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{{levelbox
{{about|the level in [[Super Mario World]]|the mission in [[Super Mario Galaxy]]|[[The Underground Ghost Ship]]}}
|title=Sunken Ghost Ship
{{level infobox
|image=[[Image: Ship_better.PNG]]
|image=[[File:Sunken Ghost Ship.png]]<br>[[Cape Mario|Caped Mario]] swimming to avoid the numerous Boos
|code=7-0
|code=7-Y (7-0)
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|difficulty=Hard
|world=[[Valley of Bowser]]
|notes=The gateway to the Valley of Bowser.
|limit=400 seconds
|before=[[Wendy's Castle|<<]]
|before=[[6 Wendy's Castle|<<]]
|after=[[Valley of Bowser 1|>>]]
|after=[[Valley of Bowser 1|>>]]
}}
}}
The '''Sunken Ghost Ship''' is in ''[[Super Mario World]]'' that serves as a gate to the [[Valley of Bowser]]. After defeating [[Wendy O. Koopa]], [[Mario]] has to swim through this haunted ship in order to make the doorway to World 7 come out of the sea. According to the Game Boy Advance remake, this level is in fact the first level of World 7. On board the ship are some [[Bullet Bill]]s, [[Mine]]s, [[Koopa Troopa|Koopas]], and a massive swarm of [[Disappearing Boo Buddies]], marking the only appearance of Boos outside of Ghost Houses in the game, and thus, the only time Yoshi can be seen with ghosts in the game. This is also the only [[level]] in ''Super Mario World'' that has a [[? Ball]].
The '''Sunken Ghost Ship''', also known as the '''Mysterious Sunken Ship''',<ref>''Super Mario World'' English instruction booklet, page 20</ref> is a location in ''[[Super Mario World]]'' that serves as a gate to the [[Valley of Bowser]]. After defeating [[Wendy O. Koopa]], [[Mario]] (or [[Luigi]]) has to [[swim]] through this haunted ship in order to make the doorway to the Valley of Bowser come out of the sea.


The ''Super Mario World'' manual mentions that the Sunken Ghost Ship was once one of the [[Airship]]s utilized by the [[Koopalings]] in ''[[Super Mario Bros. 3]]''. This could solve why this level has a [[? Ball]], although in ''Super Mario Bros. 3'', they were found in [[Fortress|Fortresses]], not Airships. In addition, its front does not match that of any Koopaling's airship.
While Shogakukan coverage considers the Sunken Ghost Ship to be part of [[Chocolate Island]],<ref>「任天堂公式ガイドブック スーパーマリオワールド」 (''Nintendo Kōshiki Guidebook – Super Mario World''), page 108.</ref><ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario World'' section, page 59.</ref> ''[[Super Mario Advance 2: Super Mario World]]'' considers it part of the Valley of Bowser, as do the [[Nintendo Super System]] arcade remake of the original and ''[[Mario Mania]]''. On board the ship are some [[Bullet Bill]]s, [[mine|Floating Mine]]s, [[Koopa Troopa]]s, and a massive [[Disappearing Boo Buddy]] swarm, marking the only appearance of [[Boo]]s outside [[Ghost House]]s in the game and, thus, the only time [[Yoshi]] can be seen with ghosts in the game. This is also the only [[level]] in ''Super Mario World'' that has a [[Magic Ball]].


