Lever Switch: Difference between revisions

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m (LinkTheLefty moved page Lever to Lever Switch over redirect: Actual name.)
(Lever Switch / Switch)
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[[Image:Donkey_Kong_Jr_Gameboy.jpg|thumb|[[Donkey Kong Jr.]] pushing a '''lever'''.]]
[[Image:Donkey_Kong_Jr_Gameboy.jpg|thumb|[[Donkey Kong Jr.]] pushing a '''switch'''.]]
'''Levers''' appear multiple times throughout the [[Mario (series)|''Mario'' series]]. They are often times used to trigger special events or occurrences when pulled, pushed, or simply hit.
'''Lever Switches''',<ref>''Super Mario Galaxy 2'' English instruction booklet, page 20</ref> originally known as '''switches''',<ref>''Game Boy Donkey Kong'' English instruction booklet, page 9</ref> appear multiple times throughout the [[Mario (series)|''Mario'' series]]. They are often times used to trigger special events or occurrences when pulled, pushed, or simply hit.


==Appearances==
==Appearances==
===''Donkey Kong''===
===''Donkey Kong''===
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], levers are used to control [[Conveyor|conveyor belts]], moving platforms and [[elevator]]s. They can also be used to make bridges appear and disappear, as well as opening and closing gates. The player can pull levers by walking up to them and holding the B button while moving [[Mario]] with the D-Pad in the desired direction. In some boss levels, [[Donkey Kong Jr.]] will also operate levers to hinder Mario's progress.
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], switches are used to control [[Conveyor|conveyor belts]], moving platforms and [[elevator]]s. They can also be used to make bridges appear and disappear, as well as opening and closing gates. The player can pull switches by walking up to them and holding the B button while moving [[Mario]] with the D-Pad in the desired direction. In some boss levels, [[Donkey Kong Jr.]] will also operate switches to hinder Mario's progress.


===''Super Mario Galaxy''===
===''Super Mario Galaxy''===
[[Image:LeverSwitch.jpg|thumb|right|A '''Lever''' as it appears in ''Super Mario Galaxy''.]]
[[Image:LeverSwitch.jpg|thumb|right|A '''Lever Switch''' as it appears in ''Super Mario Galaxy''.]]
In ''[[Super Mario Galaxy]]'', Mario can activate levers by [[Spin|spinning]] them. Levers can have a variety of different effects, obviously depending on their location in the level, etc. Their functions can range anywhere from turning on lights in dark areas to causing entire platforms to move forward or backward. They are very common in this game, and therefore appear in just about every galaxy.  
In ''[[Super Mario Galaxy]]'', Mario can activate Lever Switches by [[Spin|spinning]] them. Lever Switches can have a variety of different effects, obviously depending on their location in the level, etc. Their functions can range anywhere from turning on lights in dark areas to causing entire platforms to move forward or backward. They are very common in this game, and therefore appear in just about every galaxy.  


===''Super Mario Galaxy 2''===
===''Super Mario Galaxy 2''===
Levers in ''[[Super Mario Galaxy 2]]'' serve exactly the same purpose as in its predecessor, the only difference being that [[Yoshi]] now has the ability to activate levers through the use of his extremely long tongue, as opposed to Mario just spinning them. In addition to this, a second player can also use the [[Co-Star Luma]] to spin levers and activate them as well, thereby eliminating the need for Mario to come in direct contact with the lever in order to activate it.
Lever Switches in ''[[Super Mario Galaxy 2]]'' serve exactly the same purpose as in its predecessor, the only difference being that [[Yoshi]] now has the ability to activate levers through the use of his extremely long tongue, as opposed to Mario just spinning them. In addition to this, a second player can also use the [[Co-Star Luma]] to spin levers and activate them as well, thereby eliminating the need for Mario to come in direct contact with the lever in order to activate it.


===Names in other languages===
===Names in other languages===
{{Foreignname
{{Foreignname
|Jap=レバースイッチ
|Jap=レバースイッチ<ref>''Super Mario Galaxy'' Japanese instruction booklet, page 21</ref>
|JapR=rebāsuicchi
|JapR=rebāsuicchi
|JapM=Lever Switch
|JapM=Lever Switch
}}
}}


==References==
<references/>
[[Category:Switches]]
[[Category:Switches]]
[[Category:Objects]]
[[Category:Objects]]

Revision as of 20:55, November 20, 2014

Donkey Kong Jr. pulling a switch, Game Boy Donkey Kong official artwork
Donkey Kong Jr. pushing a switch.

Lever Switches,[1] originally known as switches,[2] appear multiple times throughout the Mario series. They are often times used to trigger special events or occurrences when pulled, pushed, or simply hit.

Appearances

Donkey Kong

In Donkey Kong for the Game Boy, switches are used to control conveyor belts, moving platforms and elevators. They can also be used to make bridges appear and disappear, as well as opening and closing gates. The player can pull switches by walking up to them and holding the B button while moving Mario with the D-Pad in the desired direction. In some boss levels, Donkey Kong Jr. will also operate switches to hinder Mario's progress.

Super Mario Galaxy

Lever Switch
A Lever Switch as it appears in Super Mario Galaxy.

In Super Mario Galaxy, Mario can activate Lever Switches by spinning them. Lever Switches can have a variety of different effects, obviously depending on their location in the level, etc. Their functions can range anywhere from turning on lights in dark areas to causing entire platforms to move forward or backward. They are very common in this game, and therefore appear in just about every galaxy.

Super Mario Galaxy 2

Lever Switches in Super Mario Galaxy 2 serve exactly the same purpose as in its predecessor, the only difference being that Yoshi now has the ability to activate levers through the use of his extremely long tongue, as opposed to Mario just spinning them. In addition to this, a second player can also use the Co-Star Luma to spin levers and activate them as well, thereby eliminating the need for Mario to come in direct contact with the lever in order to activate it.

Names in other languages

Template:Foreignname

References

  1. ^ Super Mario Galaxy 2 English instruction booklet, page 20
  2. ^ Game Boy Donkey Kong English instruction booklet, page 9