Dizzy Shell

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 16:10, May 4, 2011 by Mariomario64 (talk | contribs) (added {{button}})
Jump to navigationJump to search
Dizzy Shell used against two Gloombas.

Dizzy Shell is an attack in Paper Mario that Kooper can use once he is at Super Rank. It consumes four FP. To increase the chances of the move working, the player must repeatedly press A Button to fill the gauge. If successful, all enemies on the ground will then become dizzy and do nothing for a few turns.

Dark Koopas have a similar move to Kooper's Dizzy Shell, though theirs only affects Mario and not his partner.

Names in Other Languages

Template:Foreignname
Template:RPG Attacks