Talk:Chance Time Space

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Shouldn't the information on Mario Party 9 get split? While the space resembles the Fortune Spaces before it, the Mario Party 9 one behaves drastically differently. The Spin Space uses a roulette that gives all positive effects (aside from the shuffling one; the swapping dice blocks can be controlled) to whoever landed on it. Where as, the Fortune Space, it's pretty much anything goes, and the person who landed on it doesn't necessarily participate in the messing of coins and Stars other than determining who steals what. Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 19:25, 20 April 2016 (EDT)

we split the mario party 9 Green Space from the other green spaces, so why not? BabyLuigiFire.png Ray Trace(T|C) 19:29, 20 April 2016 (EDT)
Agreed, it will also reduce the clutter in this current form.--
User:MegadarderyUser talk:MegadarderyDashbot signature
19:35, 20 April 2016 (EDT)
Also agreed with this. Mario Party 9's Spin Space effect is drastically different from Miracle Space or Chance Time Space. Mario Party 10's Steal Space is more like those spaces, but not Spin Space. It should be split.--LudwigVon Sig.png(TALK) 19:56, 20 April 2016 (EDT)
Shouldn't this be name "Steal Space" because of Mario Party 10, since this space is there?--LudwigVon Sig.png(TALK) 20:05, 20 April 2016 (EDT)
Tempted to move it to "Steal Space", but I can't confirm what it even looks like. For anyone who has suffered played through Mario Party 10, can you confirm if Steal Spaces even exist? I've looked through Mario Party 10 article and I can't find it. I've looked at an image of a board, too. The exclamation mark spaces seem to be Event Spaces, though I'm aware that red and blue versions exist, which leaves the green one being possibly the Steal Space (or Spin Space). Anyhow, if the Steal Space is there, I also can't confirm that it actually does trigger a Chance Time event or a writer just assumed it's Chance Time because it's similar. Also, if there is an actual Chance-Time-like event, Steal Space might need a different article too because the Steal Space doesn't seem to be switching collectibles, though it also seems like it's only the roulette that chooses who steals what. Also, the gameplay is much different in Mario Party 10 (Ministars-based gameplay rather than coins and Stars). Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 20:21, 20 April 2016 (EDT)
Ah, see the images now. They're amazing XD. It seems like Steal Space should also get its own page. The difference between the Steal Space and the Fortune Space is that whoever lands on a Steal Space always benefits. Whereas Fortune Spaces, it's all a free-for-all. It can help/hurt/guarantee a victory/ruin players regardless who landed on it by switching stars and/or coins. For example, here, Peach has landed on this space, but she isn't giving or taking, she only determines the giver, the receiver, and the action. While Fortune Spaces can replicate the function of stealing something (one outcome is a chosen player giving 30 coins to another chosen player, ouch), they have other functions that set them apart from Steal Space. So, split. Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 20:43, 20 April 2016 (EDT)
Alright. Thank you for the information and I'm glad that you like this (Anyway, Wario deserves it for his ugliness). I will start something on my sandbox and create a article for Steal Space. --LudwigVon Sig.png(TALK) 20:52, 20 April 2016 (EDT)