Avoid-A-Roid: Difference between revisions

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'''Avoid-a-Roid''' is a [[microgame]] in ''[[WarioWare: Twisted!]]'' in [[Mona]]'s stage. It is also played as a [[minigame]] in the intro of the game, only without the yellow handheld and steering wheel framing device, and just the plane and meteor graphics.
'''Avoid-a-Roid''' is a [[microgame]] in ''[[WarioWare: Twisted!]]'' in [[Mona]]'s stage. It is also played as a [[minigame]] in the intro of the game, though inside a [[Game Boy Color]] and not the yellow handheld.


==Gameplay==
==Gameplay==
The player controls an airplane. The objective of the game is to tilt the [[Game Boy Advance]] to steer and avoid the meteors. If do so, the game is won. However, if the airplane gets hit by a meteor, the player will lose the microgame.
The player controls an airplane. The objective of the game is to tilt the [[Game Boy Advance]] to steer and avoid the meteors. Crashing into them will resulting in losing the microgame


*'''Level 1:''' Avoid three meteors.
*'''Level 1:''' Three meteors that fall one after the other.
*'''Level 2:''' Avoid two meteors and a big one on the middle.
*'''Level 2:''' Two small meteors on either side, followed by a larger meteor in the middle, will fall.
*'''Level 3:''' A meteor will fall on the middle, but others in the sides will fall faster, or vice-versa.
*'''Level 3:''' Either one meteor will fall in the center with two others falling more quickly on the sides, or vice-versa.
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{{WarioWare: Twisted! Microgames}}
{{WarioWare: Twisted! Microgames}}

Revision as of 19:08, September 14, 2014

Template:Minigame-infobox Avoid-a-Roid is a microgame in WarioWare: Twisted! in Mona's stage. It is also played as a minigame in the intro of the game, though inside a Game Boy Color and not the yellow handheld.

Gameplay

The player controls an airplane. The objective of the game is to tilt the Game Boy Advance to steer and avoid the meteors. Crashing into them will resulting in losing the microgame

  • Level 1: Three meteors that fall one after the other.
  • Level 2: Two small meteors on either side, followed by a larger meteor in the middle, will fall.
  • Level 3: Either one meteor will fall in the center with two others falling more quickly on the sides, or vice-versa.

Template:BoxTop Template:WarioWare: Twisted! Microgames