos have blue eyes, but they have black eyes in the remake.
*When the player first enters Big Boo's Haunt in the original, they are greeted with, ''"Come on in here... ...heh, heh, heh..."'' They are not greeted in the remake.
*When King-Bob-omb is thrown off the cliff in the original game, he says "it's against the royal rules", but he just says "it's against the rules" in the the remake.
*[[Mario]] is able to [[Balloon Mario|float]], [[Luigi]] can become [[Vanish Mario|invisible]], [[Wario]] can become a [[Metal Mario (form)|metal]] version of himself and [[Yoshi]] can [[Fire Power (Yoshi)|breathe fire out of his mouth]] when anyone collects a [[Power Flower (Super Mario 64 DS)|Power Flower]]. Mario can also [[Wing Mario|fly]] by collecting a [[Cape Feather|Wing Feather]]. In the original, Mario was able to collect different caps to use these various abilities (excluding the fire and balloon power-ups) such as the [[Wing Cap]], the [[Vanish Cap]] and the [[Metal Cap]].
*There are red [[Question Block|? box]]es and yellow [[Exclamation Mark Block|! box]]es. In the original, there were also blue and green boxes and all had "!"s on them. The red and yellow boxes also had "!"s on them in the original.
*There are seven missions in each portrait world (plus the 100 [[coin]] [[Power Star|Star]]). The original has only six missions, plus the 100 coin Star.
*There are seven multicolored [[Rabbit|rabbit]]s for each character to catch, plus eight Glowing Rabbits. In the original, there is only one rabbit which is caught twice in the basement.
*When the Big Boos are hit in the original, they make the same sound as the Thwomp, but they do not do it in the remake.
*There are 150 [[Power Star|star]]s in the whole game. There were 120 in the original.
*In the original, [[Thwomp]]s are blue and cube-shaped, while in the remake, they are gray, spiked and rectangular prism-shaped. Despite this, the player can still stand on top of them.
*[[Wario]], [[Luigi]] and [[Yoshi]] figures appear on the cake at the end, along with those of [[Mario]] and [[Princess Peach|Peach]] (with Wario and Luigi only appearing if the player has unlocked them). Only Mario and Peach are seen in the original game.
*Wario is now able to pick up signs and throw them like any other enemy that is picked up. He is also able to jump on signs and ground-pound them into the ground once. In the original version, Mario is not able to pick up signs, nor is he able to ground-pound them. He and the other characters can't pick up signs, but can ground-pound them twice.
*After collecting all [[Power Star|Star]]s, the player may be shot out of a [[cannon]] to the top of [[Princess Peach's Castle]]. Three [[1-Up Mushroom]]s can be found there, as well as one of [[Luigi]]'s [[Rabbit]]s. Also present on the roof is a red ! Box, which gives the player a Feather for Mario and a Power Flower for Luigi, Wario and Yoshi. In the original game, Mario will find Yoshi on the [[Princess Peach's Castle#Castle_grounds|Roof]]. He will award the player with 100 lives, a new animation for his [[Triple Jump]], and jump into the waterfall.
*Several enemies and objects have updated designs from the original version. For instance, [[Boss Bass]] has its pre-N64 design and [[Kuromame]] resemble [[Fire Chomp]]s.
*The [[Super Mushroom]] power-up was added, mainly found in bricks, and caused the player to grow to an enormous size (and gave [[Yoshi]] punching abilities). Within a time limit, one can defeat virtually every enemy, something that couldn't be done in ''Super Mario 64''. After destroying the first seven, the player receives an extra life for anything else they destroy. A 90s Got Milk commercial shows footage from Super Mario 64 featuring a giant Mario, but it was impossible in the original version.
*Upon the game's start-up, [[Mario]] does not say anything on the Nintendo logo screen and says ''"It's-a me, Mario!"'' only on the title screen. In the original, he says ''"It's-a me! Mario!"'' on the Nintendo logo screen and ''"Hello!"'' on the title screen.
*[[Yoshi]] appears on the title screen if the player returns to it without turning the game off, or if the player touches the Yoshi icon.
*As the [[Nintendo DS]] does not have the analog stick that the [[Nintendo 64]] has, either the D-pad or the stylus can be used (depending on the settings). However, the Circle Pad on the [[Nintendo 3DS]] revives the classic analog stick feel.
*On the title screen, [[Mario]] or [[Yoshi]]'s face can be dragged by the stylus. While being dragged, they become wireframe. The user can also design a custom picture to drag around. In the original, Mario's face can be pulled by the cursor.
*The L and X buttons on the [[Nintendo DS]] control the camera. In the original, the C buttons on the [[Nintendo 64]] control the camera.
*[[Rabbit]]s, when caught by the player, can unlock minigames in the [[Rec Room (Super Mario 64 DS)|Rec Room]]. In the original, a rabbit provided hints and/or a [[Power Star|Star]].
*The door on the top right corner of the lobby only contains two [[Princess Peach|Peach]] murals (one still leading to [[The Princess' Secret Slide]]), as well as five additional doors. The three doors with letters above them allow the player to switch between characters; the remaining door contains a secret [[Power Star]] and the door in the back center leads to the [[Rec Room (Super Mario 64 DS)|Rec Room]] and [[Goomboss Battle]]. In the original, the room is smaller and contains three Peach murals inside it (one leading to the Secret Slide).
*[[Silver Star]]s were added in the remake. During Silver Star missions, the player must collect five Silver Stars to make a [[Power Star]] appear.
*Whenever [[Hoot]] gives his speech, he isn't frozen and still flaps his wings. Additional music is played slower and is similar to the Wing Mario music. When the player flies with Hoot, he flaps slower than the original. In the original, Hoot is frozen when he gives his speech and his wings flap faster.
*[[King Bob-omb]] of [[Bob-omb Battlefield]] is obsessed with his mustache. In the original, he is not shown to have any particular interests.
*[[Mr. Blizzard]]s have zig-zag mouths and wear [[bucket]]s like hats, while in the original they have circular mouths and wear nothing on their head. They also died by spinning (similar to [[Mr I]].) instead of falling on their side.
*In the original, a [[List of glitches in Super Mario 64#Reverse Long Jump|glitch]] can cause [[Mario]] to backwards [[Long Jump]]. In the remake, backwards long jumping is impossible without hacks.
*The player is given three save files to play on. In the original, the player was given four.
*[[Lakitu]]'s Cloud looks less like a real cloud and has a happy face, while in the original it resembles a normal cloud. Additionally, Lakitu is smiling in the remake, while in the original, he looks unhappy.
*When a pipe appears at the start of a new game, [[Mario]] pauses before saying ''"Ha Ha!"''. In the original, he immediately says ''"Ha Ha!"'' after saying ''"Yahoo!"''.
*Mario couldn't destroy things that Wario could do in this game. He and the other characters also cannot even do it in this game.
*Some [[Brick Block]] crates are reddish orange which any character but Yoshi can destroy, while the others are black. Black Brick Blocks can only be broken by [[Wario]]. In the original, all [[Crate|crate]]s are brown and have cracks in them.
*[[Star Switch]]es are seen in this game. They make a [[Power Star]] appear for a limited time in a [[Star Sphere]].
*After collecting a [[1-Up Mushroom]], the words "1-UP" appear in orange text. In the original, no on-screen icon appears.
*[[Klepto]] the Condor appears in three different levels, while in the original he only appears in the level [[Shifting Sand Land]].
*The [[Toxic Gas]] in [[Hazy Maze Cave]] is purple; it is green (or yellow) in the original. The toxic gas also pushes the player back a little in the remake, but not in the original.
*The interior of the igloo in [[Snowman's Land]] has been entirely changed in the DS version.
*In the remake, when Bowser is defeated, he says, ''"Keep that Touch Screen smokin'."'' In the original, he says, ''"Keep that Control Stick smokin'."''
*Two [[Power Flower (Super Mario 64 DS)|Power Flower]]s appear in the mirror room of [[Princess Peach's Castle|Peach's Castle]] (four if the ones through the mirror are counted), but only if Luigi is used. In the original, no [[List of Power-Ups|Power-Ups]] appear whatsoever in the room.
*There is one [[Question Switch|? Switch]] found in the course [[Tower of the Wing Cap]]. In the original, there was an [[Exclamation Mark Switch|! Switch]] instead. Two other ! Switches are also seen in the original; one in the moat of Peach's Castle and the other in [[Hazy Maze Cave]].
*In the original, during the final scene after the credits (after everyone waves goodbye to the player), the cake awarded to Mario is displayed and the player must reset the system to continue playing. However, in the remake, after the cake is shown, pressing any button takes the player back to the title screen.
*The penguins in [[Cool, Cool Mountain]] have slightly different crying sounds than in the original.
*When entering [[Rainbow Ride]], the sound effect for entering a mini-course plays; in the original, it plays the sound effect for entering any other main course.
*Unlike the remake, in the original game, two Toads accompanied Princess Peach.
*When Mario goes to sleep after idling for too long, he does not talk in his sleep, though this may be because it would have to be recorded for the other three characters.
*In the original game, when Mario throws Bowser, he says ''"So-long-a-Bowser"''. He does not say that in this version.
 
