Mario in Real Time

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Revision as of 15:43, November 26, 2013 by Glowsquid (talk | contribs) (adding link to footage of Donkey Kong in real time (credits to http://www.dkvine.com/interactive/forums/index.php?showtopic=8670).)
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Mario in Real Time
Mario in Real Time.

Mario in Real Time (also known as MIRT) is an interactive system that was introduced around 1992[1], and has since been used by Nintendo in various trade fairs. Thought up by Minoru Arakawa, MIRT is notable for introducing Charles Martinet as Mario's voice (prior to his videogame debut in Mario's FUNdamentals).

File:Mario Head.jpg
MIRT as it appears in Mario Teaches Typing 2.

MIRT displays Mario on a screen, through which he can talk to those attending the trade fair. Charles Martinet himself (previously Stevie Coyle[2]) works the device, standing out of view and reciting Mario's lines, which are instantly reiterated by the heroic plumber. Martinet also provides Mario's movement through sensors courtesy of Simgraphics Engineering, who developed the VActor technology on which MIRT works. (Mario sound effects and various impossible movements are also available to Martinet.[3]) Although Martinet is hidden from the audience, he can see and hear them through a hidden camera and microphone. In addition to trade shows, an early Mario in Real Time was used to animate Mario's face in Mario Teaches Typing and its sequel.

Martinet occasionally voices an off-screen Luigi (as well as Mama and Papa) in MIRT; in fact, this is how Luigi's voice originated. A Wario in Real Time (WIRT) and Donkey Kong in Real Time (DKIRT) also exist[4]. The former was used at Winter CES 1994 [5] while the later was present at the 1994 VDSA expo[6]. Charles Martinet himself appeared on-screen with MIRT software at E3 2006.[7]

References

  1. ^ Youtube (Accessed 4-10-12)
  2. ^ Youtube (Accessed 4-20-13)
  3. ^ Youtube (Accessed on 3-1-09)
  4. ^ GameSpy (Accessed on 3-1-09)
  5. ^ Youtube (Accessed on 8-8-11)
  6. ^ Footage of DKIRT
  7. ^ Wikipedia (Accessed on 3-1-09)