The ''Super Mario World'' manual mentions that the Sunken Ghost Ship was once one of the [[Airship]]s used by [[Bowser]] along with the [[Koopalings]] in ''[[Super Mario Bros. 3]]''; the Magic Ball found alludes to it being found in ''Super Mario Bros. 3'' [[Fortress]]es. Despite this, its front does not match that of any Koopaling's Airship.
The level [[Haunted Shipwreck]] from ''[[New Super Mario Bros. U]]'' bears a lot of similarities to this level.
==Overview==
==Overview==
[[Mario]] (or [[Luigi]]) comes out of a [[Warp Pipe]] underwater next to the sunken ship. There is a [[? Block]] nearby, with [[Bill Blaster]]s nearby. The player must then go down another Warp Pipe that leads under the deck, where [[Eerie]]s and the massive swarm of Disappearing Boo Buddies can be found. After passing these, there are [[Circling Boo Buddies]] and two [[Boo Buddy|Boo Buddies]]. Then there is another Warp Pipe that leads to a huge drop. When the player starts falling, there is a [[Starman]] that can be grabbed. On the way down there are [[Dragon Coin]]s, falling [[Koopa Troopa]]s and [[Koopa Paratroopa]]s. There is a platform halfway down with a ? Block that contains another Starman. Farther down there are huge bunches of coins and falling Mines. The player must fall to the right to avoid falling into the water with the Mines, though if they do, they can collect a few 1-up Mushrooms near the bottom before they fall off the screen. There is a platform on the right with the Green [[? Ball]] that must be touched to beat the level. After Mario beats the level, a giant cave entrance that looks like Bowser's head will rise up out of the water. Mario will enter the cave that leads to the Valley of Bowser.
The player comes out of a [[Warp Pipe]] underwater next to the sunken ship. There is a [[? Block]] and [[Bill Blaster|Turtle Cannon]]s nearby. The player must then go down another Warp Pipe that leads under the deck, where [[Eerie]]s and a massive Disappearing Boo Buddy swarm can be found, appearing and disappearing in locations at a constant pattern. After passing these, there are [[Boo Buddies|Circling Boo Buddies]] and two more [[Boo|Boo Buddies]]. Then there is another Warp Pipe that leads to a huge drop. When the player starts falling, there is a [[Super Star]] that can be grabbed. On the way down there are [[Dragon Coin]]s, falling [[Koopa Troopa]]s and [[Koopa Paratroopa]]s. There is a platform halfway down with a ? Block that contains another Super Star. Farther down, there are huge bunches of [[coin]]s and falling Floating Mines. The player must fall to the right to avoid falling into the water with the Floating Mines, though if they do, they can collect a few [[1-Up Mushroom]]s near the bottom before they risk falling off the screen. There is a platform on the right with the green [[Magic Ball]] that must be touched to beat the level. These 1-Up Mushrooms do not appear in the Japanese version.
 
After Mario beats the level, a giant cave entrance that looks like Bowser's head will rise up out of the water. Mario will enter the cave, which leads to the Valley of Bowser.
 
Although the Dragon Coins in this level are rather difficult to obtain due to the speed of falling, Mario as [[Cape Mario|Caped Mario]] can easily drift down the level and get the Dragon Coins; being Caped Mario on Yoshi can allow the player to [[Spin Jump]] off Yoshi into missed Dragon Coins.


Although the Dragon Coins in this level are rather difficult to obtain due to the speed of falling, Mario as [[Cape Mario]] can easily drift down the level and get the Dragon Coins; being Cape Mario on Yoshi can allow the player to [[Spin Jump]] off Yoshi into missed Dragon Coins.
==Profiles==
===''Super Mario World''===
{{quote2|This is a strange looking sunken ship. Haven't you seen it somewhere before? That's right, Super Mario Bros. 3, Koopa and his kids used a flying ship to make life tough for Mario. I wouldn't be surprised if Bowser is lurking somewhere nearby.|''Super Mario World'' SNES instruction booklet, page 20}}


==Enemies==
==Enemies==
*[[Bullet Bill]]s
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align:center"
*[[Eerie]]s
!Sprite
*[[Disappearing Boo Buddies]]
!Name
*[[Boo Buddies]]
!Count
*[[Circling Boo Buddies]]
|-
*[[Koopa Paratroopa]]s
|[[File:SMW BillBlaster.png]]
*[[Koopa Troopa]]s
|[[Bill Blaster|Turtle Cannon]]
*[[Mine]]s
|4
|-
|[[File:BulletBill-SMW.png]]
|[[Bullet Bill]]
|infinite
|-
|[[File:Eerie.png]]
|[[Eerie]]
|6
|-
|[[File:SMW-Disappearing Boo Buddies Portion.png]]
|[[Disappearing Boo Buddy]]
|indefinite
|-
|[[File:SMWBooBuddy.png]]
|[[Boo]]
|2
|-
|[[File:SMW-Circling Boo Buddies Portion.png]]
|[[Boo Buddies|Circling Boo Buddies]]  
|2
|-
|[[File:SMW KoopaParatroopa Red.png]]
|[[Koopa Paratroopa]] (red)
|23
|-
|[[File:SMW KoopaTroopa Green.png]]
|[[Koopa Troopa]] (green)
|5
|-
|[[File:SMW KoopaTroopa Red.png]]
|[[Koopa Troopa]] (red)
|6 (regular)<br>23 (if stomped)
|-
|[[File:SMW KoopaTroopa Blue.png]]
|[[Koopa Troopa]] (blue)
|2
|-
|[[File:SMW KoopaTroopa Yellow.png]]
|[[Koopa Troopa]] (yellow)
|3
|-
|[[File:SMW KoopaTroopaNoShell Green.png]]
|[[Beach Koopa|Koopa without a Shell]] (green)
|5 (if stomped)
|-
|[[File:SMW KoopaTroopaNoShell Red.png]]
|Koopa without a Shell (red)
|29 (if stomped)
|-
|[[File:SMW KoopaTroopaNoShell Blue.png]]
|Koopa without a Shell (blue)
|2 (if stomped)
|-
|[[File:SMW KoopaTroopaNoShell Yellow.png]]
|Koopa without a Shell (yellow)
|3 (if stomped)
|-
|[[File:Rainbowshell.gif]]
|[[Shell (flashing)|Flashing Shell]]
|3 (nearby)
|-
|[[File:Mine SMW.png]]
|[[mine|Floating Mine]]
|13
|}


