The 'Shroom:Issue XLIII/MK:WTC
Before getting to the the point, I want to tell you we had an interesting September this year, first because it was Mario’s 25th Anniversary (Congratulations Mario!) and second, because Nintendo told us all about the hotly‐anticipated Nintendo 3DS. A (very Oo) long list of games is set to appear on Nintendo’s new little wonder and one of them is the expected untitled Mario Kart. Another very brief video of the game was seen, but it is nothing different to what we’ve seen in the E3 and unfortunately its release date wasn’t confirmed (sobs). On the other hand we have confirmed the release date of the 3DS, which will be in 2011’s first quarter (why Nintendo, why…?) and will cost around $300 (Despite the “overrated” price, this one will print money too, lol).
Now, it’s time to take our karts and drive through a race course.
What is that nice place to race during a gloomy night over an old pier with many Boos laughing and singing “trick or treat” called? As a clue, it appeared again in Mario Kart Wii. Yeah, it’s Ghost Valley 2.
This course might look kinda short (in fact it is, if you’re an expert) and simple but it has a lot of surprises that you may not have noticed. First off, the course has many 90 degree turns, but at least there are walls protecting many parts of the course. But not really. If you hit those old walls, they will fall off. Therefore you can make a mistake, but don’t do it for a second time or you’ll pay for it, going to the dark void and wasting a lot of precious seconds. Another surprise that this course has is a small shortcut found in the second corner of the track. As you can see there is a small piece of wood rising over the floor to make a small jump and pass the gap down there, but a simple jump won’t be enough, so you need to do a trick or get boosted by some object like a mushroom to cross that gap successfully. But be careful about going too fast, as once you have done the shortcut and put the wheels on the ground you might end up falling into the void. This course also has haunted Item Boxes that move around in the road. It is easiest to get them by drifting, but even so, it can be hard to do as those item boxes like to move into the course’s corners. Near the end of the course there is a boost pad that will give you an advantage to end the lap quickly., Just try not to catch the yellow speed bump right after the pad because that thing can ruin your boost.
Just as I said before, the course seems short (but becomes shorter if you got these tips) and there are very few possibilities to drop from your current place in the race… well, unless your opponent has some item that can stop you when you less expect it, that’s for sure… >:)
That’s all for Mario Kart Wheel Tips Corner of this month guys, and remember to look both ways before crossing the road, or else a Boo will steal your wallet.