Chocolate Island 3

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Level
Chocolate Island 3
ChocolateIsland3.png
World-Level 6-3
Game Super Mario World
Notes The normal exit leads nowhere...
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Chocolate Island 3 is a level in Super Mario World in the Chocolate Island world. It is a daytime sky level with lots of rotating platforms. Many enemies patrol the center of the moving platforms: first Koopa Troopas and then Fuzzies orbiting the center. Capes are the favored power up in the level. ? Blocks (after Mario has collected a Super Mushroom) emit Cape Feathers rather than Fire Flowers. A Green ! Block that appears once also contains a Cape Feather.

Overview[edit]

As mentioned before, there are many rotating platforms over a Bottomless Pit throughout the course in addition to some occasional solid ground. There is a Warp Pipe halfway through the level that takes Mario or Luigi into a room full of Coins and one Dragon Coin. After the Pipe is the Midway Gate in midair with a ? Block immediately after it. Towards the first Goal Gate is a Bonus Block and arrow signs under the Goal Gate possibly hinting the player to go to the second Goal Gate.

Exits[edit]

There are two exits in the course, both in the same room and as Goal Gates. The main exit can be reached by a Beanstalk after hitting a Rotating Block. The other exit is across a wide Bottomless Pit that must be reached by using the Cape or a flying Yoshi. Three 1-Up Mushrooms appear in Rotating Blocks before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to Chocolate Fortress.

Enemies[edit]

Chocolate Island 3

Names in other languages[edit]

Language Name Meaning
Japanese チョコレーとう コース3
Chokorē Tō Kōsu 3
Chocolat Island Course 3