The 'Shroom:Issue XXX/Classic Review
Bum, buh duh duh daaaaaaaaaaaaaaaaaaaaaa! This is Egg Yoshi with the super spectacular special Classic Review!!!!! Today, I will be reviewing Donkey Kong 64. In this game, King K. Rool builds a machine called the “blast-o-matic” to destroy DK isle. The machine then starts to malfuncture, so in the mean time, King K. Rool kidnaps a lot of the Kongs and steals DK’s hoard of golden bananas. Donkey Kong must rescue the other Kongs and get his bananas to save his island (and his life). OK, now I rill review.
Yikes! This is probably K. Rool’s most threatening scheme yet. Instead of 2 Kongs getting kidnapped, or bananas getting stolen, If the machine worked, every Kong would have died.
Game play + Graphics
This game is Donkey Kong’s first 3D appearance (except Mario Party). The graphics were nice and, well, nice. Saving was fairly easy and the controls weren’t too hard to remember.
Characters, Places, and Enemies
There was a lot of the same Kongs except Dixie was replaced by Tiny Kong and there are new Kongs named Lanky Kong and Chunky Kong. Wrinkly is now dead and hangs around world doors, baring hints. Funky owns a Weapon shop, Candy owns a Music shop, and Cranky owns a science lab. As always, there is also Donkey Kong and Diddy Kong. I liked how all of the worlds were based off levels from Donkey Kong Country. For example, Angry Aztec is based off of the Aztec-like levels and Frantic Factory is based off of Krem Krok Industries. As for enemies, Kritter and Zinger remain as the 2 most common enemies. There are not to many new Kremlings.
The music is really good. I think angry Aztec is a really good song
It’s not a bad score, but there has been better. Have a good time! Have a nice day! Sayonara! So long! Ciao! See you later, alligator! Ciao! Bon voyage! Hasta la vista! Be sure to write!