Fortune-teller's Room: Difference between revisions

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(Rewriting, putting less emphasis on the story elements.)
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|area=Area Three
|area=Area Three
|portrait=[[Madame Clairvoya]]
|portrait=[[Madame Clairvoya]]
|boo=[[List of Boos in Luigi's Mansion|Booigi]]
|boo=[[List of Boos in Luigi's Mansion#Booigi|Booigi]]
}}
}}
The '''Fortune-Teller's Room''' (Japanese: 占い部屋 ''Fortune-Telling Room'') is a room first discovered in Area Two of [[Luigi's Mansion (place)|Luigi's Mansion]]. However, it cannot be cleared until Area Three.
The '''Fortune-Teller's Room''' (Japanese: 占い部屋 ''Fortune-Telling Room'') is a room first discovered in Area Two of [[Luigi's Mansion (place)|Luigi's Mansion]]. However, it cannot be cleared until Area Three.


==Story==
When [[Luigi]] first enters the Fortune-Teller's Room, he finds a lone crystal ball in the center of the room. When he shines his [[flashlight]] on the [[Crystal Ball|crystal ball]], the ghost [[Madame Clairvoya]] materializes. She explains to him that she can help him if he brings her five items that [[Mario]] dropped. Luigi has none of these items, so he simply lights the candelabras to obtain the [[Key]] to the [[Laundry Room]]. When Luigi brings her items, she gives him clues as to Mario's fate. After Luigi brings all five items to her, he captures Madam Clairvoya and gains the Key to the [[Safari Room]].
When [[Luigi]] first enters the Fortune-Teller's Room, he finds a lone crystal ball in the center of the room. When he shining his [[flashlight]] on the [[Crystal Ball|crystal ball]], the ghost [[Madame Clairvoya]] materializes. She explains to him that she is a seer and has the ability to contact the spirits of someone's (namely: [[Mario]]'s) dropped items. To do so, Luigi needs to find five of Mario's dropped items: his [[Mario's Cap|Hat]], his [[Mario's Letter|Letter]], his [[Mario's Star|Star]], his [[Mario's Glove|Glove]], and his [[Mario's Shoe|Shoe]]. At this point in time, Luigi does not have any of those items, so he lights the four candelabras in the room and receives the [[Key]] to the [[Laundry Room]] from a high pillar.
 
After acquiring the five items, Luigi returns to Madame Clairvoya and hands them over, one by one, getting a reading from each one by the ghostly p{{s}}ychic.
 
The first item tells Madame Clairvoya that Mario is simply alive.
 
The second item tells her that Mario is imprisoned in a painting in the [[Secret Altar]].
 
The third item shows Madame Clairvoya an image of [[King Boo]], the one who has captured Mario.
 
The fourth item tells Madame Clairvoya of strange powers the Boos have when they are present in large numbers.
 
Finally, Madame Clairvoya views the last item and views an image of [[Bowser]]. She does not know what it means, but knows it must be horrible.
 
After reading all five items, Madame Clairvoya willingly exposes her heart and allows Luigi to suck her up into the [[Poltergust 3000]] with almost no resistance. The room is brightened, and Luigi secures the Key to the [[Safari Room]].


==Description==
==Description==
The Fortune-Teller's Room contains four candelabra, two of which are on high stands. The other two are resting on small drawers in the back of the room. There is also the high pillar where Luigi receives the Laundry Room Key. The main focus of the room is Madame Clairvoya's ornately decorated gold chair, along with her equally ornately decorated table, on which her crystal ball sits. Behind Madame Clairvoya's chair is a [[Gold Mouse]] - inducing piece of [[cheese]], which, like other pieces of cheese, only appears when the room is darkened.
The Fortune-Teller's Room contains four candelabra, two of which are on high stands. The other two rest on small drawers in the back of the room. There is also the high pillar where Luigi receives the Laundry Room Key. The main focus of the room is Madame Clairvoya's ornately decorated gold chair, along with her equally ornately decorated table, on which her crystal ball sits. Behind Madame Clairvoya's chair is a [[Gold Mouse]] - inducing piece of [[cheese]], which, like other pieces of cheese, only appears when the room is darkened.


==Ghosts in The Fortune-Teller's Room==
==Ghosts in The Fortune-Teller's Room==
*Madame Clairvoya (100 HP)
*Madame Clairvoya (100 HP)
*One [[Gold Mouse]]
*One [[Gold Mouse]]


==Ghosts in the Fortune-Teller's Room during the blackout==
==Ghosts in the Fortune-Teller's Room during the blackout==
*Two [[Purple Puncher]]s (20 HP each)
*Two [[Purple Puncher]]s (20 HP each)
*One [[Blue Twirler]] (30 HP each)
*One [[Blue Twirler]] (30 HP each)

Revision as of 22:56, November 21, 2012

Template:Roombox The Fortune-Teller's Room (Japanese: 占い部屋 Fortune-Telling Room) is a room first discovered in Area Two of Luigi's Mansion. However, it cannot be cleared until Area Three.

When Luigi first enters the Fortune-Teller's Room, he finds a lone crystal ball in the center of the room. When he shines his flashlight on the crystal ball, the ghost Madame Clairvoya materializes. She explains to him that she can help him if he brings her five items that Mario dropped. Luigi has none of these items, so he simply lights the candelabras to obtain the Key to the Laundry Room. When Luigi brings her items, she gives him clues as to Mario's fate. After Luigi brings all five items to her, he captures Madam Clairvoya and gains the Key to the Safari Room.

Description

The Fortune-Teller's Room contains four candelabra, two of which are on high stands. The other two rest on small drawers in the back of the room. There is also the high pillar where Luigi receives the Laundry Room Key. The main focus of the room is Madame Clairvoya's ornately decorated gold chair, along with her equally ornately decorated table, on which her crystal ball sits. Behind Madame Clairvoya's chair is a Gold Mouse - inducing piece of cheese, which, like other pieces of cheese, only appears when the room is darkened.

Ghosts in The Fortune-Teller's Room

Ghosts in the Fortune-Teller's Room during the blackout