Star 'Stache Smash: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
m (maintenance)
Line 1: Line 1:
[[Image:StarStacheSmash.png|frame|A screenshot of ''Star 'Stache Smash''.]]
[[Image:StarStacheSmash.png|frame|A screenshot of ''Star 'Stache Smash''.]]
'''Star 'Stache Smash''' was a [[mini-game]] featured in an arcade in [[Little Fungitown]] during the events of ''[[Mario & Luigi: Superstar Saga]]''. However, the mini-game is mandatory for the story to progress. The Mario Bros. could also play this arcade game for free. The idea of Star 'Stache Smash is to tilt the tray with the items on it into the open holes at each side of the screen. There is only one side open at a time. Pressing {{button|gba|A}} will tilt the tray to the right while pressing {{button|gba|B}} will tilt the tray to the left. Players have one minute (60 seconds) to rack up as many points as possible.
'''Star 'Stache Smash''' is a [[minigame]] featured in an arcade in [[Little Fungitown]] during the events of ''[[Mario & Luigi: Superstar Saga]]''. However, the minigame is mandatory for the story to progress. The Mario Bros. could also play this arcade game for free. The idea of Star 'Stache Smash is to tilt the tray with the items on it into the open holes at each side of the screen. There is only one side open at a time. Pressing {{button|gba|A}} will tilt the tray to the right while pressing {{button|gba|B}} will tilt the tray to the left. Players have one minute (60 seconds) to rack up as many points as possible.


Every time the [[player]] gets an item through an open hole, a certain amount of points will be awarded depending on the item. [[Mushroom]]s are worth one point, [[Fire Flower]]s are worth three, and [[Star]]s are worth five. [[Bob-omb]]s are also worth one point, but they also cause the other side to open and close the side they landed in. In the story, the Mario Bros. would win an [[Invincishroom]] for getting a score of 200 or above. This would later cause [[Mario]] to gain [[Bean Fever]] after consuming the Invincishroom. The game could be played later in exchange for [[Bean|Hee Bean]]s.
Every time the [[player]] gets an item through an open hole, a certain amount of points will be awarded depending on the item. [[Mushroom]]s are worth one point, [[Fire Flower]]s are worth three, and [[Star]]s are worth five. [[Bob-omb]]s are also worth one point, but they also cause the other side to open and close the side they landed in. In the story, the Mario Bros. would win an [[Invincishroom]] for getting a score of 200 or above. This would later cause [[Mario]] to gain [[Bean Fever]] after consuming the Invincishroom. The game could be played later in exchange for [[Bean|Hee Bean]]s.
Line 9: Line 9:
*The music played during this mini-game is a slower remix of the Powerful Infant theme from ''[[Super Mario World 2: Yoshi's Island|Yoshi's Island]]''.
*The music played during this mini-game is a slower remix of the Powerful Infant theme from ''[[Super Mario World 2: Yoshi's Island|Yoshi's Island]]''.


[[Category:Mini-games]]
[[Category:Minigames]]
[[Category:Mario & Luigi: Superstar Saga]]
[[Category:Mario & Luigi: Superstar Saga]]

Revision as of 00:01, February 11, 2012

Star 'Stache Smash in Mario & Luigi: Superstar Saga
A screenshot of Star 'Stache Smash.

Star 'Stache Smash is a minigame featured in an arcade in Little Fungitown during the events of Mario & Luigi: Superstar Saga. However, the minigame is mandatory for the story to progress. The Mario Bros. could also play this arcade game for free. The idea of Star 'Stache Smash is to tilt the tray with the items on it into the open holes at each side of the screen. There is only one side open at a time. Pressing A Button will tilt the tray to the right while pressing B Button will tilt the tray to the left. Players have one minute (60 seconds) to rack up as many points as possible.

Every time the player gets an item through an open hole, a certain amount of points will be awarded depending on the item. Mushrooms are worth one point, Fire Flowers are worth three, and Stars are worth five. Bob-ombs are also worth one point, but they also cause the other side to open and close the side they landed in. In the story, the Mario Bros. would win an Invincishroom for getting a score of 200 or above. This would later cause Mario to gain Bean Fever after consuming the Invincishroom. The game could be played later in exchange for Hee Beans.

Trivia

  • Geno appears in the mini-game to explain the rules.
  • If the player views the controls for the game, he or she will see that it was manufactured by WIN-tendo.
  • The music played during this mini-game is a slower remix of the Powerful Infant theme from Yoshi's Island.