Fruit Picker: Difference between revisions

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==Gameplay==
==Gameplay==
The player must try to memorize pictures of [[fruit]] that appear on five circular panels on the wheel. The five fruits are: [[Apple]]s, [[Grape]]s, [[Banana]]s, [[Orange]]s, and  
The player must try to memorize pictures of [[fruit]] that appear on five circular panels on the wheel. The five fruits are: [[Apple]]s, [[Grape]]s, [[Banana]]s, [[Orange]]s, and  
[[Cherries]] and some or all of which may make an appearance. After a short period of time, the wheel spins briefly. When it stops, the five panels flip around, hiding the fruit pictures. At the same time, one to three of the boxes in the stack to the right turn around, revealing one fruit picture per box. The player must then select (in any order) the panels on the wheel which correspond to the fruit pictures shown on the boxes. The different colors appearing in the center of the wheel can be used to help pinpoint the necessary fruits. The player wins if they are able to successfully match the panels on the wheel with the fruit pictures shown on the boxes. If even one wrong fruit is picked, then the minigame ends and the player loses. The minigame also ends if the timer runs out. In order to prevent cheating, if the player pauses the game while the fruit images are still visible, they will be covered up until the player unpauses.
[[Cherries]] and some or all of which may make an appearance. After a short period of time, the wheel spins briefly. When it stops, the five panels flip around, hiding the fruit pictures. At the same time, one to three of the boxes in the stack to the right turn around, revealing one fruit picture per box. The player must then select (in any order) the panels on the wheel which correspond to the fruit pictures shown on the boxes. The different colors appearing in the center of the wheel can be used to help pinpoint the necessary fruits. The player wins if they are able to successfully match the panels on the wheel with the fruit pictures shown on the boxes. If even one wrong fruit is picked, then the minigame ends and the player loses. The minigame also ends if the timer runs out. In order to prevent cheating, if the player pauses the game or press the home menu while the fruit images are still visible, they will be covered up until the player unpauses.


==Ending==
==Ending==
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*'''Rules''' – ''"Memorize the fruit panels before they're turned over, then select the fruits shown."''
*'''Rules''' – ''"Memorize the fruit panels before they're turned over, then select the fruits shown."''
*'''Hint''' – ''"When two or more fruits have been indicated, you can choose them in any order."''
*'''Hint''' – ''"When two or more fruits have been indicated, you can choose them in any order."''
==Trivia==
*Pressing the [[Wii]]'s Home button will cause the fruit to be blanked out to prevent players from cheating.


==Names in other languages==
==Names in other languages==

Revision as of 14:59, April 25, 2018

Template:Minigame-infobox Fruit Picker is a Challenge minigame that is found in Mario Party 8.

Introduction

Two Shy Guys appear from opposite sides of the screen and push a large fruit tree-shaped wheel and a platform with a stack of three boxes together. They then walk to the back of the room as the player walks up to the wheel and the three boxes, at which point the minigame starts.

Gameplay

The player must try to memorize pictures of fruit that appear on five circular panels on the wheel. The five fruits are: Apples, Grapes, Bananas, Oranges, and Cherries and some or all of which may make an appearance. After a short period of time, the wheel spins briefly. When it stops, the five panels flip around, hiding the fruit pictures. At the same time, one to three of the boxes in the stack to the right turn around, revealing one fruit picture per box. The player must then select (in any order) the panels on the wheel which correspond to the fruit pictures shown on the boxes. The different colors appearing in the center of the wheel can be used to help pinpoint the necessary fruits. The player wins if they are able to successfully match the panels on the wheel with the fruit pictures shown on the boxes. If even one wrong fruit is picked, then the minigame ends and the player loses. The minigame also ends if the timer runs out. In order to prevent cheating, if the player pauses the game or press the home menu while the fruit images are still visible, they will be covered up until the player unpauses.

Ending

If the player wins, they do their victory pose while the crowd cheers. If they lose, the player sulks.

Controls

  • Wii Remote – Use the Pointer to move the cursor.
  • A Button / B Button – Select

In-game text

  • Rules"Memorize the fruit panels before they're turned over, then select the fruits shown."
  • Hint"When two or more fruits have been indicated, you can choose them in any order."

Names in other languages

Language Name Meaning Notes
German Obstrad[?] Fruit Wheel
Italian Frutta di Stagione[?] Seasonal Fruit
Spanish Recolector[?] Harvester

Template:MP8 Minigames