Heart Point: Difference between revisions

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m (→‎Princess Peach: Showtime: No other games on the page have subsections like that, so I had second thoughts.)
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===''Princess Peach: Showtime''===
===''Princess Peach: Showtime!''===
[[Princess Peach|Peach]]'s health meter in ''[[Princess Peach: Showtime!]]'' is shown as hearts, and she starts each level with five HP, shown as hearts above her head and in the pause menu. She will lose one HP if she comes into non-attacking contact with an enemy, gets hit by projectiles, falling down, being caught up during some auto-scrolling sections, touches lasers or certain kinds of fire, if [[Patissiere Peach]] lose a baking competition, or if [[Detective Peach]] makes a [[Strike of Intuition]] on an incorrect target. Sinking down to zero HP will make Peach sit down sadly for a short while, and sends her back to the recentmost hidden checkpoint.
[[File:PPS Heart Charm.png|thumb|80px|The Heart Charm's icon]]
[[Princess Peach|Peach]]'s health meter in ''[[Princess Peach: Showtime!]]'' is shown as hearts, and she starts each level with five HP, shown as hearts above her head and in the pause menu. She will lose one HP if she comes into non-attacking contact with an enemy, gets hit by projectiles, falls down, gets caught up during some auto-scrolling sections, touches lasers or certain kinds of fire, [[Patissiere Peach]] lose a baking competition, or [[Detective Peach]] makes a [[Strike of Intuition]] on an incorrect target. Reducing her HP to zero will make Peach sit down sadly for a short while and send her back to the most recent checkpoint.


She will receive HP hearts as a form of gratitude from certain [[Theet]]s she has saved in levels, and when interacting with certain sceneries.
She will receive HP hearts as a form of gratitude from certain [[Theet]]s she has saved in levels, and when interacting with certain sceneries.


The "Rehearsal" bonus levels start her off with one HP, and she cannot gain more hearts during those levels. The one HP heart is not shown during the bonus levels.
The "Rehearsal" bonus levels start her off with one HP, and she cannot gain more hearts during those levels. The one-HP heart is not shown during the bonus levels.


The game does not have a life system. As a result, there are no Game Overs or being booted out of shows. If Peach runs out of hearts, she is deducted 10 coins and is returned to the start of the section or the nearest previous hidden checkpoint.
The game does not have a life system. As a result, there are no Game Overs or being booted out of shows. If Peach runs out of hearts, she is deducted 10 coins and is returned to the start of the section or the nearest previous checkpoint.


The game also offers Peach to put on a Heart Charm, which increase the HP at the start of each level to eight, with the extra hearts shown on the right of Peach. It is offered, and can be removed, by a [[Staff Member]] Theet in the upper left of the [[Sparkle Theater#1F|1F]] circle stairs after finishing [[The Castle of Thorns]]. [[Stella]] can also offer it to Peach if she runs out of hearts twice in the same section of a show. There are no known negative effects of using the Heart Charm, besides the extra hearts being shown as green. The green extra hearts can however not be replenished by receiving hearts.
The game also offers Peach to put on a Heart Charm, which increase the HP at the start of each level to eight, with the extra hearts shown on the right of Peach. It is offered, and can be removed, by a [[Staff Member]] Theet in the upper left of the [[Sparkle Theater#1F|1F]] circle stairs after finishing [[The Castle of Thorns]]. [[Stella]] can also offer it to Peach if she runs out of hearts twice in the same section of a show. The extra hearts are shown as green and cannot be replenished by receiving hearts.
<gallery widths=80px heights=40px>
PPS Heart Charm.png|The Heart Charm's icon
</gallery>


==See also==
==See also==