==Notable mistakes and errors==
*When the player puts on the Mario cap for the first time, the game states that the player must press {{button|ds|A}} to do a [[Wall Jump|wall jump]]. This is incorrect, as the player must press {{button|ds|B}} to wall jump.
*Despite the instruction booklet giving [[Yoshi]]'s jumps a 3-star rating, his long jumps and triple jumps do not go as high and far as Mario and Luigi's do.
*[[King Boo]] claims to be [[Big Boo]].
*The 50 Star by the third floor has the carpet texture sound instead of the normal floor texture sound.
*The instruction booklet is written in a vertical format and has a mistake where Mario and Luigi's speed are similar to the rest of the characters, except Wario. In fact, Mario and Luigi are the fastest in running and swimming.
*Even if the player has collected the Star, a star that has been collected by Unagi the Eel, Klepto, or the caged star in Tall, Tall Mountain will show a star that hasn't been collected yet when untouched by the player.
*If the player enters the Tower of the Wing Cap without Mario's cap, the Wing Cap will still be on Mario. Mario will even have his cap on until he leaves by any method.
*Even if Yoshi's mouth is full, he can still make sounds.
*Page 23 of the game's instruction manual shows a screenshot of Mario on Star 3 in Bob-Omb Battlefield. The Silver Stars on the Touch Screen are mistaken for actual Power Stars.<ref>Super Mario 64 DS Instruction Manual. [http://www.mariomayhem.com/downloads/mario_instruction_booklets/Super_Mario_64_DS_-_Manual_-_NDS.pdf)], pg 2.</ref>
 
