Fortune-teller's Room

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search

Template:Roombox The Fortune-Teller's Room is a room first discovered in Area Two of Luigi's Mansion. However, it cannot be cleared until Area Three.

When Luigi first entered the Fortune-Teller's Room, he found a lone crystal ball in the center of the room. When he shined his flashlight on the crystal ball, the ghost Madame Clairvoya appeared. She explained to Luigi that she was a seer and could contact the spirits of someone's (namely: Mario's) dropped items. Luigi would need to find five of Mario's dropped items: his Hat, his Letter, his Star, his Glove, and his Shoe. Luigi did not have any of those items at the moment, so he lit the four candelabra in the room and received the Key to the Laundry Room from a high pillar.

After acquiring the five items, Luigi returned to Madame Clairvoya and handed them over, one by one, getting a reading from each one by the ghostly pTemplate:Sychic.

Mario's Glove told Madame Clairvoya that Mario was simply alive.

Mario's Shoe told her that Mario was being imprisoned in a painting in the Secret Altar.

Mario's Star gave Luigi and Madame Clairvoya an image of King Boo, the one who captured Mario.

Mario's Letter simply read "Watch out for Boos, Luigi." Madame Clairvoya's reading told her of strange powers the Boos have when they are present in large numbers.

Finally, Mario's Hat saw Madame Clairvoya recoiling at an image of Bowser. She does not know what it means, but knows it must be horrible.

After reading all five items, Madame Clairvoya willingly exposes her heart and allows Luigi to suck her up into the Poltergust 3000 with no resistance at all. The room is brightened, and Luigi secures the Key to the Safari Room.

The Fortune-Teller's Room contains four candelabra, two of which are on high stands. The other two are resting on small drawers in the back of the room. There is also the high pillar where Luigi receives the Laundry Room Key. The main focus of the room is Madame Clairvoya's ornately decorated gold chair, along with her equally ornately decorated table, on which her crystal ball sits. Behind Madame Clairvoya's chair is a Gold Mouse - inducing piece of cheese, which, like other pieces of cheese, only appears when the room is darkened.

Ghosts in The Fortune-Teller's Room during the blackout

Trivia

  • This is the second of the only two rooms that give out two keys (one when lighting the candles, one when catching Madame Clairvoia). The other room is the Wardrobe Room.