==Names in other languages==
==Names in other languages==
{{foreignname|
{{foreign names
|Jap=ラムネ海溝の沈没船
|Jap=ラムネ{{ruby|海溝|かいこう}}<ref name=Bros.4>''Super Mario World'' Japanese instruction booklet (fold-out)</ref>
|JapR=Ramune kaikō no chinbotsu-sen
|JapR=Ramune Kaikō
|JapM=Sunken Ship of the Lemon Soda Ocean Trench
|JapM={{wp|Ramune}} Trench
|Por=Misterioso Navio Afundado
|Jap2={{ruby|謎|なぞ}}の{{ruby|沈没船|ちんぼつせん}}<ref name=Bros.4/>
|PorM=Mysterious Sunken Ship
|Jap2R=Nazo no chinbotsu-sen
|Jap2M=Mysterious Sunken Ship
|Jap3=ラムネかいこうのちんぼつせん
|Jap3R=Ramune Kaikō no chinbotsu-sen
|Jap3M=Sunken Ship of the Ramune Trench
|Chi=汽水海沟沉船
|ChiR=Qìshuǐ Hǎigōu Chénchuán
|ChiM=Soda Trench Sunken Ship
|Fre=Épave Hantée
|FreM=Haunted Wreck
|Ger=Vers. Geisterschiff
|GerM=Sunken Ghost Ship (''Vers.'' is a abbreviation of ''versunken'' (sunken))
|Ita=Nave Fantasma<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 59</ref>
|ItaM=Ghost Ship
|Spa=Barco Fantasma
|Spa=Barco Fantasma
|SpaM=Ghost Ship
|SpaM=Ghost Ship
|Fra=Épave Mystérieuse
|FraM=Mysterious Sunken Ship
}}
}}


== Trivia ==
==References==
*The level [[Haunted Shipwreck]] from ''[[New Super Mario Bros. U]]'' bears a lot of similarities with this level. It's possible they could be even based off each other.
<references/>
*Sunken Ghost Ship is the only ghost house that [[Yoshi]] can enter.
 
{{BoxTop}}
{{SMW levels}}
{{SMW Levels}}
[[Category:Haunted areas]]
[[Category:Places]]
[[Category:Vehicles]]  
[[Category:Watercraft]]
[[Category:Watercraft]]
[[Category:Aquatic areas]]
[[Category:Super Mario World levels]]

Latest revision as of 17:50, April 14, 2024

This article is about the level in Super Mario World. For the mission in Super Mario Galaxy, see The Underground Ghost Ship.
Level
Sunken Ghost Ship
Mario swimming past Disappearing Boo Buddies in the Sunken Ghost Ship.
Caped Mario swimming to avoid the numerous Boos
Level code 7-Y (7-0)
World Valley of Bowser
Game Super Mario World
Time limit 400 seconds
<< Directory of levels >>

The Sunken Ghost Ship, also known as the Mysterious Sunken Ship,[1] is a location in Super Mario World that serves as a gate to the Valley of Bowser. After defeating Wendy O. Koopa, Mario (or Luigi) has to swim through this haunted ship in order to make the doorway to the Valley of Bowser come out of the sea.

While Shogakukan coverage considers the Sunken Ghost Ship to be part of Chocolate Island,[2][3] Super Mario Advance 2: Super Mario World considers it part of the Valley of Bowser, as do the Nintendo Super System arcade remake of the original and Mario Mania. On board the ship are some Bullet Bills, Floating Mines, Koopa Troopas, and a massive Disappearing Boo Buddy swarm, marking the only appearance of Boos outside Ghost Houses in the game and, thus, the only time Yoshi can be seen with ghosts in the game. This is also the only level in Super Mario World that has a Magic Ball.

The Super Mario World manual mentions that the Sunken Ghost Ship was once one of the Airships used by Bowser along with the Koopalings in Super Mario Bros. 3; the Magic Ball found alludes to it being found in Super Mario Bros. 3 Fortresses. Despite this, its front does not match that of any Koopaling's Airship.