==References to other games==
*''[[Super Mario Bros. 2]]'' - [[Luigi]] has the same scuttle jump in this game.
*''[[Wario Land: Super Mario Land 3]]'' - [[Wario]] has the same attacks in this game.
*''[[Super Mario 64]]'' - This game is a remake of ''Super Mario 64'', [[Mario]] has the same attacks, tricks, moves and some of his voice clips in this game and Yoshi is seen on the Roof in the beginning, which is a reference to the original ''Super Mario 64'' where you can find Yoshi on the Roof if you collect 120 Power Stars and Blast yourself to the top. Also, some of Peach's voice clips were reused in this game.
*''[[Mario Kart 64]]'' - Some of Luigi's and Wario's voice clips are reused from that game.
*''[[Yoshi's Story]]'' - Yoshi's moves, animations, and voice clips are the same in this game.
*''[[Luigi's Mansion]]'' - Some of Luigi's voice clips in this game are the same in ''Luigi's Mansion''. Also, [[King Boo]] is a boss imprisoning Luigi in a reference to King Boo imprisoning Mario in this game. King Boo's laugh is also the same.
*''[[Super Mario Sunshine]]'' - Some of Mario's voice clips are recycled from this game. In addition, Sunshine Isles uses the music from Delfino Plaza, and other music can be heard in some minigames (Luigi's games use the theme from Casino Delfino, and some other games use the a cappella version of the original ''[[Super Mario Bros.]]'' theme song from the secret areas).
*''[[Wario World]]'' - Some of Wario's moves, attacks and his voice clips are the same in this game.
*''[[Mario Kart: Double Dash!!]]'' - Some of Mario, Luigi, Wario and Yoshi's voice clips are recycled from this game.
 
==References in later games==
*''[[Mario Kart DS]]'' - All the bosses reappear in Mission Mode of this game, with each one fought after every eight missions. Also, some of Mario, Luigi, Yoshi, and Wario's quotes and sounds are reused here. [[Tick-Tock Clock (race course)|Tick Tock Clock]] is now a playable course.
*''[[New Super Mario Bros.]]'' - Some of the minigames and enemy models from ''Super Mario 64 DS'' are reused in ''New Super Mario Bros.''.
*''[[New Super Luigi U]]'' - The portrait used to enter [[Big Boo Battle]] is reused as a hidden Luigi.
*''[[Mario Kart 8]]'' - ''Mario Kart DS''<nowiki>'</nowiki>s race course Tick Tock Clock returns as the first track in the Retro Lightning Cup.
 
