Editing Chargin' Chuck
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They are first seen after Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] first cross [[Doop Doop Dunes]], where the Chargin' Chuck Corps take them away to the [[Twinsy Tropics Dungeon]] under [[Roy Koopa|Roy]]'s orders. Later, they are seen again when the trio are traversing Doop Doop Dunes for the second time, where they chase them down before proceeding to battle the group. | They are first seen after Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] first cross [[Doop Doop Dunes]], where the Chargin' Chuck Corps take them away to the [[Twinsy Tropics Dungeon]] under [[Roy Koopa|Roy]]'s orders. Later, they are seen again when the trio are traversing Doop Doop Dunes for the second time, where they chase them down before proceeding to battle the group. | ||
In battle, they attack by charging into a brother from the front and behind, which must be avoided using a [[Jump]]. Nine of them may also line up three in a row, one in each row will hold | In battle, they attack by charging into a brother from the front and behind, which must be avoided using a [[Jump]]. Nine of them may also line up three in a row, one in each row will hold an American football briefly, then they will all shuffle at which point the player must keep track of the ones who held the football. They will then throw their footballs at a bro, who must counter them with the hammer. Where the Chargin’ Chuck who held the football was in each row will determine which bro the football will be thrown at: The top Chuck will throw it at Mario, the middle one will throw it at Paper Mario, and the bottom one will throw it at Luigi. When some Chargin' Chucks are defeated, the remaining ones will call for backup; causing more Chucks to appear. They also have a chase sequence, with five of them throwing American footballs at Mario and Luigi who must hold onto Paper Mario in his airplane form to avoid them. The Chargin' Chucks may also throw their American footballs directly at Paper Mario, who must evade them. After a while, the Chargin' Chucks will fall over, allowing Paper Mario to stomp on them all at once. When enough Chargin' Chucks are defeated, they will become enraged and immediately do one last call of reinforcements, maxing out at 16 total. Once defeated, the trio continue back to the Twinsy Tropics Dungeon. The Chargin' Chucks can all be defeated by using the [[Trio Whirligig]] [[Trio Attack]]. | ||
====''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ====''Mario & Luigi: Superstar Saga + Bowser's Minions''==== |