Rock 'n' Fall: Difference between revisions

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|game=''[[Yoshi's Island DS]]''
|game=''[[Yoshi's Island DS]]''
|difficulty=Medium
|difficulty=Medium
|notes=Very similar to some levels from the first game.
|notes=This level seems to be a mix of the [[Super Mario World 2: Yoshi's Island|original]]'s [[Visit Koopa And Para-Koopa]] and [[Lakitu's Wall]].
|before=[[Castle of Priscilla the Peckish|<<]]  
|before=[[Castle of Priscilla the Peckish|<<]]  
|after=[[High-Speed Cart Race|>>]]
|after=[[High-Speed Cart Race|>>]]
}}
}}
'''Rock 'n' Fall''' is the first level in [[World 4 (Yoshi's Island DS)|World 4]] in ''[[Yoshi's Island DS]]''.  
'''Rock 'n' Fall''' is the first level in [[World 4 (Yoshi's Island DS)|World 4]] in ''[[Yoshi's Island DS]]''. Its name is derived from [[Wikipedia:Rock 'n' Roll|Rock 'n' Roll]].


==Layout==
==Layout==
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|JapM=Go! Go! Rumbling Rocks (「ゴゴゴ」 ''gogogo'' is onomatopoeic for rumbling or whirring)
|JapM=Go! Go! Rumbling Rocks (「ゴゴゴ」 ''gogogo'' is onomatopoeic for rumbling or whirring)
}}
}}
 
{{BoxTop}}
==Trivia==
*"Rock 'n' Fall" is derived from [[Wikipedia:Rock 'n' Roll|Rock 'n' Roll]].
*This level seems to be a mix of the [[Super Mario World 2: Yoshi's Island|original]]'s [[Visit Koopa And Para-Koopa]] and [[Lakitu's Wall]].
 
<br clear=all>
{{YIDS Levels}}
{{YIDS Levels}}
[[Category:Yoshi Places]]
[[Category: Yoshi's Island DS Levels]]
[[Category:Yoshi Levels]]
[[Category:Yoshi's Island DS]]
[[Category:Yoshi's Island]]

Revision as of 19:43, September 29, 2016

Template:Levelbox Rock 'n' Fall is the first level in World 4 in Yoshi's Island DS. Its name is derived from Rock 'n' Roll.

Layout

To start the level, Yoshi must continuously jump onto rocks that, once Yoshi lands on, will start to fall. Yoshi cannot stay on the rocks for too long, otherwise he will not be able to jump high enough to get back onto the ground, and he will lose a life. In the second area, Yoshi will have to Ground Pound some of the rocks while avoiding enemies in order to continue. In the third area, Yoshi needs to jump on more falling rocks while avoiding the Wall Lakitu. In the final area, the screen will start auto-scrolling. Yoshi must both avoid being crushed by the rocks above him, while jumping on the right rocks beneath him. When Yoshi makes it to the top, the goal roulette appears.

Enemies

Names in other languages

Template:Foreignname Template:BoxTop Template:YIDS Levels