The level Haunted Shipwreck from New Super Mario Bros. U bears a lot of similarities to this level.

Overview[edit]

The player comes out of a Warp Pipe underwater next to the sunken ship. There is a ? Block and Turtle Cannons nearby. The player must then go down another Warp Pipe that leads under the deck, where Eeries and a massive Disappearing Boo Buddy swarm can be found, appearing and disappearing in locations at a constant pattern. After passing these, there are Circling Boo Buddies and two more Boo Buddies. Then there is another Warp Pipe that leads to a huge drop. When the player starts falling, there is a Super Star that can be grabbed. On the way down there are Dragon Coins, falling Koopa Troopas and Koopa Paratroopas. There is a platform halfway down with a ? Block that contains another Super Star. Farther down, there are huge bunches of coins and falling Floating Mines. The player must fall to the right to avoid falling into the water with the Floating Mines, though if they do, they can collect a few 1-Up Mushrooms near the bottom before they risk falling off the screen. There is a platform on the right with the green Magic Ball that must be touched to beat the level. These 1-Up Mushrooms do not appear in the Japanese version.

After Mario beats the level, a giant cave entrance that looks like Bowser's head will rise up out of the water. Mario will enter the cave, which leads to the Valley of Bowser.

Although the Dragon Coins in this level are rather difficult to obtain due to the speed of falling, Mario as Caped Mario can easily drift down the level and get the Dragon Coins; being Caped Mario on Yoshi can allow the player to Spin Jump off Yoshi into missed Dragon Coins.

Profiles[edit]

Super Mario World[edit]

“This is a strange looking sunken ship. Haven't you seen it somewhere before? That's right, Super Mario Bros. 3, Koopa and his kids used a flying ship to make life tough for Mario. I wouldn't be surprised if Bowser is lurking somewhere nearby.”
Super Mario World SNES instruction booklet, page 20

Enemies[edit]

Sprite Name Count
Bill Blaster from Super Mario World Turtle Cannon 4
Bullet Bill Bullet Bill infinite
Eerie Eerie 6
Screenshot showing Disappearing Boo Buddies from Super Mario World. Disappearing Boo Buddy indefinite
Boo Buddy from Super Mario World Boo 2
Screenshot showing Circling Boo Buddies, from Super Mario World. Circling Boo Buddies 2
Sprite of a Red Koopa Paratroopa from Super Mario World Koopa Paratroopa (red) 23
Sprite of a Green Koopa Troopa from Super Mario World Koopa Troopa (green) 5
Sprite of a Red Koopa Troopa from Super Mario World Koopa Troopa (red) 6 (regular)
23 (if stomped)
Sprite of a Blue Koopa Troopa from Super Mario World Koopa Troopa (blue) 2
Sprite of a Yellow Koopa Troopa from Super Mario World Koopa Troopa (yellow) 3
Sprite of a Green Koopa without a Shell from Super Mario World Koopa without a Shell (green) 5 (if stomped)
Sprite of a Green Koopa without a Shell from Super Mario World Koopa without a Shell (red) 29 (if stomped)
Sprite of a Blue Koopa without a Shell from Super Mario World Koopa without a Shell (blue) 2 (if stomped)
Sprite of a Yellow Koopa without a Shell from Super Mario World Koopa without a Shell (yellow) 3 (if stomped)
Flashing Shell Flashing Shell 3 (nearby)
Floating Mine Floating Mine 13

Names in other languages[edit]

Language Name Meaning
Japanese ラムネ海溝かいこう[4]
Ramune Kaikō
なぞ沈没船ちんぼつせん[4]
Nazo no chinbotsu-sen
ラムネかいこうのちんぼつせん
Ramune Kaikō no chinbotsu-sen
Ramune Trench

Mysterious Sunken Ship

Sunken Ship of the Ramune Trench

Chinese 汽水海沟沉船
Qìshuǐ Hǎigōu Chénchuán
Soda Trench Sunken Ship

French Épave Hantée
Haunted Wreck
German Vers. Geisterschiff
Sunken Ghost Ship (Vers. is a abbreviation of versunken (sunken))
Italian Nave Fantasma[5]
Ghost Ship
Spanish Barco Fantasma
Ghost Ship

References[edit]

  1. ^ Super Mario World English instruction booklet, page 20
  2. ^ 「任天堂公式ガイドブック スーパーマリオワールド」 (Nintendo Kōshiki Guidebook – Super Mario World), page 108.
  3. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario World section, page 59.
  4. ^ a b Super Mario World Japanese instruction booklet (fold-out)
  5. ^ Super Mario Bros. Enciclopedia; pag. 59