The 'Shroom:Issue LXXX/Brawl Tactics
Hello Brawlers, welcome back to Brawl Tactics once again with me, Timmy! My third article being written here and I am rather surprised I have earned Section of the Month for Brawl Tactics the second time in a row now! Thanks for all the support, you guys!!
So my first article I covered a general tactic (which was on getting a KO). My second article I covered a character (on the lovely Princess Peach). This time, I'll cover a stage! Here, we're going to the beautiful town on Isle Delfino; Delfino Plaza! This is actually my favorite stage in the game!
The 9 locations are:
This stage is very beneficial to those with lackluster recoveries, such as Link, Ganondorf, or the Starfox characters. Since you can go through the moving platform from below, you can be a bit more flexible with your recovery, and if you barely miss going through the main platform, try moving a bit to either the left or right edge to try to grab it. Falling to your death here is rare since there are walls, water and walk-offs. You can only fall in this stage on the moving platform, the right side of the rooftops, or on the Shine Gate. Some characters really appreciate the water, as it makes recovery a non-issue for them (like Ness and Lucas) and can be beneficial if you need a quick moment of breathing space from your opponent. Also, since this is a moving stage, some characters can air stall long enough to avoid falling to their death. For example, if Peach was falling but her double jump and Parasol would not reach the edge of the platform, she could double jump, float, and then use her Parasol in hopes of the stage moving to the next location before she actually falls and land safely once the stage reaches the next destination.
The stage blastzones can vary from location to location; in some places it's easy to get a kill, others times it can be difficult. Some areas have walk-offs where you can be thrown to your death with ease and can lead to cheap KOs. Other times, just when you think you've got the KO (from hitting your opponent upwards), just as you get the hit, the moving platform comes which significantly raises the ceiling just as it comes. Overall though, you get KOs at a relatively high percent from the center of just about any location.
The city's size in Brawl has been decreased; it was proved by comparing with characters in Brawl and in Super Mario Sunshine. Oddly, this is considered as a busy plaza, yet not a single Pianta (or any other resident of this town) is found in this stage.
A bolded soundtrack means it must be unlocked.
Well, with my take on the gorgeous, shining Delfino Plaza, I hope you guys enjoyed this section on Brawl Tactics! See you guys next time on Brawl Tactics!