Upward Mobility: Difference between revisions
(this game borrows almost everything from NSMBW and at least five minigames use this background, not very notable) |
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|FraE=Bonds et merveilles | |FraE=Bonds et merveilles | ||
|FraEM=Literally "Jumps and wonders". Pun on the expression ''Promettre monts et merveilles'', meaning "To promise the moon and the stars". | |FraEM=Literally "Jumps and wonders". Pun on the expression ''Promettre monts et merveilles'', meaning "To promise the moon and the stars". | ||
|Chi=跳跳跳 | |||
|ChiR=Tiào tiào tiào | |||
|ChiM=Jump Jump Jump | |||
}} | }} | ||
{{MP9 Minigames}} | {{MP9 Minigames}} |
Revision as of 04:06, May 19, 2018
Template:Minigame-infobox Upward Mobility is a Free-for-All minigame in Mario Party 9. Its name derived from the term "upward mobility". This game is similar to Awful Tower from Mario Party 3, Leaf Leap from Mario Party 5, and What Goes Up..., from Mario Party 6.
Introduction
The camera shows the goal cloud. Then, it pans down to the ground, where the Captain is, and it splits into four screens.
Gameplay
The players must jump on the Jump Blocks (which use their New Super Mario Bros. Wii design) and Used Blocks to reach the goal, a cloud with a rainbow. For most of the game, the checkered blocks appear in pairs, but toward the end, there are some that appear singularly. The player who reaches the goal first wins.
To achieve the bonus objective in Time Attack mode, the player must not jump on the same block twice.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ジャンジャンジャンプ Janjanjanpu |
Jump Jump Jump |
Chinese | 跳跳跳 Tiào tiào tiào |
Jump Jump Jump |
German | Der Weg nach oben |
The way up |
Italian | Al Settimo Cielo |
At Seventh Heaven |
Spanish | Salto a salto |
Hop by hop |