File:BP Humba Wumba side-sway anim.png
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BP_Humba_Wumba_side-sway_anim.png (69 × 69 pixels, file size: 11 KB, MIME type: image/png, looped, 8 frames, 0.7 s)
Summary[edit]
| File information for BP Humba Wumba side-sway anim.png | |
| Info | |
| Description | Animation of Humba Wumba at a side-view for a cutscene in Banjo-Pilot, for comparison with Diddy Kong Pilot's 2003 build |
| Source | Took frames from The Spriters Resource (ripped by Ragey), positioned each sprite to animate smoothly, animated in ezgif to match how it appears in-game, with a sequential frame delay of 8.3-8.3-8.3-8.3-10-8.3-8.3-10 to approximately match a respective 5-5-5-5-6-5-5-6 in-game frames per sprite. |
| Image help • Image use policy • Media file guidelines | |
Licensing[edit]
Fair use sprite |
This is a pixel art sprite originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution sprites for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the sprite in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 00:04, February 26, 2026 | ![]() | 69 × 69 (11 KB) | Doc von Schmeltwick (talk | contribs) | {{aboutfile |1=Animation of Humba Wumba at a side-view for a cutscene in ''Banjo-Pilot'', for comparison with ''Diddy Kong Pilot''{{'}}s 2003 build |2=Took frames from [https://www.spriters-resource.com/game_boy_advance/banjopilot/asset/152510/ The Spriters Resource] (ripped by Ragey), positioned each sprite to animate smoothly, animated in ezgif to match how it appears in-game, with a sequential frame delay of... |
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File usage
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