==Media==
{{media
|type1=Video
|name1=SM64DS Prologue
|pipe1=Super Mario 64 DS
|description1=Prologue
|length1=3:10
}}
{{seealso|List of media from Super Mario 64}}
 
==Pre-release and unused content==
{{main|List of Super Mario 64 DS pre-release and unused content}}
 
The game was initially announced as ''Super Mario 64×4''. This iteration featured co-op multiplayer, different graphics and slightly different level layout among other things from its certified release.
 
A fully functional red [[Koopa Troopa]] enemy, as well as additional 3D objects and 2D animated sprites, is present in the game's code and can be accessed with an Action Replay code.
 
==Reception==
''Super Mario 64 DS'' received many positive reviews from critics. Following its release in Japan, it sold over 241,000 copies in December 2004. ''Super Mario 64 DS'' is the 10th best selling game for the [[Nintendo DS]], and as of March 31, 2014, the game has sold 11.03 million copies worldwide.<ref name=jun14>http://nintendonews.com/2014/05/top-selling-software-sales-march-31-2014/</ref>
 
==Staff==
{{main|List of Super Mario 64 DS staff}}
The game was produced by [[Shigeru Miyamoto]], who also served as the supervising director, and directed by Shinichi Ikematsu. The main system programmer was Toshio Iwawaki, the other system programmers were Kenzo Hayakawa, Yuichi Yamamoto, Kenji Matsutani and Hiroshi Umemiya.
 
==Glitches==
{{main|List of Super Mario 64 DS glitches}}
 
==={{conjecturaltext|Falling Pillar glitch}}===
Sometimes, when the player [[Long Jump (move)|long jumps]] under a falling pillar in [[Jolly Roger Bay]], the pillar will be destroyed, and the player stay squished until the player loses a life. Note that this only works in Version 2 of the game.
 
==={{conjecturaltext|Hatless [[Power Flower (Super Mario 64 DS)|Power Flower]] Abilities}}===
The player should enter [[Tall Tall Mountain]] as Mario, Luigi, or Wario. Mario, Luigi, or Wario should obtain the Power Flower (or the Wing Cap in Mario's case) atop the mountain, and then grab [[Ukiki]], while the Power Flower is still in effect. He should wait for it to wear off and, while he is flashing back to normal, he should hop into the water, but should be back to normal by the time he hits it. When in the water, Mario, Luigi, or Wario should head back on land via the waterfall (if he goes on land normally, Ukiki will give his speech, causing Mario, Luigi, or Wario to return to normal). When he has climbed the waterfall slightly, then he can get on land. Mario, Luigi, or Wario can then go to the top of the mountain via the owl and obtain the Power Flower. Depending on which cap he has, the following effects will happen:
 
*[[Luigi]]: His body will be invisible, but his head will remain the same.
*[[Mario]]: Everything will be normal, but he will have wings growing out of his head.
*[[Wario]]: The game will freeze the instant the Power Flower is touched. It can also be used to find the debug screen.
 
==={{conjecturaltext|Clipping Glitch on Bob-Omb Battlefield}}===
This glitch can be performed with any character (although Mario should not have a wing cap). First, to perform this glitch, the character would have to go to Bob-Omb Battlefield. Once he is on the mountain trail, he should enter the first cannon by a Goomba, a Brick Block, and a tree. Then, the character should aim so that the tip of the bottom arrow aligns with the tip of the bottom of the floating island. Then once the character fires, he makes a glitchy movement going back and forth and then passes through the fence at a certain angle and will end up on top of the mountain instantly. <ref>[https://www.youtube.com/watch?v=Tw-3Y8FcjMY]</ref>
 
==Quotes==
{{main|List of quotes in Super Mario 64 and Super Mario 64 DS}}
 
===[[Boo]]===
*(caught by Yoshi) "You...can't...EAT...ghosts! Eee hee hee!"
 
===[[King Boo]]===
*(to Wario) "Eee hee hee...I am Big Boo, the scariest of the spirits. Eek! What's this?! Your face...It would even scare a ghost. How horrible! You've got it backwards...I do the scaring around here! All right, now I'll put some real fear in that frightening face of yours! Eee hee hee!"
*(defeated) "Augh! The scariest one wins, and your face is flesh-creepingly frightening. Good thing I don't have any flesh! Eee hee hee! This is not the end. See you again."
===[[Lakitu]]===
*(to Yoshi) "Yoshi...Yoshi... (wakes Yoshi) Listen... Mario hasn't returned yet..."
 
