File:DKP03 Finished flag anim.png
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DKP03_Finished_flag_anim.png (285 × 56 pixels, file size: 4 KB, MIME type: image/png, looped, 12 frames, 1.1 s)
Summary[edit]
| File information for DKP03 Finished flag anim.png | |
| Info | |
| Description | Animation of the banner trailed by a cup's winner in Diddy Kong Pilot's 2003 build |
| Source | Self-ripped from map viewer (most of the length) and OAM viewer (the flapping point on the end), positioned each sprite to animate smoothly, animated in ezgif to match how it appears in-game, with it alternating between two frames with a frame delay of 8.3 (approximately 5 in-game frames) and one frame with a frame delay of 10 (approximately 6 in-game frames). |
| Image help • Image use policy • Media file guidelines | |
Licensing[edit]
Fair use sprite |
This is a pixel art sprite originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution sprites for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the sprite in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 05:49, February 20, 2026 | 285 × 56 (4 KB) | Doc von Schmeltwick (talk | contribs) | {{aboutfile |1=Animation of the banner trailed by a cup's winner in ''Diddy Kong Pilot''{{'}}s 2003 build |2=Self-ripped from map viewer (most of the length) and OAM viewer (the flapping point on the end), positioned each sprite to animate smoothly, animated in ezgif to match how it appears in-game, with it alternating between two frames with a frame delay of 8.3 (approximately 5 in-game frames) and one frame with a frame delay of 10 (approximately 6 in-game frames... |
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File usage
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