Ladida Plains 1-3: Difference between revisions

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At the start of the level is a [[Message Block]] who teaches the player that the [[Rage]] [[vibe]] can be used to burn wood, if this is used the player is able to get a Puzzle Piece. After this section are small platforms that can be jumped over to get to the next part of the level, or a ground section that the player can simply run across to get there. In this bit of the level is a [[Paragoomba]], who is guarding a [[Toad (species)|Toad]] as well as the [[Warp Pipe]] to the next area.
At the start of the level is a [[Message Block]] who teaches the player that the [[Rage]] [[vibe]] can be used to burn wood, if this is used the player is able to get a Puzzle Piece. After this section are small platforms that can be jumped over to get to the next part of the level, or a ground section that the player can simply run across to get there. In this bit of the level is a [[Paragoomba]], who is guarding a [[Toad (species)|Toad]] as well as the [[Warp Pipe]] to the next area.


In this area is a [[Paragoomba|Red Paragoomba]] and a small hill with some [[Donut Block]]s and [[Spike Trap|spike]]s. If the player uses the [[Gloom]] vibe they can run across the Donut Blocks and get to a Warp Pipe that leads to an area with a [[Koopa Paratroopa|Red Paratroopa]], some [[Goomba]]s and another Toad. If the player goes under the spikes, they can continue with level and get to a small field, which at the end of it has an upper section and a lower section with a Warp Pipe on either end. The upper route takes the player to an area with a [[Volcano Plant]] and an obstacle that needs to be destroyed through the use of the [[Joy (vibe)|Joy]] vibe, as well as the final Toad. The lower route takes the player to an area with several platforms in-between water sections before the end of the level.
In this area is a [[Paragoomba|Red Paragoomba]] and a small hill with some [[Donut Block]]s and [[Spike Trap|spike]]s. If the player uses the [[Gloom]] vibe they can run across the Donut Blocks and get to a Warp Pipe that leads to an area with a [[Koopa Paratroopa|Red Paratroopa]], some [[Goomba]]s and another Toad. If the player goes under the spikes, they can continue with level and get to a small field, which at the end of it has an upper section and a lower section with a Warp Pipe on either end. The upper route takes the player to an area with a [[Volcano Plant]] and a lumpy yellow creature that needs to be destroyed through the use of the [[Joy (vibe)|Joy]] vibe, as well as the final Toad. The lower route takes the player to an area with several platforms in-between water sections before the end of the level.


==Enemies==
==Enemies==

Revision as of 00:20, August 13, 2022

Level
Ladida Plains 1-3
Ladida Plains 1-3
Level code Ladida Plains 1-3
World Ladida Plains
Game Super Princess Peach
Music track Ladida Plains 1
<< Directory of levels >>

Ladida Plains 1-3 is the third level of Ladida Plains in Super Princess Peach.

Layout

At the start of the level is a Message Block who teaches the player that the Rage vibe can be used to burn wood, if this is used the player is able to get a Puzzle Piece. After this section are small platforms that can be jumped over to get to the next part of the level, or a ground section that the player can simply run across to get there. In this bit of the level is a Paragoomba, who is guarding a Toad as well as the Warp Pipe to the next area.

In this area is a Red Paragoomba and a small hill with some Donut Blocks and spikes. If the player uses the Gloom vibe they can run across the Donut Blocks and get to a Warp Pipe that leads to an area with a Red Paratroopa, some Goombas and another Toad. If the player goes under the spikes, they can continue with level and get to a small field, which at the end of it has an upper section and a lower section with a Warp Pipe on either end. The upper route takes the player to an area with a Volcano Plant and a lumpy yellow creature that needs to be destroyed through the use of the Joy vibe, as well as the final Toad. The lower route takes the player to an area with several platforms in-between water sections before the end of the level.

Enemies