==Gallery==
{{morepic}}
 
<center><gallery>
File:Yoshi SM64DS.png|[[Yoshi]]
File:Mariogood.PNG|[[Mario]]
File:Luigi Artwork - Super Mario 64 DS.png|[[Luigi]]
File:WarioGoodQual.PNG|[[Wario]]
File:Bowser SM64DS.png|[[Bowser]]
</gallery></center>
 
== Regional differences ==
[[File:KoreaSM64DS.png|thumb|The title screen of the Korean release, which doesn't have "Rec. Room".]]
*The minigames, and by extension the rabbits that have the keys to unlock extra minigames, are removed in the South Korean release<ref>[https://tcrf.net/Super_Mario_64_DS#Regional_Differences Super Mario 64 DS], The Cutting Room Floor</ref> because of some minigames' inclination to gambling.
*The Japanese and Korean version colors the word "Super" in many colors rather than just one color, making it look a lot like the original game's title screen.
*There is an orange [[! Block]] along the red ? Block on the roof of Peach's Castle in the South Korean version, rather than only the ? Block in the other releases. This ! Block gives the heroes to an extra life: the block doesn't disappear, so that they can easily earn up to 100 lives.<ref>[http://blog.naver.com/k9y7h2/120124962785]</ref>
 
==Names in other languages==
{{foreignname
|Jap=スーパーマリオ64DS<ref>[https://www.nintendo.co.jp/ds/asmj/index.html スーパーマリオ64DS]. ''Nintendo''. Retrieved November 16, 2016.</ref>
|JapR=Sūpā Mario 64 DS
|JapM=Super Mario 64 DS
|Chi=神游马力欧DS<ref>[http://www.ique.com/games/mariods.html 神游马力欧DS]. ''iQue Ltd.'' Retrieved November 16, 2016.</ref>
|ChiR=Shényóu Mǎlìōu DS
|ChiM=[[wikipedia:iQue|iQue]] Mario DS
|Kor=슈퍼 마리오 64 DS<ref>[http://www.nintendo.co.kr/DS/soft/mario64/mario64_main.php 슈퍼 마리오 64 DS]. ''Nintendo''. Retrieved November 16, 2016.</ref>
|KorR=Syupeo Mario 64 DS
|KorM=Super Mario 64 DS
}}
 
==Trivia==
*The artwork of the castle on the box art is different from the design in-game. The design on the box art is actually based off the castle that appears in [[Mario Circuit (GCN)|Mario Circuit]] from ''[[Mario Kart: Double Dash!!]]''. This also applies to the star.
*In all regions, the painting for [[Jolly Roger Bay]] is from the original Japanese Nintendo 64 release, even though it was also changed in the Shindou edition.
*In the title screen, if the player taps [[Mario]] or [[Yoshi]]'s face, a drawing of Mario or Yoshi (respectively) appears. The third time this occurs, a [[Luigi]] drawing appears.
*This is the first and presently only ''Super Mario'' game where [[Wario]] appears and is playable.
*This is also the only ''Super Mario'' game where Yoshi is playable, but isn't ridden or controlled by any of the other characters.
*The UK version of the game's manual mistakenly reads, "Thank you for selecting the ''SUPER MARIO''™ Game Card for Nintendo DS™ systems." instead of the full name.<ref>Nintendo. 2005. [https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_EN.pdf ''Super Mario 64 DS'' instruction manual (UK version)], pg 2.</ref>
*Thirty-three stars can be collected with Yoshi before unlocking Mario.
*Due to content regulations in Europe growing stricter over the years, the European Virtual Console re-release of ''Super Mario 64 DS'' is rated PEGI 12 rather than PEGI 3 or PEGI 7, due to the Table minigames revolving around gambling. This applies for ''[[New Super Mario Bros.]]'' as well.
 
==References==
<references/>
 
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{{SM64}}
{{Mariogames}}
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[[Category:Nintendo DS Games]]
[[Category:Games]]
[[Category:Platforming Games]]
[[Category:Reissues]]
[[Category:2004 games]]
[[Category:2005 games]]
[[Category:2007 games]]

Revision as of 17:43, January 1, 2017

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