User:Stache/sandbox
this is intended to be a rewrite of List of Super Mario Strikers pre-release and unused content, which is currently lacking infos from builds found on a demo disc.
Early ideas
There are various concept arts depicting Mario in different outfits. In the concept pictures, Mario wears a soccer outfit and some other outfits, like one with a helmet and a GameCube controller buckle belt, and a hooded sweater. Peach is wearing another uniform that is similar to the final version.
- SuperMarioStrikers Concept 5.jpg
Concept art of Mario in an outfit that would be used in the E3 2005 version of the game
- SuperMarioStrikers Concept 6.jpg
Concept art of Mario
links to the additional concept arts
https://videogameartarchive.com/post/188328270133/concept-artwork-from-super-mario-strikers-on-the - e3 outfit and early Mario Soccer name
https://videogameartarchive.com/post/188330922160/concept-artwork-from-super-mario-strikers-on-the
https://videogameartarchive.com/post/188345071549/concept-artwork-from-super-mario-strikers-on-the - all-red outfit and early name
Early build (E3 2005)
An early build of the game was showcased at E3 2005, and was later included in Interactive Multi Game Demo Disc Version 31. The game itself identifies as being dated July 27, 2005, and shares the same ID as NHL Hitz Pro (GHZE01). Oddly, a number of screenshots shown on the main menu of Interactive Multi Game Demo Disc 31 comes from at least a near-final version of the game.
Logo and title screen
The game's logo seen on the title screen features an artwork of Mario in an outfit used in this version, as well as a differently styled wordmark and background. The opening cinematic is absent in this build.
Gameplay
Being intended as a demo game, this version disables all of the main menu options except Grudge Match, which defaults to Mario versus Donkey Kong (with Hammer Bros and Toads as sidekicks respectively) at The Underground for 2 minutes. Such restrictions are defined by the following values in the user.ini file:
e3_build =true fev2 =true newloadscreen =true
When each of the values are set to false, these features will be enabled:
e3_buildenablesfev2enablesnewloadscreenenables
Alternatively, all of the restrictions can also be removed by using Action Replay code 00349A43 00000000.
Characters
If the character selection screen is enabled, the player will have access to all of the eight captains and four sidekicks. However, only Mario, Luigi, Peach, Donkey Kong, Wario, Toad, Hammer Bro, and Koopa Troopa will work correctly, while Daisy, Waluigi, and Birdo would not appear in cutscenes but still otherwise plays normally, and Yoshi is unplayable; attempting to do so will crash the game.
In addition, only Toad has all of the outfit colors for each captain playable in this build, while Hammer Bro only has those for Mario, Donkey Kong, and Wario (other captains would default to Mario's instead), Koopa Troopa only has one for Yoshi, and Birdo appears to be using a unique outfit.
Character outfits
Later build
Interactive Multi Game Demo Disc Version 34 contains a later build of the game that is very close to the retail release. It keeps the same Game ID as the earlier version, and its banner uses the earlier version of the game's logo.
Logo and title screen
The title screen features updated wordmark, background, and an artwork of Mario that reflects his different appearance. The "© 2005 NINTENDO" text has also been moved from bottom-right of the wordmark to the center, and "LICENSED BY NINTENDO" was added below "PRESS START". The retail release removed the latter text, enlarged the logo, moved copyright text closer to the wordmark, and adjusted the background's colors.