Editing Nintendo System Development
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|founded=1997 | |founded=1997 | ||
|defunct=September 16, 2015<ref>{{cite|Rad, Chloi, and Otero, Jose|url=http://ca.ign.com/articles/2015/09/14/nintendo-reveals-restructuring-plans|title=Nintendo Reveals Restructuring Plans| date=September 14, 2015|publisher=IGN|accessdate=September 14, 2015|archive=https://web.archive.org/web/20150915080845/http://www.ign.com/articles/2015/09/14/nintendo-reveals-restructuring-plans|archivedate=September 15, 2015|url-status=live}}</ref> | |defunct=September 16, 2015<ref>{{cite|Rad, Chloi, and Otero, Jose|url=http://ca.ign.com/articles/2015/09/14/nintendo-reveals-restructuring-plans|title=Nintendo Reveals Restructuring Plans| date=September 14, 2015|publisher=IGN|accessdate=September 14, 2015|archive=https://web.archive.org/web/20150915080845/http://www.ign.com/articles/2015/09/14/nintendo-reveals-restructuring-plans|archivedate=September 15, 2015|url-status=live}}</ref> | ||
|first_release=''[[BS Super Mario USA]]'' | |first_release=''[[BS Super Mario USA]]'' | ||
|latest_release=''[[Mario Kart 8]]'' | |latest_release=''[[Mario Kart 8]]'' | ||
}} | }} | ||
'''Nintendo System Development''', or '''Nintendo Software Development Division''' (often shortened to '''Nintendo SDD'''), which was formerly known as '''Nintendo Special Planning & Development''' (abbreviated as '''SPD''') until 2008, '''Nintendo Network Business & Development''' (abbreviated as '''NBD''') until 2011, and '''Nintendo Network Service Development''' (abbreviated as '''NSD''') until 2013, was a division of [[Nintendo]] based in Kyoto. The division was responsible for software and peripheral development such as [[StreetPass Mii Plaza|StreetPass]] and the [[Nintendo eShop]]. It consisted of two departments: Network Development & Operations, responsible for the [[Nintendo Network]]'s programming, and Environment Development, responsible for Nintendo's {{wp|software development kit}}s and the online infrastructures; this department also had a group, Mechanical Design, dedicated to software for home consoles. It was merged with Nintendo Integrated Research & Development on September 16, 2015, forming Nintendo Platform Technology Development. | '''Nintendo System Development''', or '''Nintendo Software Development Division''' (often shortened to '''Nintendo SDD'''), which was formerly known as '''Nintendo Special Planning & Development''' (abbreviated as '''SPD''') until 2008, '''Nintendo Network Business & Development''' (abbreviated as '''NBD''') until 2011, and '''Nintendo Network Service Development''' (abbreviated as '''NSD''') until 2013, was a division of [[Nintendo]] based in Kyoto. The division was responsible for software and peripheral development such as [[StreetPass Mii Plaza|StreetPass]] and the [[Nintendo eShop]]. It consisted of two departments: Network Development & Operations, responsible for the [[Nintendo Network]]'s programming, and Environment Development, responsible for Nintendo's {{wp|software development kit}}s and the online infrastructures; this department also had a group, Mechanical Design, dedicated to software for home consoles. It was merged with Nintendo Integrated Research & Development on September 16, 2015, forming Nintendo Platform Technology Development. | ||