Jumpman (badge): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 10: Line 10:


==Drop Rates==
==Drop Rates==
{|class= width=30% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" colspan="3;"
{|class= width=30% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" colspan="3;" style="text-align: center;"
|-style="background: #90ae80"
|-style="background: #90ae80"
!colspan="3;"|Badge Rates in ''Paper Mario: The Thousand-Year Door''<br>[[File:Jumpman.gif]]<br>Jumpman
!colspan="3;"|Badge Rates in ''Paper Mario: The Thousand-Year Door''<br>[[File:Jumpman.gif]]<br>Jumpman
|-style="background: #a9cb96"
|colspan="3;"|Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
|-style="background: #c4d7ba"
|-style="background: #c4d7ba"
!Enemy
!Enemy
!{{H:title|The rate of an enemy holding an item or badge in battle, that can also be stolen with Ms. Mowz's Kiss Thief, even if the object is not seen. If this item or badge is seen in battle, the likelihood of it dropping after the battle increases to 20%.|Hold Rate}}
!{{H:title|The rate of an enemy holding an item or badge in battle, that can also be stolen with Ms. Mowz's Kiss Thief, even if the object is not seen. If this item or badge is seen in battle, the likelihood of it dropping after the battle increases to 20%. Rolling over a hold rate on this chart will show its percentage out of 100.|Hold Rate}}
!{{H:title|The rate of an enemy randomly dropping an item or badge after the battle.|Drop Rate}}
!{{H:title|The rate of an enemy randomly dropping an item or badge after the battle. Rolling over a drop rate on this chart will show its percentage out of 100.|Drop Rate}}
|-
|-
|align="center"|[[Poison Puff]]
|[[Poison Puff]]
|align="center"|{{H:title|0%|0/200}}
|{{H:title|0%|0/200}}
|align="center"|{{H:title|0.67%|2/300}}
|{{H:title|0.67%|2/300}}
|-
|-
|align="center"|[[Wizzerd]]
|[[Wizzerd]]
|align="center"|{{H:title|0%|0/200}}
|{{H:title|0%|0/200}}
|align="center"|{{H:title|0.33%|1/300}}
|{{H:title|0.33%|1/300}}
|-
|-
|align="center"|[[Spiny]] #2 ([[Glitz Pit]], [[Spike Storm]])
|[[Spiny]] #2 ([[Glitz Pit]], [[Spike Storm]])
|align="center"|{{H:title|0%|0/200}}
|{{H:title|0%|0/200}}
|align="center"|<font color=silver>{{H:title|0.67% Glitz Pit enemies do not drop items, but this rate is present in the game's coding.|2/300}}</font>
|<font color=silver>{{H:title|0.67% Glitz Pit enemies do not drop items, but this rate is present in the game's coding.|2/300}}</font>
|}
|}



Revision as of 17:13, May 10, 2015

Template:Badge-infobox Jumpman is a badge in Paper Mario: The Thousand-Year Door. It can be bought from Charlieton for 180 coins, and can rarely be dropped after winning a battle against Poison Puffs and Wizzerds. If Mario equips the badge, all attacks relating to his ability to jump become stronger by one, including all moves obtained via equipping other badges, but in exchange, he is completely unable to use any hammer attacks. This does not apply to Mario's ability to use his hammer outside of battle, and he can still his hammer for a First Strike without the move's damage being affected. If Jumpman and Hammerman, a badge that boosts Mario's hammer while blocking his ability to jump, are equipped at the same time, neither ability is able to be used in battle.

Drop Rates

Badge Rates in Paper Mario: The Thousand-Year Door
File:Jumpman.gif
Jumpman
Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
Enemy Template:H:title Template:H:title
Poison Puff Template:H:title Template:H:title
Wizzerd Template:H:title Template:H:title
Spiny #2 (Glitz Pit, Spike Storm) Template:H:title Template:H:title

Names in other languages

Template:Foreignname Template:BoxTop Template:PMTTYD Items