Talk:List of Super Mario Bros.: The Lost Levels glitches
Another trick to note
In A-1, if you go down the high pipe near the end as a Hammer Brother is throwing a hammer at it, the hammer can sometimes hit you as you go down the pipe, and force you to slide out of it sideways. Tehshigelisok (talk) 07:02, 17 August 2013 (EDT)
There is also a glitch exclusive to the SNES version: In 9-3, if you get a GameOver, you can mess up the castle's tiles after the flagpole. I've made a video showing the glitch in action ( recorded on a real SNES, PAL version of Super Mario All Stars): https://www.youtube.com/watch?v=A-bAaX0zrPc
Cannot know if other levels do have the same glitch, although I don't think so.
If, on 1-3, you get on the left part of platform on a rope, let it fall, then try to jump on the right platform, it's still there but invisible. Can someone add this, please? It's really easy to trigger. BTW, source: TheMushroomKingdom
18.104.22.168 20:35, 17 July 2015 (EDT)
The game is incapable of displaying a score higher than 9,999,990; if your score exceeds this, it rolls back to 0. I confirmed this on the Wii U Virtual Console version, which means it likely occurs in the original as well. The only realistic way to exceed 9,999,990 points would be to use one of the infinite 1-up tricks and then clear the game with a ton of lives (each extra life earns you 100,000 points after clearing 8-4). Thejeffsilvers (talk) 12:34, 7 September 2016 (EDT)
- That's a pretty common glitch found in most older games with a score. Nothing special, but good job figuring that out! 13:28, 9 September 2016 (EDT)
At the square with the koopa in the start of 1-1, Trap the koopa in the far right. then jump and take a hit. Then, rapidly stay at the place where the koopa is. And, when your "damage invincibility" ends, you will not die (a.k.a., still invincible). (DISCLAIMER: I found this glitch on the "Super Mario All-Stars" and in a SNES emulator. So, i'm not sure if it works on console or in any other version. So, if it works, please, tell me. thanks :) --Cauan Vinícius (talk) 19:29, 8 June 2018 (EDT)
Should the article title be changed?
There is no universe in which the described infinite 1up tricks would reasonably count as a "glitch". They are by no means errors in programming, they are literally fundamental to the game design.