Yasunori Mitsuda: Difference between revisions

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'''Yasunori Mitsuda''' is a video game composer from Procyon Studio who is known for his compositions of ''Chrono Trigger'' series, ''Inazuma Eleven'' series, and ''Xeno'' series. He first started composing video game music after joining [[Square]] (now [[Square Enix]]) in 1992. Along with composing video game music, he sometimes worked as a sound engineer in some games.<ref>[http://www.vgmonline.net/yasunorimitsudainterview/]</ref>
'''Yasunori Mitsuda''' is a video game composer from Procyon Studio who is known for his compositions of ''Chrono Trigger'' series, ''Inazuma Eleven'' series, ''Xenogears'', and ''Xenoblade Chronicles''. He first started composing video game music after joining [[Square]] (now [[Square Enix]]) in 1992. Along with composing video game music, he sometimes worked as a sound engineer in some games.<ref>[http://www.vgmonline.net/yasunorimitsudainterview/]</ref>


In 1998, Mitsuda worked as a composer for ''[[Mario Party]]'', along with [[Kenta Nagata]] and [[Koji Kondo]]{{ref needed}} (the latter two were not on the credits of ''Mario Party''). He would later be a co-composer of ''[[Mario Party 2]]''. Other than first two ''Mario Party'' games, he arranged some themes of past Nintendo games in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''.
In 1998, Mitsuda worked as a composer for ''[[Mario Party]]'', along with [[Kenta Nagata]] and [[Koji Kondo]]{{ref needed}} (the latter two were not on the credits of ''Mario Party''). He would later be a co-composer of ''[[Mario Party 2]]''. Other than first two ''Mario Party'' games, he arranged some themes of past Nintendo games in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''.

Revision as of 05:38, March 19, 2023

Yasunori Mitsuda
Yasunori Mitsuda
Born January 21, 1972
Super Mario–related role(s) Composer

Yasunori Mitsuda is a video game composer from Procyon Studio who is known for his compositions of Chrono Trigger series, Inazuma Eleven series, Xenogears, and Xenoblade Chronicles. He first started composing video game music after joining Square (now Square Enix) in 1992. Along with composing video game music, he sometimes worked as a sound engineer in some games.[1]

In 1998, Mitsuda worked as a composer for Mario Party, along with Kenta Nagata and Koji Kondo[citation needed] (the latter two were not on the credits of Mario Party). He would later be a co-composer of Mario Party 2. Other than first two Mario Party games, he arranged some themes of past Nintendo games in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U.

Games composed

References

  1. ^ [1]