List of Donkey Kong Jungle Beat pre-release and unused content: Difference between revisions

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Image:DKJB01.jpg|<center>Donkey Kong in an unknown area, using the Sound Wave technique, along with a hand clapping graphic that wasn't present in the final.
Image:DKJB01.jpg|<center>Donkey Kong in an unknown area, using the Sound Wave technique, along with a hand clapping graphic that wasn't present in the final.
Image:DKJB02.jpg|<center>A possible early version of the [[Opening Ceremony]], which is instructing the [[player]] how to play the game. Those [[DK Bongos]] graphics weren't present in the final version.
Image:DKJB02.jpg|<center>A possible early version of the [[Opening Ceremony]], which is instructing the [[player]] how to play the game. Those [[DK Bongos]] graphics weren't present in the final version.
Image:DKJB03.jpg|<center>Again.
Image:DKJB03.jpg|<center>
Image:DKJB04.jpg|<center>Again.
Image:DKJB04.jpg|<center>
Image:DKJB05.jpg| <center>Again.
Image:DKJB05.jpg|<center>
Image:DKJB06.jpg|<center>The unnamed Donkey Kong look-alike, which was replaced by [[Dread Kong]] in the final. The Party Monkeys' former selves could also be seen in the background.
Image:DKJB06.jpg|<center>The unnamed Donkey Kong look-alike, which was replaced by [[Dread Kong]] in the final. The Party Monkeys' former selves could also be seen in the background.
Image:DKJB07.jpg|<center>Donkey Kong wall-jumping in an unknown area of [[Banana Kingdom#Dawn Savanna|Dawn Savanna]]. Also of notice, is the combo meter, which needless to say, wasn't present in the final game.
Image:DKJB07.jpg|<center>Donkey Kong wall-jumping in an unknown area of [[Banana Kingdom#Dawn Savanna|Dawn Savanna]]. Also of notice, is the combo meter, which needless to say, wasn't present in the final game.

Revision as of 18:56, October 21, 2010

This article pertains to the beta elements of Donkey Kong Jungle Beat.

Beta elements

During E3 2004, a playable demo of Donkey Kong Jungle Beat was on display, and it differs from the final version in many ways. For example, the Party Monkeys, rather than being gibbons, were regular brown monkeys. Also, Dread Kong did not exist in this beta build. Instead, it was an unnamed Donkey Kong look-alike with gray fur, black eyes, and glowing red pupils. Also, whenever Donkey Kong banged his chest after defeating a boss, he would make a loud, high-pitched squealing noise, rather than the Tarzan-esque noise he makes in the final.[1] In order to begin a boss battle, the player had to move Donkey Kong forward slightly, as opposed to the final game, where the match would automatically begin after it's finished loading.[2] Jungle Beat has also gone through graphical changes, as well as changes to the energy meter, and there was also a combo meter that wasn't seen in the final game. Additionally, the E3 beta featured certain areas that weren't seen in any stage of the final release. The logo also looked slightly different.

References