Witch Time: Difference between revisions

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(Created page with "thumb|250px|[[Mario under the effect of '''Witch Time''' in ''Super Smash Bros. for Wii U''.]] '''Witch Time''' is a major ability in the '...")
 
(Also used in the 3DS version!)
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[[File:SSBWiiU Witch Time.jpg|thumb|250px|[[Mario]] under the effect of '''Witch Time''' in ''[[Super Smash Bros. for Wii U]]''.]]
[[File:SSBWiiU Witch Time.jpg|thumb|250px|[[Mario]] under the effect of '''Witch Time''' in ''[[Super Smash Bros. for Wii U]]''.]]
'''Witch Time''' is a major ability in the ''Bayonetta'' series, and is [[Bayonetta]]'s down special move in ''[[Super Smash Bros. for Wii U]]''. When used, Bayonetta does a backflip, similar to her back roll animation, though when struck during this she activates Witch Time on that opponent, slowing their movement for several seconds; the amount of time is indicated by the clock hand that appears over them. The amount of time that Witch Time lasts depends on the opponent's damage, though multiple uses also lowers the duration of the effect.
'''Witch Time''' is a major ability in the ''Bayonetta'' series, and is [[Bayonetta]]'s down special move in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. When used, Bayonetta does a backflip, similar to her back roll animation, though when struck during this she activates Witch Time on that opponent, slowing their movement for several seconds; the amount of time is indicated by the clock hand that appears over them. The amount of time that Witch Time lasts depends on the opponent's damage, though multiple uses also lowers the duration of the effect.


If the move is used too late before being hit, Bayonetta instead uses '''Bat Within''', another ability from the ''Bayonetta'' series, in which she briefly turns into a swarm of bats to dodge the attack, reducing the amount of damage taken. The player can control where Bayonetta reappears by inputting on the control stick. Bat Within is also activated if the player rolls or air dodges too late.
If the move is used too late before being hit, Bayonetta instead uses '''Bat Within''', another ability from the ''Bayonetta'' series, in which she briefly turns into a swarm of bats to dodge the attack, reducing the amount of damage taken. The player can control where Bayonetta reappears by inputting on the control stick. Bat Within is also activated if the player rolls or air dodges too late.

Revision as of 13:38, February 5, 2016

Witch Time in Super Smash Bros. for Wii U.
Mario under the effect of Witch Time in Super Smash Bros. for Wii U.

Witch Time is a major ability in the Bayonetta series, and is Bayonetta's down special move in Super Smash Bros. for Nintendo 3DS / Wii U. When used, Bayonetta does a backflip, similar to her back roll animation, though when struck during this she activates Witch Time on that opponent, slowing their movement for several seconds; the amount of time is indicated by the clock hand that appears over them. The amount of time that Witch Time lasts depends on the opponent's damage, though multiple uses also lowers the duration of the effect.

If the move is used too late before being hit, Bayonetta instead uses Bat Within, another ability from the Bayonetta series, in which she briefly turns into a swarm of bats to dodge the attack, reducing the amount of damage taken. The player can control where Bayonetta reappears by inputting on the control stick. Bat Within is also activated if the player rolls or air dodges too late.

A stage-wide version of Witch Time is used for the beginning of Bayonetta's Final Smash, Infernal Climax.

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